Construction: Difference between revisions
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== Resources buildings == | == Resources buildings == | ||
The resource production of fields scales with how much of the building is located on fertile soil. When constructing a field, the game will highlight in green areas with fertile soil. Fields are harvested every 3 days and may perish without sufficient rain. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Building | ! Building | ||
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! Effects | ! Effects | ||
|- | |- | ||
| '''Rye Field''' || 80 Wood || || Produces Rye | | '''Rye Field''' || 80 Wood || || Produces Rye | ||
|- | |- | ||
| '''Hop Field''' || | | '''Hop Field''' || | ||
|- | |- | ||
| '''Rutabaga Field''' || 40 Wood || || Produces Rutabagas | | '''Rutabaga Field''' || 40 Wood || || Produces Rutabagas | ||
|- | |- | ||
| '''Lumbermill''' || 15 Wood || || Extracts Wood from nearby forests | | '''Lumbermill''' || 15 Wood || || Extracts Wood from nearby forests | ||
|- | |- | ||
| '''Mine''' || | | '''Mine''' || | ||
|} | |} |
Revision as of 19:11, 15 June 2024
Resources buildings
The resource production of fields scales with how much of the building is located on fertile soil. When constructing a field, the game will highlight in green areas with fertile soil. Fields are harvested every 3 days and may perish without sufficient rain.
Building | Cost | Required technology | Effects |
---|---|---|---|
Rye Field | 80 Wood | Produces Rye | |
Hop Field | |||
Rutabaga Field | 40 Wood | Produces Rutabagas | |
Lumbermill | 15 Wood | Extracts Wood from nearby forests | |
Mine |