UFOs: Difference between revisions
From Xenonauts 2 Official Wiki
(Created page with "The following enemies may be encountered on air missions: {| class="wikitable" ! UFO ! Size ! Health ! Armor ! Speed (KM/H) ! Turn Speed ! Weapons (deg/sec) |- | 35px Fighter || Very Small || 70 || 0 || KM/H || 60 || Fighter Laser<br>Fighter Missiles |- | 35px Scout || Small || 150 || 5 || 1800 || 20 || Cutter Beam |- | 35px Observer || Small || 220 || 0 || KM/H || 15 || Scout Beam |- | File:Destroyer.png|35...") |
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UFO health is slightly reduced if there is 1 interceptor in battle and slightly increased if there are 3 interceptors in battle. This setting can be disabled in campaign options. | |||
The following enemies may be encountered on air missions: | The following enemies may be encountered on air missions: | ||
{| class="wikitable" | {| class="wikitable" | ||
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! Armor | ! Armor | ||
! Speed (KM/H) | ! Speed (KM/H) | ||
! Turn | ! Turn Rate (deg/sec) | ||
! Weapons | |||
! Reward if shot over land | |||
|- | |- | ||
| [[File:Fighter.png|35px]] Fighter || Very Small || | | [[File:Fighter.png|35px]] Fighter || Very Small || 105 || 0 || 2850 || 120 || Light Blaster (5 damage, -0.5 destruction)<br>Plasma Missiles (25 damage, -3 destruction) || Salvage | ||
|- | |- | ||
| [[File:Scout.png|35px]] Scout || Small || 150 || 5 || 1800 || 20 || Cutter Beam | | [[File:Scout.png|35px]] Scout || Small || 150 || 5 || 1800 || 20 || Cutter Beam (9 damage, -1 destruction, 2 penetration) || Crashed UFO mission | ||
|- | |- | ||
| [[File:Observer.png|35px]] Observer || Small || | | [[File:Observer.png|35px]] Observer || Small || 375 || 0 || 3300 || 15 || Light Lance (8 damage, -2 destruction, 8 penetration) || Crashed UFO mission | ||
|- | |- | ||
| [[File:Destroyer.png|35px]] Destroyer || Medium || | | [[File:Destroyer.png|35px]] Destroyer || Medium || 175 || 20 || 2400 || 20 || Light Cannon (10 damage, -5 destruction)<br>Light Beam (3 damage, -2 destruction) || Crashed UFO mission | ||
|- | |||
| [[File:Abductor.png|35px]] Abductor || Medium || 280 || 36 || 3600 || 20 || Light Cannon (10 damage, -5 destruction)<br>Medium Beam (8 damage, -2 destruction, 5 penetration) || Crashed UFO mission | |||
|- | |||
| [[File:Bomber.png|35px]] Bomber || Large || 550 || 0 || 3150 || 20 || Medium Beam (8 damage, -2 destruction, 5 penetration)<br>Fusion Artillery (15 damage, -3 destruction) || Salvage | |||
|} | |} |
Latest revision as of 09:15, 1 July 2023
UFO health is slightly reduced if there is 1 interceptor in battle and slightly increased if there are 3 interceptors in battle. This setting can be disabled in campaign options.
The following enemies may be encountered on air missions: