Construction

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Revision as of 12:11, 17 June 2024 by Aether (talk | contribs)

Once a building is placed, up to 3 peasants will be assigned to construct it or carry the prerequisite resources to the construction site. Buildings will only be built during working hours. They are generally constructed in the order they were placed. Buildings can be moved at the cost of Wood.png 5 Wood. They can also be removed but this will not refund any construction materials.

Buildings can also be upgraded, which will add space for another worker. Upgrading a building beyond level 3 requires a lord to have the second level of building knowledge.

Resources buildings

Resources buildings produce basic resources and are operational between 8 AM and 6 PM. All resources buildings require managers.

The resource production of fields scales with how much of the building is located on fertile soil. Fertile soil is visible on the map and will be highlighted in green when constructing a field. Fields are harvested every 3 days and may perish without sufficient rain.

Mines can only be constructed over iron deposits. An arrow will point to the deposits when trying to construct Mine.

Building Cost Produces Workers Upgrade cost Requires knowledge
Hop farm.png Rye Field Wood.png 80 Wood Rye 3 Cannot be upgraded Yes
Hop farm.png Hop Field Wood.png 40 Wood Hops 3 Cannot be upgraded Yes
Hop farm.png Rutabaga Field Wood.png 40 Wood Rutabaga 3 Cannot be upgraded No
Woodcutter.png Lumbermill Wood.png 15 Wood Wood.png Wood 1 Wood.png 20 Wood No
Mine.png Mine Wood.png 30 Wood Iron.png Iron 1 Wood.png 50 Wood
Tools.png 5 Tools
Yes

Production buildings

Production buildings refine basic resources into more advanced resources and are operational between 8 AM and 6 PM. All of them have space for only one worker unless upgraded.

Building Cost Produces Upgrade cost Requires knowledge
Level 2 Level 3 Level 4
Mill.png Mill Wood.png 20 Wood Flour.png Flour Wood.png 20 Wood
Iron.png 3 Iron
Wood.png 25 Wood
Iron.png 5 Iron
Wood.png 10 Wood
Tools.png 5 Tools
Yes
Brewery.png Brewery Wood.png 20 Wood Moonshine.png Moonshine
Beer.png Beer (requires knowledge)
Flavorful Ale.png Flavorful Ale (requires knowledge)
Wood.png 20 Wood
Iron.png 3 Iron
Wood.png 20 Wood
Iron.png 5 Iron
Wood.png 10 Wood
Iron.png 15 Iron
No

Service buildings

Service buildings either allow characters to satisfy some of their needs or are required to unlock additional actions. All of them are available from the start and are operational between 5 PM and 11 PM. Service buildings that sell resources can be ordered to not sell a certain resource or to sell them only to soldiers or peasants.

Building Cost Effect Workers
Tavern Wood.png 25 Wood Sells alcohol 1
Den Wood.png 15 Wood Sells nectar 1