Resources: Difference between revisions

From Norland Official Wiki
No edit summary
No edit summary
Line 4: Line 4:
* [[File:Holy Rings.png|25px]] Holy Rings is the more rare currency, used in some actions between lords. Having too few can give a negative thought while having many can give a positive thought and a significant difference in rings can lead to jealousy. Can be purchased from the Holy Caravan.
* [[File:Holy Rings.png|25px]] Holy Rings is the more rare currency, used in some actions between lords. Having too few can give a negative thought while having many can give a positive thought and a significant difference in rings can lead to jealousy. Can be purchased from the Holy Caravan.


== Basic resources ==
== Construction ==
Basic resources are obtained from resources buildings and do not require anything to produce beyond workers and instructions.
Construction are used to construct, upgrade or repair buildings and can also be refined into other resources.
* [[File:Wood.png|25px]] Wood is used in construction, agriculture and the production of other resources. Obtained from Lumbermills.
* [[File:Wood.png|25px]] Wood is used in construction, agriculture and the production of other resources. Obtained from Lumbermills.
* [[File:iron.png|25px]] Iron is used in construction, and the production of other resources. Obtained from Mines.
* [[File:Iron.png|25px]] Iron is used in construction, and the production of other resources. Obtained from Mines.
* [[File:Rye.png|25px]] Rye is used in production of agricultural resources. Obtained from Rye Fields.
* [[File:Hops.png|25px]] Hops is used in production of alcohol resources. Obtained from Hop Fields.
* [[File:Herb.png|25px]] Herb is used in the production of other resources. Obtained from Herbalists.
 
== Refined resources ==
Refined resources are produced from various other resources in certain buildings.
* [[File:Steel.png|25px]] Steel: used in the production of other resources. Refined from Coal and Iron in Melting Furnace.
* [[File:Medicinal Salve.png|25px]] Medicinal Salve: used for healing wounds and diseases. Refined from Herb in Alchemist Lab. Lords take it for free from Warehouses while peasants must purchase it from a Market.
* [[File:Nectar.png|25px]] Nectar: sold in a Den. For 36 hours after consumption the character will gain +30% productivity, movement speed and skills, have their Rest need fulfilled and gain a positive thought. However frequent consumption can cause addiction. Refined from Herb in Alchemist Lab.
* [[File:Tools.png|25px]] Tools: Used for upgrading or repairing buildings and producing other resources. Refined from Coal and Wood in Workshop.
* [[File:Tools.png|25px]] Tools: Used for upgrading or repairing buildings and producing other resources. Refined from Coal and Wood in Workshop.
* [[File:Paper.png|25px]] Paper: used for sending messengers, creating books and the operation of the Chancellery. Refined from Wood and Coal in Paper Workshop.
* [[File:Coal.png|25px]] Coal: Used in the production of other resources. Refined from Wood in Coal Furnace.


== Food ==
== Food ==
Line 28: Line 17:


== Alcohol ==
== Alcohol ==
Alcohol resources are used to fulfill the Rest need but frequent consumption can cause addiction. They are produced in a Brewery. Lords take them for free from Warehouses while peasants must purchase it from a Tavern. There are three alcohol resources:
Alcohol resources are used to fulfill the Rest need but frequent consumption can cause addiction. They are produced in a Brewery. Lords take them for free from Warehouses while peasants must purchase it from a Tavern.
* [[File:Moonshine.png|25px]] Moonshine is refined from Rutabaga and gives Mood penalty that slowly decreases
* [[File:Moonshine.png|25px]] Moonshine is refined from Rutabaga and gives Mood penalty that slowly decreases
* [[File:Beer.png|25px]] Beer is refined from Hops and Rye, requires knowledge before it can be produced
* [[File:Beer.png|25px]] Beer is refined from Hops and Rye, requires knowledge before it can be produced
* [[File:Flavorful Ale.png|25px]] Flavorful Ale is refined from Hops and Herb, requires knowledge before it can be produced and gives Mood bonus that slowly decreases
* [[File:Flavorful Ale.png|25px]] Flavorful Ale is refined from Hops and Herb, requires knowledge before it can be produced and gives Mood bonus that slowly decreases
== Materials ==
Material resources do not have direct uses but can be refined into more valuable resources.
* [[File:Rye.png|25px]] Rye is used in production of agricultural resources. Obtained from Rye Fields.
* [[File:Hops.png|25px]] Hops is used in production of alcohol resources. Obtained from Hop Fields.
* [[File:Herb.png|25px]] Herb is used in the production of other resources. Obtained from Herbalists.
* [[File:Steel.png|25px]] Steel: used in the production of other resources. Refined from Coal and Iron in Melting Furnace.
* [[File:Coal.png|25px]] Coal: Used in the production of other resources. Refined from Wood in Coal Furnace.
== Alchemy ==
Alchemy resources are refined at Alchemist Lab from other resources.
* [[File:Medicinal Salve.png|25px]] Medicinal Salve: used for healing wounds and diseases. Refined from Herb in Alchemist Lab. Lords take it for free from Warehouses while peasants must purchase it from a Market.
* [[File:Nectar.png|25px]] Nectar: sold in a Den. For 36 hours after consumption the character will gain +30% productivity, movement speed and skills, have their Rest need fulfilled and gain a positive thought. However frequent consumption can cause addiction. Refined from Herb in Alchemist Lab.


== Weapons ==
== Weapons ==
Line 46: Line 48:
* [[File:Light Armor.png|25px]] Light Armor increases the chance of survival in battle on average by 30%. It is refined from Tools and Iron.
* [[File:Light Armor.png|25px]] Light Armor increases the chance of survival in battle on average by 30%. It is refined from Tools and Iron.
* [[File:Heavy Armor.png|25px]] Heavy Armor increases the chance of survival in battle on average by 50%. It is refined from Tools and Steel.
* [[File:Heavy Armor.png|25px]] Heavy Armor increases the chance of survival in battle on average by 50%. It is refined from Tools and Steel.
== Paper ==
[[File:Paper.png|25px]] Paper: used for sending messengers, creating books and the operation of the Chancellery. Refined from Wood and Coal in Paper Workshop.

Revision as of 07:17, 19 June 2024

Currencies

There are two kings of currencies:

  • Gold.png Gold is the more common currency, used for wage to peasants and trading. Can be obtained by trading.
  • Holy Rings.png Holy Rings is the more rare currency, used in some actions between lords. Having too few can give a negative thought while having many can give a positive thought and a significant difference in rings can lead to jealousy. Can be purchased from the Holy Caravan.

Construction

Construction are used to construct, upgrade or repair buildings and can also be refined into other resources.

  • Wood.png Wood is used in construction, agriculture and the production of other resources. Obtained from Lumbermills.
  • Iron.png Iron is used in construction, and the production of other resources. Obtained from Mines.
  • Tools.png Tools: Used for upgrading or repairing buildings and producing other resources. Refined from Coal and Wood in Workshop.

Food

Food resources are used to fulfill the Food need. Lords take them for free from Warehouses while peasants must purchase it from a Market or the Holy Caravan.

  • Rutabaga.png Rutabaga is obtained from Rutabaga Fields. It is eaten last and gives a Mood penalty that slowly decreases
  • Flour.png Flour is refined from Rye in Mills. It is eaten second.
  • Meat.png Meat is obtained from Pig Farms. It is eaten first and gives a Mood bonus that slowly decreases.

Alcohol

Alcohol resources are used to fulfill the Rest need but frequent consumption can cause addiction. They are produced in a Brewery. Lords take them for free from Warehouses while peasants must purchase it from a Tavern.

  • Moonshine.png Moonshine is refined from Rutabaga and gives Mood penalty that slowly decreases
  • Beer.png Beer is refined from Hops and Rye, requires knowledge before it can be produced
  • Flavorful Ale.png Flavorful Ale is refined from Hops and Herb, requires knowledge before it can be produced and gives Mood bonus that slowly decreases

Materials

Material resources do not have direct uses but can be refined into more valuable resources.

  • Rye.png Rye is used in production of agricultural resources. Obtained from Rye Fields.
  • Hops.png Hops is used in production of alcohol resources. Obtained from Hop Fields.
  • Herb.png Herb is used in the production of other resources. Obtained from Herbalists.
  • Steel.png Steel: used in the production of other resources. Refined from Coal and Iron in Melting Furnace.
  • Coal.png Coal: Used in the production of other resources. Refined from Wood in Coal Furnace.

Alchemy

Alchemy resources are refined at Alchemist Lab from other resources.

  • Medicinal Salve.png Medicinal Salve: used for healing wounds and diseases. Refined from Herb in Alchemist Lab. Lords take it for free from Warehouses while peasants must purchase it from a Market.
  • Nectar.png Nectar: sold in a Den. For 36 hours after consumption the character will gain +30% productivity, movement speed and skills, have their Rest need fulfilled and gain a positive thought. However frequent consumption can cause addiction. Refined from Herb in Alchemist Lab.

Weapons

Weapon resources can be given to warriors when creating an army.

  • Dagger.png Daggers can always be carried, can be used as a backup weapon if the primary weapon is broken, and can be sold to peasants at a Market. It is refined from Wood in a Workshop.
  • Mace.png Mace can cause loss of consciousness regardless of pain threshold. It is refined from Coal and Iron in a Weapon Forge.
  • Spear.png Spear is not very durable and is less effective against armored opponents. It is refined from Coal and Iron in a Weapon Forge.
  • Sword.png Sword allows for effective parrying of attacks, providing additional protection. It is refined from Coal and Steel in a Weapon Forge.
  • Axe.png Axe destroys the opponent's armor and shield and is twice weaker than the sword if both opponents don't wear armor and twice more powerful if both opponents are fully protected. It is refined from Coal and Steel in a Weapon Forge.

Protection

Protection resources can be given to warriors when creating an army. They are produced in an Armorsmith Workshop.

  • Shield.png Shield increases the chance of survival in battle on average by 35% and can be used as a weapon if the primary weapon is broken. It is refined from Tools and Iron.
  • Light Armor.png Light Armor increases the chance of survival in battle on average by 30%. It is refined from Tools and Iron.
  • Heavy Armor.png Heavy Armor increases the chance of survival in battle on average by 50%. It is refined from Tools and Steel.

Paper

Paper.png Paper: used for sending messengers, creating books and the operation of the Chancellery. Refined from Wood and Coal in Paper Workshop.