Soldier Equipment: Difference between revisions
From Xenonauts 2 Official Wiki
(→Armor) |
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! Size | ! Size | ||
! Ammo Size | ! Ammo Size | ||
! | ! Production cost | ||
|- | |- | ||
| [[File:Melee knife.png|70px]] Combat knife | | [[File:Melee knife.png|70px]] Combat knife | ||
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| 6 | | 6 | ||
| N/A | | N/A | ||
| | | Free | ||
|- | |- | ||
| [[File:Ballistic pistol.png|70px]] Ballistic Pistol | | [[File:Ballistic pistol.png|70px]] Ballistic Pistol | ||
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| 6 | | 6 | ||
| 1 | | 1 | ||
| | | Free | ||
|- | |- | ||
| [[File:Ballistic rifle.png|70px]] Ballistic Rifle | | [[File:Ballistic rifle.png|70px]] Ballistic Rifle | ||
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| 12 | | 12 | ||
| 1 | | 1 | ||
| | | Free | ||
|- | |- | ||
| [[File:Ballistic shotgun.png|70px]] Ballistic Shotgun | | [[File:Ballistic shotgun.png|70px]] Ballistic Shotgun | ||
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| 12 | | 12 | ||
| 1 | | 1 | ||
| | | Free | ||
|- | |- | ||
| [[File:Ballistic sniper.png|70px]] Ballistic Sniper Rifle | | [[File:Ballistic sniper.png|70px]] Ballistic Sniper Rifle | ||
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| 12 | | 12 | ||
| 1 | | 1 | ||
| | | Free | ||
|- | |- | ||
| [[File:Ballistic lmg.png|70px]] Ballistic Machinegun | | [[File:Ballistic lmg.png|70px]] Ballistic Machinegun | ||
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| 12 | | 12 | ||
| 2 | | 2 | ||
| | | Free | ||
|- | |- | ||
| [[File:Grenade launcher.png|70px]] H.E.V.Y. Launcher | | [[File:Grenade launcher.png|70px]] H.E.V.Y. Launcher | ||
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| 12 | | 12 | ||
| 2 | | 2 | ||
| | | Free | ||
|- | |- | ||
| [[File:Stun baton.png|70px]] Stun Baton | | [[File:Stun baton.png|70px]] Stun Baton | ||
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| 6 | | 6 | ||
| N/A | | N/A | ||
| | | 10000 Funds | ||
|- | |- | ||
| [[File:Stun gun.png|70px]] Stun Gun | | [[File:Stun gun.png|70px]] Stun Gun | ||
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| 6 | | 6 | ||
| 1 | | 1 | ||
| | | 20000 Funds | ||
|} | |} | ||
Revision as of 21:51, 2 June 2023
Each soldier can carry an armor, primary weapon, secondary weapon, and whatever pieces of loadout will fit in the 5x5 Tactical Vest grid.
Armor
Armor provides Armor HP. Armor HP absorbs incoming damage before it is applied to the soldier's HP. Certain weapons ignore Armor however.
Armor | Armor HP | Hardness | Weight | Production cost | Production duration (hours) |
---|---|---|---|---|---|
Tactical Suit | 0 | 0 | 0 | Free | Free |
Defender Armor | 12 | 0 | 20 | 10000 Funds | 12 |
Warden Armor | 25 | 0 | 12 | 25000 Funds 4 Alien Alloys |
29 |
Weapons
Weapons can be equipped in the Primary slot. Size 6 weapons can be equipped in the Secondary slot as well.
Combat platform weapons
The following weapons can only be used by combat platforms.
Equipment
Each equipment adds a one-use ability to the soldier
Equipment | Use Cost (TU) | Weight | Size |
---|---|---|---|
C4 Charge | 5 | 15 | 6 |
Medikit | 25 | 15 | 6 |
Grenades
Grenades are thrown in an area at the cost of 51% TU. The distance where they can be thrown depends on the soldier's Strength.
Modules
Modules add various stat bonuses to the soldier. All modules have a size of 2x2 and a weight of 12.
Module | Bonus |
---|---|
Steel Plates | +3 Armor |
Tactical Module | +5 Accuracy |