UFOs: Difference between revisions
From Xenonauts 2 Official Wiki
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! Reward if shot over land | ! Reward if shot over land | ||
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| [[File:Fighter.png|35px]] Fighter || Very Small || 105 || 0 || 2850 || 120 || Light Blaster<br>Plasma Missiles || Salvage | | [[File:Fighter.png|35px]] Fighter || Very Small || 105 || 0 || 2850 || 120 || Light Blaster (5 damage, -0.5 destruction)<br>Plasma Missiles (25 damage, -3 destruction) || Salvage | ||
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| [[File:Scout.png|35px]] Scout || Small || 150 || 5 || 1800 || 20 || Cutter Beam || Crashed UFO mission | | [[File:Scout.png|35px]] Scout || Small || 150 || 5 || 1800 || 20 || Cutter Beam (9 damage, -1 destruction, 2 penetration) || Crashed UFO mission | ||
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| [[File:Observer.png|35px]] Observer || Small || 375 || 0 || 3300 || 15 || Light Lance || Crashed UFO mission | | [[File:Observer.png|35px]] Observer || Small || 375 || 0 || 3300 || 15 || Light Lance (8 damage, -2 destruction, 8 penetration) || Crashed UFO mission | ||
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| [[File:Destroyer.png|35px]] Destroyer || Medium || 175 || 20 || 2400 || 20 || Light | | [[File:Destroyer.png|35px]] Destroyer || Medium || 175 || 20 || 2400 || 20 || Light Cannon (10 damage, -5 destruction)<br>Light Beam (3 damage, -2 destruction) || Crashed UFO mission | ||
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| [[File:Abductor.png|35px]] Abductor || Medium || 280 || 36 || 3600 || 20 || Light Cannon<br>Medium Beam || Crashed UFO mission | | [[File:Abductor.png|35px]] Abductor || Medium || 280 || 36 || 3600 || 20 || Light Cannon (10 damage, -5 destruction)<br>Medium Beam (8 damage, -2 destruction, 5 penetration) || Crashed UFO mission | ||
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| [[File:Bomber.png|35px]] Bomber || Large || 550 || 0 || 3150 || 20 || Medium Beam<br>Fusion Artillery || Salvage | | [[File:Bomber.png|35px]] Bomber || Large || 550 || 0 || 3150 || 20 || Medium Beam (8 damage, -2 destruction, 5 penetration)<br>Fusion Artillery (15 damage, -3 destruction) || Salvage | ||
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Latest revision as of 09:15, 1 July 2023
UFO health is slightly reduced if there is 1 interceptor in battle and slightly increased if there are 3 interceptors in battle. This setting can be disabled in campaign options.
The following enemies may be encountered on air missions: