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* [[File:Gold.png|25px]] Gold: used for wage to peasants and trading. Can be obtained by trading.
* [[File:Gold.png|25px]] Gold: used for wage to peasants and trading. Can be obtained by trading.
* [[File:Holy Rings.png|25px]] Holy Rings: having too few can give negative thoughts while having many can give positive thoughts and a significant difference in rings can lead to jealousy. Can be purchased from the Holy Caravan.
* [[File:Holy Rings.png|25px]] Holy Rings: having too few can give negative thoughts while having many can give positive thoughts and a significant difference in rings can lead to jealousy. Can be purchased from the Holy Caravan.
* [[File:Nectar.png|25px]] Nectar: sold in a Den. For 36 hours after consumption the character will gain +30% productivity, movement speed and skills, have their Rest need fulfilled and gain a positive thought. However frequent consumption can cause addiction.


== Basic resources ==
== Basic resources ==
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* [[File:iron.png|25px]] Iron: used in construction, and the production of other resources. Obtained from Mines.
* [[File:iron.png|25px]] Iron: used in construction, and the production of other resources. Obtained from Mines.
* [[File:Hops.png|25px]] Hops: used in production of alcohol resources. Obtained from Hop Fields.
* [[File:Hops.png|25px]] Hops: used in production of alcohol resources. Obtained from Hop Fields.
* Herb: used in the production of other resources. Obtained from herbalists in forests.


== Refined resources ==
== Refined resources ==
Refined resources are produced from various other resources in certain buildings.
Refined resources are produced from various other resources in certain buildings.
* [[File:Medicinal Salve.png|25px]] Medicinal Salve: used for healing wounds and diseases. Obtained from Alchemist Lab from Herb. Lords use it for free while peasants must purchase it from a Market.
* Steel: used in the production of other resources. Refined from Coal and Iron in Melting Furnace.
* [[File:Tools.png|25px]] Tools: Used for upgrading or repairing buildings and producing other resources. Obtained from Workshop from Coal and Wood.
* [[File:Medicinal Salve.png|25px]] Medicinal Salve: used for healing wounds and diseases. Refined from Herb in Alchemist Lab. Lords use it for free while peasants must purchase it from a Market.
* [[File:Paper.png|25px]] Paper: used for sending messengers, creating books and the operation of the Chancellery. Obtained from Paper Workshop from Wood and Coal.
* [[File:Nectar.png|25px]] Nectar: sold in a Den. For 36 hours after consumption the character will gain +30% productivity, movement speed and skills, have their Rest need fulfilled and gain a positive thought. However frequent consumption can cause addiction. Refined from Herb in Alchemist Lab.
* [[File:Coal.png|25px]] Coal: Used in the production of other resources. Obtained from Coal Furnace from Wood.
* [[File:Tools.png|25px]] Tools: Used for upgrading or repairing buildings and producing other resources. Refined from Coal and Wood in Workshop.
* [[File:Paper.png|25px]] Paper: used for sending messengers, creating books and the operation of the Chancellery. Refined from Wood and Coal in Paper Workshop.
* [[File:Coal.png|25px]] Coal: Used in the production of other resources. Refined from Wood in Coal Furnace.


== Food ==
== Food ==
Food resources are used to fulfill the Food need. Lords use it for free while peasants must purchase it from a Market or the Holy Caravan.
Food resources are used to fulfill the Food need. Lords use it for free while peasants must purchase it from a Market or the Holy Caravan.
* [[File:Flour.png|25px]] Flour is produced in Mills from Rye
* [[File:Flour.png|25px]] Flour is refined from Rye in Mills
* [[File:Meat.png|25px]] Meat is produced in Pig Farms
* [[File:Meat.png|25px]] Meat is obtained from Pig Farms
* [[File:Rutabaga.png|25px]] Rutabaga is produced from working Rutabaga Fields.
* [[File:Rutabaga.png|25px]] Rutabaga is obtained from Rutabaga Fields.


== Alcohol ==
== Alcohol ==
Alcohol resources are used to fulfill the Rest need. They are produced in a Brewery. Lords use it for free while peasants must purchase it from a Tavern. There are three alcohol resources:
Alcohol resources are used to fulfill the Rest need. They are produced in a Brewery. Lords use it for free while peasants must purchase it from a Tavern. There are three alcohol resources:
* [[File:Moonshine.png|25px]] Moonshine is produced from Rutabaga
* [[File:Moonshine.png|25px]] Moonshine is refined from Rutabaga
* [[File:Beer.png|25px]] Beer is produced from Hops and Rye and requires knowledge before it can be produced
* [[File:Beer.png|25px]] Beer is refined from Hops and Rye and requires knowledge before it can be produced
* [[File:Flavorful Ale.png|25px]] Flavorful Ale is produced from Hops and Herb and requires knowledge before it can be produced
* [[File:Flavorful Ale.png|25px]] Flavorful Ale is refined from Hops and Herb and requires knowledge before it can be produced


== Weapons ==
== Weapons ==
Weapon resources can be given to warriors when creating an army. They are produced in a Weapon Forge.
Weapon resources can be given to warriors when creating an army. They are produced in a Weapon Forge.
* [[File:Mace.png|25px]] Mace can cause loss of consciousness regardless of pain threshold. It is produced from Coal and Iron.
* [[File:Mace.png|25px]] Mace can cause loss of consciousness regardless of pain threshold. It is refined from Coal and Iron.
* [[File:Spear.png|25px]] Spear is not very durable and is less effective against armored opponents. It is produced from Coal and Iron.
* [[File:Spear.png|25px]] Spear is not very durable and is less effective against armored opponents. It is refined from Coal and Iron.
* [[File:Sword.png|25px]] Sword allows for effective parrying of attacks, providing additional protection. It is produced from Coal and Steel.
* [[File:Sword.png|25px]] Sword allows for effective parrying of attacks, providing additional protection. It is refined from Coal and Steel.
* [[File:Axe.png|25px]] Axe destroys the opponent's armor and shield and is twice weaker than the sword if both opponents don't wear armor and twice more powerful if both opponents are fully protected. It is produced from Coal and Steel.
* [[File:Axe.png|25px]] Axe destroys the opponent's armor and shield and is twice weaker than the sword if both opponents don't wear armor and twice more powerful if both opponents are fully protected. It is refined from Coal and Steel.


== Protection ==
== Protection ==
Protection resources can be given to warriors when creating an army. They are produced in an Armorsmith Workshop.
Protection resources can be given to warriors when creating an army. They are produced in an Armorsmith Workshop.
* [[File:Shield.png|25px]] Shield increases the chance of survival in battle on average by 35% and can be used as a weapon if the primary weapon is broken. It is produced from Tools and Iron.
* [[File:Shield.png|25px]] Shield increases the chance of survival in battle on average by 35% and can be used as a weapon if the primary weapon is broken. It is refined from Tools and Iron.
* [[File:Light Armor.png|25px]] Light Armor increases the chance of survival in battle on average by 30%. It is produced from Tools and Iron.
* [[File:Light Armor.png|25px]] Light Armor increases the chance of survival in battle on average by 30%. It is refined from Tools and Iron.
* [[File:Heavy Armor.png|25px]] Heavy Armor increases the chance of survival in battle on average by 50%. It is produced from Tools and Steel.
* [[File:Heavy Armor.png|25px]] Heavy Armor increases the chance of survival in battle on average by 50%. It is refined from Tools and Steel.

Revision as of 12:09, 17 June 2024

  • Gold.png Gold: used for wage to peasants and trading. Can be obtained by trading.
  • Holy Rings.png Holy Rings: having too few can give negative thoughts while having many can give positive thoughts and a significant difference in rings can lead to jealousy. Can be purchased from the Holy Caravan.

Basic resources

Basic resources are obtained from resources buildings and do not require anything to produce beyond workers and instructions.

  • Wood.png Wood: used in construction, agriculture and the production of other resources. Obtained from Lumbermills.
  • Iron.png Iron: used in construction, and the production of other resources. Obtained from Mines.
  • Hops.png Hops: used in production of alcohol resources. Obtained from Hop Fields.
  • Herb: used in the production of other resources. Obtained from herbalists in forests.

Refined resources

Refined resources are produced from various other resources in certain buildings.

  • Steel: used in the production of other resources. Refined from Coal and Iron in Melting Furnace.
  • Medicinal Salve.png Medicinal Salve: used for healing wounds and diseases. Refined from Herb in Alchemist Lab. Lords use it for free while peasants must purchase it from a Market.
  • Nectar.png Nectar: sold in a Den. For 36 hours after consumption the character will gain +30% productivity, movement speed and skills, have their Rest need fulfilled and gain a positive thought. However frequent consumption can cause addiction. Refined from Herb in Alchemist Lab.
  • Tools.png Tools: Used for upgrading or repairing buildings and producing other resources. Refined from Coal and Wood in Workshop.
  • Paper.png Paper: used for sending messengers, creating books and the operation of the Chancellery. Refined from Wood and Coal in Paper Workshop.
  • Coal.png Coal: Used in the production of other resources. Refined from Wood in Coal Furnace.

Food

Food resources are used to fulfill the Food need. Lords use it for free while peasants must purchase it from a Market or the Holy Caravan.

  • Flour.png Flour is refined from Rye in Mills
  • Meat.png Meat is obtained from Pig Farms
  • Rutabaga.png Rutabaga is obtained from Rutabaga Fields.

Alcohol

Alcohol resources are used to fulfill the Rest need. They are produced in a Brewery. Lords use it for free while peasants must purchase it from a Tavern. There are three alcohol resources:

  • Moonshine.png Moonshine is refined from Rutabaga
  • Beer.png Beer is refined from Hops and Rye and requires knowledge before it can be produced
  • Flavorful Ale.png Flavorful Ale is refined from Hops and Herb and requires knowledge before it can be produced

Weapons

Weapon resources can be given to warriors when creating an army. They are produced in a Weapon Forge.

  • Mace.png Mace can cause loss of consciousness regardless of pain threshold. It is refined from Coal and Iron.
  • Spear.png Spear is not very durable and is less effective against armored opponents. It is refined from Coal and Iron.
  • Sword.png Sword allows for effective parrying of attacks, providing additional protection. It is refined from Coal and Steel.
  • Axe.png Axe destroys the opponent's armor and shield and is twice weaker than the sword if both opponents don't wear armor and twice more powerful if both opponents are fully protected. It is refined from Coal and Steel.

Protection

Protection resources can be given to warriors when creating an army. They are produced in an Armorsmith Workshop.

  • Shield.png Shield increases the chance of survival in battle on average by 35% and can be used as a weapon if the primary weapon is broken. It is refined from Tools and Iron.
  • Light Armor.png Light Armor increases the chance of survival in battle on average by 30%. It is refined from Tools and Iron.
  • Heavy Armor.png Heavy Armor increases the chance of survival in battle on average by 50%. It is refined from Tools and Steel.