Beginner's Guide

From Norland Official Wiki
Revision as of 13:28, 16 June 2024 by Aether (talk | contribs) (→‎Army)

Norland begins with you arriving in a small village with the intention of turning it into the thriving capital of your future kingdom.

In the Production menu you can manage all building production. You can either place a one-time order to produce a certain amount or set a continuous production until a set amount is reached. At the end of each working day the workers will bring the produced resources to the warehouse.

Sometimes bandits will attack.

Building management

Some buildings require instructions to function and will display an icon above if they do not currently have any. Instructions are given by assigning a lord as a manager. The same lord can be appointed as manager to multiple buildings and will try to visit each building every day. Failing that, the instructions given by them are valid for three days. Each lord gives a production bonus that scales with its Management skill.

Once the workers receive instructions from managers they will begin working. During day they work and after 6 PM they attend their personal matters: receiving salaries, purchasing goods and drinking beer.

Finances

Prices and salaries can be managed from the Finance menu, which will display sales and expenses per day. Every character consumes 1 Food per day, so the amount of Food produced should be at least equal to the population and the Food price per unit should be lower than the workers' salary. People also need alcohol every few days and their mood can be regulated with the quantity and price of the sold alcohol. Markets open after 6 PM.

Army

Each army is made up of a commander and warriors. Only lords can be commanders. The higher the commander's Command skill, the higher the unit's morale will be and the lower the chances of warriors fleeing when taking damage.

In the Army menu you can recruit warriors. The menu will display the Combat skill underneath each character. There are three ways of recruiting warriors:

  1. From peasants, which will not cost anything.
  2. From slaves, which will give them freedom.
  3. From mercenaries, which will cost Gold and need one to two days to arrive.

Warriors are more effective if they have weapons, armor and shields. If they own any they will use their own, otherwise you can give them equipment.

Armies can be selected either by selective their commander or their banner on the map. They can be ordered to move or attack manually with the right mouse button.

After a battle the victorious army will take the enemy survivors as prisoners and peasants will later bring them to the settlement.