Construction: Difference between revisions
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Once a building is placed, any available people will be assign to construct it. | |||
== Resources buildings == | == Resources buildings == | ||
The resource production of fields scales with how much of the building is located on fertile soil. When constructing a field, the game will highlight in green areas with fertile soil. Fields are harvested every 3 days and may perish without sufficient rain. | The resource production of fields scales with how much of the building is located on fertile soil. When constructing a field, the game will highlight in green areas with fertile soil. Fields are harvested every 3 days and may perish without sufficient rain. |
Revision as of 19:12, 15 June 2024
Once a building is placed, any available people will be assign to construct it.
Resources buildings
The resource production of fields scales with how much of the building is located on fertile soil. When constructing a field, the game will highlight in green areas with fertile soil. Fields are harvested every 3 days and may perish without sufficient rain.
Building | Cost | Required technology | Effects |
---|---|---|---|
Rye Field | 80 Wood | Produces Rye | |
Hop Field | |||
Rutabaga Field | 40 Wood | Produces Rutabagas | |
Lumbermill | 15 Wood | Extracts Wood from nearby forests | |
Mine |