Research: Difference between revisions

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== Research projects ==
If a research project is not selected then each scientist will produce $25 per hour.
If a research project is not selected then each scientist will produce $25 per hour.
{| class="wikitable"
{| class="wikitable"
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|-
|-
| '''Alien Magnetic Weapons'''
| '''Alien Magnetic Weapons'''
| Accelerated weapons<br>Accelerated Cannon air weapon
| Accelerated weapons<br>Accelerated Cannon air weapons
| Alien Magnetic Weapon resource
| Alien Magnetic Weapon resource
|-
|-
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|-
|-
| '''X-3 Dragonfly Dropship'''
| '''X-3 Dragonfly Dropship'''
| X-3 Dragonfly Dropship aircraft
| Dragonfly Dropship aircraft
| Alenium Power research
| Alenium Power research
|-
|-
| '''X-55 Phantom Interceptor'''
| '''X-55 Phantom Interceptor'''
| X-55 Phantom Interceptor aircraft
| Phantom Interceptor aircraft
| Alenium Power research
| Alenium Power research
|-
|-
| '''Heavy Lasers'''
| '''Heavy Lasers'''
| Laser Cannon<br>Laser Autorifle<br>Laser Battery Upgrade base upgrade<br>Laser Lance air weapon
| Laser Cannon<br>Laser Autorifle<br>Laser Battery base upgrade<br>Laser Lance air weapons
| Laser Weaponry research
| Laser Weaponry research
|-
|-
| '''UFO Hull Plating'''
| '''UFO Hull Plating'''
| Alloy Plating upgrade<br>Angel: Allow Playing
| Alloy Plating<br>Angel: Allow Playing
| Crashed UFO (Destroyer) mission completed
| Crashed UFO (Destroyer) mission completed
|-
|-
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|-
|-
| '''Alien Plasma Weapons'''
| '''Alien Plasma Weapons'''
| Guardian Battle Armor soldier armor<br>Improved Lasers upgrade
| Lasers: Ammo Recharge
| Alien Plasma Weapon resource
| Alien Plasma Weapon resource
|-
|-
| '''Alenium Explosives'''
| '''Alenium Explosives'''
| Alenium Grenades<br>Alenium Rockets<br>Alenium Warheads air weapon
| Alenium Grenades<br>Alenium Rockets<br>Alenium Warheads air weapons
| Alenium Bomb resource
| Alenium Bomb resource
|-
| '''Alien Electronics'''
| Buzzard Jetpack<br>Advanced Tactical Module
| Alien Electronics resource
|-
| '''Advanced Stun Weapons'''
| Electroshock Pistol<br>Electroshock Rifle<br>Electroshock Grenades
| Alien Electronics research
|-
| '''Stalker Armor'''
| Stalker Armor
| Alien Electronics research
|-
| '''Gauss Weaponry'''
| Gauss weapons
| Alien Electronics research
|-
| '''Heavy Gauss Weaponry'''
| Gauss Cannon<br>Gauss Autorifle<br>Gauss Blaster air equipment<br>Gauss Battery base upgrade
| Gauss Weaponry research
|-
| '''Tissue Regeneration'''
| Advanced Medkit<br>Automed Module<br>Surgical Center base upgrade
| Alien Surgical Table resource
|-
| '''Reinforced Alloys'''
| Assault Shield Upgrade<br>Actuator Module<br>Reinforced Plating<br>Angel: Reinforced Plating<br>Phantom: Reinforced Plating
| Reinforced Alloys resource
|-
| '''Exosuit Armor'''
| Exosuit Armor
| Reinforced Alloys research
|-
| '''Nanofabrication'''
| Alien Alloys resources<br>Alenium resources
| Alien Base mission completed
|-
| '''Fusion Explosives'''
| Fusion Grenade Upgrade<br>Fusion Rockets<br>Fusion Warheads air weapons
| Defeated a Bomber UFO
|-
|-
| '''Xenobiology (plot)'''
| '''Xenobiology (plot)'''
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| +$240000 Monthly Funding
| +$240000 Monthly Funding
| Xenobiology (plot) research
| Xenobiology (plot) research
|-
| '''Alien Origins (plot)'''
| Quantum Array<br>+$240000 Monthly Funding
| Captured Mentarch resource
|-
|-
| '''Cleaner Device (plot)'''
| '''Cleaner Device (plot)'''
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|}
|}


FROM OLD VERSION
== Interrogations ==
{| class="wikitable"
! Project
! Unlocked engineering projects
! Requirements
|-
| '''Alien Alloys'''
| Warden Combat Armor soldier armor<br>Alloy Plating upgrade<br>Alien Alloys resources
| Alien Alloys resource
|-
| '''Alien Electronics'''
| Buzzard Jetpack soldier equipment<br>Advanced Tactical Module upgrade
| Alien Electronics resource
|-
| '''Alien Psi-Amp'''
| Morale: Mind Shield soldier armor<br>Mind Shield Module soldier equipment
| Alien Psi-Amp resource
|-
| '''Alien Hyperdrive'''
| Plot advancement
| Alien Hyperdrive resource
|-
| '''Advanced Stun Weapons'''
| Electroshock Pistol<br>Electroshock Rifle<br>Electroshock Grenade
| Alien Electronics
|-
| '''Gauss Weaponry'''
| Gauss weapons
| Alien Electronics
|-
| '''Heavy Gauss Weaponry'''
| Vehicle Gauss Weapons upgrade<br>Gauss SMG (vehicles) upgrade<br>Gauss Cannon aircraft equipment<br>Gauss Battery base upgrade
| Gauss Weaponry
|}
 
=== Interrogations ===
Each alien species has an interrogation project, which is only made available after capturing the enemy during a mission. Each completed interrogation project improves Training Rate by 1 and damage against all aliens of the same species by 15%.
Each alien species has an interrogation project, which is only made available after capturing the enemy during a mission. Each completed interrogation project improves Training Rate by 1 and damage against all aliens of the same species by 15%.

Latest revision as of 07:45, 1 July 2023

If a research project is not selected then each scientist will produce $25 per hour.

Project Unlocked engineering projects Requirements
Combat Vehicles Sentry Gun vehicle
MARS Combat Platform vehicle
Alien Magnetic Weapons Accelerated weapons
Accelerated Cannon air weapons
Alien Magnetic Weapon resource
Warden Combat Armor Warden Armor Alien Alloys resource
Alenium Power Alenium Generator base upgrade Alenium resource
Laser Weaponry Laser weapons Alenium resource
X-3 Dragonfly Dropship Dragonfly Dropship aircraft Alenium Power research
X-55 Phantom Interceptor Phantom Interceptor aircraft Alenium Power research
Heavy Lasers Laser Cannon
Laser Autorifle
Laser Battery base upgrade
Laser Lance air weapons
Laser Weaponry research
UFO Hull Plating Alloy Plating
Angel: Allow Playing
Crashed UFO (Destroyer) mission completed
Guardian Battle Armor Guardian Armor UFO Hull Plating research
Alien Plasma Weapons Lasers: Ammo Recharge Alien Plasma Weapon resource
Alenium Explosives Alenium Grenades
Alenium Rockets
Alenium Warheads air weapons
Alenium Bomb resource
Alien Electronics Buzzard Jetpack
Advanced Tactical Module
Alien Electronics resource
Advanced Stun Weapons Electroshock Pistol
Electroshock Rifle
Electroshock Grenades
Alien Electronics research
Stalker Armor Stalker Armor Alien Electronics research
Gauss Weaponry Gauss weapons Alien Electronics research
Heavy Gauss Weaponry Gauss Cannon
Gauss Autorifle
Gauss Blaster air equipment
Gauss Battery base upgrade
Gauss Weaponry research
Tissue Regeneration Advanced Medkit
Automed Module
Surgical Center base upgrade
Alien Surgical Table resource
Reinforced Alloys Assault Shield Upgrade
Actuator Module
Reinforced Plating
Angel: Reinforced Plating
Phantom: Reinforced Plating
Reinforced Alloys resource
Exosuit Armor Exosuit Armor Reinforced Alloys research
Nanofabrication Alien Alloys resources
Alenium resources
Alien Base mission completed
Fusion Explosives Fusion Grenade Upgrade
Fusion Rockets
Fusion Warheads air weapons
Defeated a Bomber UFO
Xenobiology (plot) Stun Baton equipment
Stun Gun equipment
+$240000 Monthly Funding
Alien Scanner resource
Quantum Teleportation (plot) +$240000 Monthly Funding Xenobiology (plot) research
Alien Origins (plot) Quantum Array
+$240000 Monthly Funding
Captured Mentarch resource
Cleaner Device (plot) Cleaner Base mission completed

Interrogations

Each alien species has an interrogation project, which is only made available after capturing the enemy during a mission. Each completed interrogation project improves Training Rate by 1 and damage against all aliens of the same species by 15%.