Soldier Equipment: Difference between revisions
From Xenonauts 2 Official Wiki
Line 165: | Line 165: | ||
! Capacity (shots) | ! Capacity (shots) | ||
! Fire Modes | ! Fire Modes | ||
! Tipe | |||
|- | |- | ||
| [[File:Vehicle cannon ballistic.png|90px]] Cannon | | [[File:Vehicle cannon ballistic.png|90px]] Cannon | ||
Line 174: | Line 175: | ||
| 20 | | 20 | ||
| Normal Shot (100% Acc, 44% TU)<br>Aimed Shot (130% Acc, 54% TU) | | Normal Shot (100% Acc, 44% TU)<br>Aimed Shot (130% Acc, 54% TU) | ||
| Primary | |||
|- | |- | ||
| [[File:Vehicle rocket standard.png|90px]] Rocket Launcher Turret | | [[File:Vehicle rocket standard.png|90px]] Rocket Launcher Turret | ||
Line 183: | Line 185: | ||
| 6 | | 6 | ||
| Normal Shot (120% Acc, 50% TU)<br>Salvo Fire X3 (120% Acc, 60% TU) | | Normal Shot (120% Acc, 50% TU)<br>Salvo Fire X3 (120% Acc, 60% TU) | ||
| Primary | |||
|- | |||
| Ballistic Autorifle | |||
| 34 kinetic | |||
| 0 | |||
| -2 | |||
| 20 | |||
| 1.25% | |||
| 100 | |||
| Snap Shot (45% Acc, 24% TU)<br>Normal Shot (80% Acc, 36% TU)<br>Aimed Shot (120% Acc, 48% TU)<br>Burst Shot X3 (40% Acc, 50% TU) | |||
|} | |} | ||
Revision as of 17:03, 2 June 2023
Each soldier can carry an armor, primary weapon, secondary weapon, and whatever pieces of loadout will fit in the 5x5 Tactical Vest grid.
Armor
Armor provides Armor HP. Armor HP absorbs incoming damage before it is applied to the soldier's HP. Certain weapons ignore Armor however.
Armor | Armor HP | Hardness | Weight |
---|---|---|---|
Tactical Suit | 0 | 0 | 0 |
Defender Armor | 12 | 0 | 20 |
Weapons
Weapons can be equipped in the Primary slot. Size 6 weapons can be equipped in the Secondary slot as well.
Combat platform weapons
The following weapons can only be used by combat platforms.
Equipment
Each equipment adds a one-use ability to the soldier
Equipment | Use Cost (TU) | Weight | Size |
---|---|---|---|
C4 Charge | 5 | 15 | 6 |
Medikit | 25 | 15 | 6 |
Grenades
Grenades are thrown in an area at the cost of 51% TU. The distance where they can be thrown depends on the soldier's Strength.
Modules
Modules add various stat bonuses to the soldier. All modules have a size of 2x2 and a weight of 12.
Module | Bonus |
---|---|
Steel Plates | +3 Armor |
Tactical Module | +5 Accuracy |