Construction: Difference between revisions
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| | | [[File:Hop farm.png|50px]] Rye Field || [[File:Wood.png|25px]] 80 Wood || Rye || 3 || Cannot be upgraded || Yes | ||
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| | | [[File:Hop farm.png|50px]] Hop Field || [[File:Wood.png|25px]] 40 Wood || Hops || 3 || Cannot be upgraded || Yes | ||
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| | | [[File:Hop farm.png|50px]] Rutabaga Field || [[File:Wood.png|25px]] 40 Wood || Rutabaga || 3 || Cannot be upgraded || No | ||
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| | | [[File:Woodcutter.png|50px]] Lumbermill || [[File:Wood.png|25px]] 15 Wood || [[File:Wood.png|25px]] Wood || 1 || [[File:Wood.png|25px]] 20 Wood || No | ||
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| | | [[File:Mine.png|50px]] Mine || [[File:Wood.png|25px]] 30 Wood || [[File:Iron.png|25px]] Iron || 1 || [[File:Wood.png|25px]] 50 Wood<br>5 Tools || Yes | ||
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Revision as of 11:06, 17 June 2024
Once a building is placed, up to 3 peasants will be assigned to construct it or carry the prerequisite resources to the construction site. Buildings will only be built during working hours. They are generally constructed in the order they were placed. Buildings can be moved at the cost of 5 Wood. They can also be removed but this will not refund any construction materials.
Buildings can also be upgraded, which will add space for another worker. Upgrading a building beyond level 3 requires a lord to have the second level of building knowledge.
Resources buildings
Resources buildings produce basic resources. All resources buildings require managers.
The resource production of fields scales with how much of the building is located on fertile soil. Fertile soil is visible on the map and will be highlighted in green when constructing a field. Fields are harvested every 3 days and may perish without sufficient rain.
Mines can only be constructed over iron deposits. An arrow will point to the deposits when trying to construct Mine.
Production buildings
Production buildings refine basic resources into more advanced resources. All of them have space for only one worker unless upgraded.