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All resources buildings require managers.
All resources buildings require managers.


The resource production of fields scales with how much of the building is located on fertile soil. When constructing a field, the game will highlight in green areas with fertile soil. Fields are harvested every 3 days and may perish without sufficient rain.
The resource production of fields scales with how much of the building is located on fertile soil. Fertile soil is visible on the map and will be highlighted in green when constructing a field. Fields are harvested every 3 days and may perish without sufficient rain.
{| class="wikitable"
{| class="wikitable"
! Building
! Building

Revision as of 07:10, 17 June 2024

Once a building is placed, up to 3 peasants will be assigned to construct it or carry the prerequisite resources to the construction site.

Resources buildings

All resources buildings require managers.

The resource production of fields scales with how much of the building is located on fertile soil. Fertile soil is visible on the map and will be highlighted in green when constructing a field. Fields are harvested every 3 days and may perish without sufficient rain.

Building Cost Required knowledge Effects
Rye Field 80 Wood Produces Rye
Hop Field Hop Field and Beer
Rutabaga Field 40 Wood Produces Rutabagas
Lumbermill 15 Wood Extracts Wood from nearby forests
Mine