UFOs: Difference between revisions

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The following [[enemies]] may be encountered on air missions:
UFO health is slightly reduced if there is 1 interceptor in battle and slightly increased if there are 3 interceptors in battle. This setting can be disabled in campaign options.
 
The following enemies may be encountered on air missions:
{| class="wikitable"
{| class="wikitable"
! UFO
! UFO
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! Turn Rate (deg/sec)
! Turn Rate (deg/sec)
! Weapons
! Weapons
! Reward if shot over land
|-
|-
| [[File:Fighter.png|35px]] Fighter || Very Small || 70 || 0 || KM/H || 60 || Fighter Laser<br>Fighter Missiles
| [[File:Fighter.png|35px]] Fighter || Very Small || 105 || 0 || 2850 || 120 || Light Blaster (5 damage, -0.5 destruction)<br>Plasma Missiles (25 damage, -3 destruction) || Salvage
|-
|-
| [[File:Scout.png|35px]] Scout || Small || 150 || 5 || 1800 || 20 || Cutter Beam
| [[File:Scout.png|35px]] Scout || Small || 150 || 5 || 1800 || 20 || Cutter Beam (9 damage, -1 destruction, 2 penetration) || Crashed UFO mission
|-
|-
| [[File:Observer.png|35px]] Observer || Small || 220 || 0 || KM/H || 15 || Scout Beam
| [[File:Observer.png|35px]] Observer || Small || 375 || 0 || 3300 || 15 || Light Lance (8 damage, -2 destruction, 8 penetration) || Crashed UFO mission
|-
|-
| [[File:Destroyer.png|35px]] Destroyer || Medium || 175 || 20 || 2400 || 20 || Light Beam<br>Light Cannon
| [[File:Destroyer.png|35px]] Destroyer || Medium || 175 || 20 || 2400 || 20 || Light Cannon (10 damage, -5 destruction)<br>Light Beam (3 damage, -2 destruction) || Crashed UFO mission
|-
| [[File:Abductor.png|35px]] Abductor || Medium || 280 || 36 || 3600 || 20 || Light Cannon (10 damage, -5 destruction)<br>Medium Beam (8 damage, -2 destruction, 5 penetration) || Crashed UFO mission
|-
| [[File:Bomber.png|35px]] Bomber || Large || 550 || 0 || 3150 || 20 || Medium Beam (8 damage, -2 destruction, 5 penetration)<br>Fusion Artillery (15 damage, -3 destruction) || Salvage
|}
|}

Latest revision as of 09:15, 1 July 2023

UFO health is slightly reduced if there is 1 interceptor in battle and slightly increased if there are 3 interceptors in battle. This setting can be disabled in campaign options.

The following enemies may be encountered on air missions:

UFO Size Health Armor Speed (KM/H) Turn Rate (deg/sec) Weapons Reward if shot over land
Fighter.png Fighter Very Small 105 0 2850 120 Light Blaster (5 damage, -0.5 destruction)
Plasma Missiles (25 damage, -3 destruction)
Salvage
Scout.png Scout Small 150 5 1800 20 Cutter Beam (9 damage, -1 destruction, 2 penetration) Crashed UFO mission
Observer.png Observer Small 375 0 3300 15 Light Lance (8 damage, -2 destruction, 8 penetration) Crashed UFO mission
Destroyer.png Destroyer Medium 175 20 2400 20 Light Cannon (10 damage, -5 destruction)
Light Beam (3 damage, -2 destruction)
Crashed UFO mission
Abductor.png Abductor Medium 280 36 3600 20 Light Cannon (10 damage, -5 destruction)
Medium Beam (8 damage, -2 destruction, 5 penetration)
Crashed UFO mission
Bomber.png Bomber Large 550 0 3150 20 Medium Beam (8 damage, -2 destruction, 5 penetration)
Fusion Artillery (15 damage, -3 destruction)
Salvage