Research: Difference between revisions
From Xenonauts 2 Official Wiki
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| +$240000 Monthly Funding | | +$240000 Monthly Funding | ||
| Xenobiology (plot) research | | Xenobiology (plot) research | ||
|- | |||
| '''Alien Origins (plot)''' | |||
| Quantum Array<br>+$240000 Monthly Funding | |||
| Captured Mentarch resource | |||
|- | |- | ||
| '''Cleaner Device (plot)''' | | '''Cleaner Device (plot)''' |
Latest revision as of 07:45, 1 July 2023
If a research project is not selected then each scientist will produce $25 per hour.
Project | Unlocked engineering projects | Requirements |
---|---|---|
Combat Vehicles | Sentry Gun vehicle MARS Combat Platform vehicle |
|
Alien Magnetic Weapons | Accelerated weapons Accelerated Cannon air weapons |
Alien Magnetic Weapon resource |
Warden Combat Armor | Warden Armor | Alien Alloys resource |
Alenium Power | Alenium Generator base upgrade | Alenium resource |
Laser Weaponry | Laser weapons | Alenium resource |
X-3 Dragonfly Dropship | Dragonfly Dropship aircraft | Alenium Power research |
X-55 Phantom Interceptor | Phantom Interceptor aircraft | Alenium Power research |
Heavy Lasers | Laser Cannon Laser Autorifle Laser Battery base upgrade Laser Lance air weapons |
Laser Weaponry research |
UFO Hull Plating | Alloy Plating Angel: Allow Playing |
Crashed UFO (Destroyer) mission completed |
Guardian Battle Armor | Guardian Armor | UFO Hull Plating research |
Alien Plasma Weapons | Lasers: Ammo Recharge | Alien Plasma Weapon resource |
Alenium Explosives | Alenium Grenades Alenium Rockets Alenium Warheads air weapons |
Alenium Bomb resource |
Alien Electronics | Buzzard Jetpack Advanced Tactical Module |
Alien Electronics resource |
Advanced Stun Weapons | Electroshock Pistol Electroshock Rifle Electroshock Grenades |
Alien Electronics research |
Stalker Armor | Stalker Armor | Alien Electronics research |
Gauss Weaponry | Gauss weapons | Alien Electronics research |
Heavy Gauss Weaponry | Gauss Cannon Gauss Autorifle Gauss Blaster air equipment Gauss Battery base upgrade |
Gauss Weaponry research |
Tissue Regeneration | Advanced Medkit Automed Module Surgical Center base upgrade |
Alien Surgical Table resource |
Reinforced Alloys | Assault Shield Upgrade Actuator Module Reinforced Plating Angel: Reinforced Plating Phantom: Reinforced Plating |
Reinforced Alloys resource |
Exosuit Armor | Exosuit Armor | Reinforced Alloys research |
Nanofabrication | Alien Alloys resources Alenium resources |
Alien Base mission completed |
Fusion Explosives | Fusion Grenade Upgrade Fusion Rockets Fusion Warheads air weapons |
Defeated a Bomber UFO |
Xenobiology (plot) | Stun Baton equipment Stun Gun equipment +$240000 Monthly Funding |
Alien Scanner resource |
Quantum Teleportation (plot) | +$240000 Monthly Funding | Xenobiology (plot) research |
Alien Origins (plot) | Quantum Array +$240000 Monthly Funding |
Captured Mentarch resource |
Cleaner Device (plot) | Cleaner Base mission completed |
Interrogations
Each alien species has an interrogation project, which is only made available after capturing the enemy during a mission. Each completed interrogation project improves Training Rate by 1 and damage against all aliens of the same species by 15%.