Construction
Once a building is placed, up to 3 peasants will be assigned to construct it or carry the prerequisite resources to the construction site. Buildings will only be built during working hours. They are generally constructed in the order they were placed. Buildings can be moved at the cost of 5 Wood. They can also be removed but this will not refund any construction materials.
Resources buildings
Resources buildings produce basic resources. All resources buildings require managers.
The resource production of fields scales with how much of the building is located on fertile soil. Fertile soil is visible on the map and will be highlighted in green when constructing a field. Fields are harvested every 3 days and may perish without sufficient rain.
Mines can only be constructed over iron deposits. An arrow will point to the deposits when trying to construct Mine.
Building | Cost | Produces | Workers | Upgrade cost | Requires knowledge |
---|---|---|---|---|---|
Rye Field | 80 Wood | Rye | 3 | Cannot be upgraded | Yes |
Hop Field | 40 Wood | Hops | 3 | Cannot be upgraded | Yes |
Rutabaga Field | 40 Wood | Rutabaga | 3 | Cannot be upgraded | No |
Lumbermill | 15 Wood | Wood | 1 | 20 Wood for level 2 15 Wood and 5 Iron for level 3 10 Wood and 1 Tools for level 3 |
No |
Mine | 30 Wood | Iron | 1 | 50 Wood 5 Tools |
Yes |
Production buildings
Production buildings refine basic resources into more advanced resources.
Building | Cost | Produces | Workers | Requires knowledge |
---|---|---|---|---|
Mill | 80 Wood | Rye | 3 | Yes |
Brewery | 20 Wood | Alcohol resources | 3 | No |