UFOs: Difference between revisions

From Xenonauts 2 Official Wiki
No edit summary
No edit summary
Line 20: Line 20:
|-
|-
| [[File:Abductor.png|35px]] Abductor || Medium || 280 || 36 || 3600 || 20 || Light Cannon<br>Medium Beam
| [[File:Abductor.png|35px]] Abductor || Medium || 280 || 36 || 3600 || 20 || Light Cannon<br>Medium Beam
|-
| [[File:Bomber.png|35px]] Bomber || Large || 550 || 0 || 3150 || 20 || Medium Beam<br>Fusion Artillery
|}
|}

Revision as of 23:03, 30 June 2023

UFO health is slightly reduced if there is 1 interceptor in battle and slightly increased if there are 3 interceptors in battle. This setting can be disabled in campaign options.

The following enemies may be encountered on air missions:

UFO Size Health Armor Speed (KM/H) Turn Rate (deg/sec) Weapons
Fighter.png Fighter Very Small 105 0 2850 120 Light Blaster
Plasma Missiles
Scout.png Scout Small 150 5 1800 20 Cutter Beam
Observer.png Observer Small 375 0 3300 15 Light Lance
Destroyer.png Destroyer Medium 175 20 2400 20 Light Beam
Light Cannon
Abductor.png Abductor Medium 280 36 3600 20 Light Cannon
Medium Beam
Bomber.png Bomber Large 550 0 3150 20 Medium Beam
Fusion Artillery