Resources: Difference between revisions
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Hovering over a resource will show its current buying and selling price at the Holy Caravan. | Hovering over a resource will show its current buying and selling price at the Holy Caravan. Certain resources can only be bought after relations with the Matriarch are sufficiently high. | ||
== Currencies == | == Currencies == | ||
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! Source | ! Source | ||
! Refined from | ! Refined from | ||
! Requires relations with Matriatch | |||
|- | |- | ||
| [[File:Rye.png|50px]] Rye | | [[File:Rye.png|50px]] Rye | ||
| [[File:Hop farm.png|50px]] Rye Field | | [[File:Hop farm.png|50px]] Rye Field | ||
| Natural resource | | Natural resource | ||
| 0 | |||
|- | |- | ||
| [[File:Hops.png|50px]] Hops | | [[File:Hops.png|50px]] Hops | ||
| [[File:Hop farm.png|50px]] Hop Field | | [[File:Hop farm.png|50px]] Hop Field | ||
| Natural resource | | Natural resource | ||
| 0 | |||
|- | |- | ||
| [[File:Herb.png|50px]] Herb | | [[File:Herb.png|50px]] Herb | ||
| [[File:Forester.png|50px]] Herbalist | | [[File:Forester.png|50px]] Herbalist | ||
| Natural resource | | Natural resource | ||
| 25 | |||
|- | |- | ||
| [[File:Coal.png|50px]] Coal | | [[File:Coal.png|50px]] Coal | ||
| [[File:Coal furnace.png|50px]] Coal Furnace | | [[File:Coal furnace.png|50px]] Coal Furnace | ||
| [[File:Wood.png|25px]] Wood | | [[File:Wood.png|25px]] Wood | ||
| 0 | |||
|- | |- | ||
| [[File:Steel.png|50px]] Steel | | [[File:Steel.png|50px]] Steel | ||
| [[File:Melting furnace.png|50px]] Melting Furnace | | [[File:Melting furnace.png|50px]] Melting Furnace | ||
| [[File:Iron.png|25px]] Iron<br>[[File:Coal.png|25px]] Coal | | [[File:Iron.png|25px]] Iron<br>[[File:Coal.png|25px]] Coal | ||
| 50 | |||
|} | |} | ||
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| | | | ||
* Increases defense | * Increases defense | ||
* Very resilient | |||
| [[File:Forge.png|50px]] Weapon Forge | | [[File:Forge.png|50px]] Weapon Forge | ||
| [[File:Coal.png|25px]] Coal<br>[[File: | | [[File:Coal.png|25px]] Coal<br>[[File:Steel.png|25px]] Iron | ||
| Yes | | Yes | ||
|- | |- | ||
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! Refined from | ! Refined from | ||
! Requires knowledge | ! Requires knowledge | ||
! Required relationship with Matriarch | |||
|- | |- | ||
| [[File:Shield.png|50px]] Shield | | [[File:Shield.png|50px]] Shield | ||
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| [[File:Tools.png|25px]] Tools<br>[[File:Iron.png|25px]] Iron | | [[File:Tools.png|25px]] Tools<br>[[File:Iron.png|25px]] Iron | ||
| No | | No | ||
| 15 | |||
|- | |- | ||
| [[File:Light Armor.png|50px]] Light Armor | | [[File:Light Armor.png|50px]] Light Armor | ||
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| [[File:Tools.png|25px]] Tools<br>[[File:Iron.png|25px]] Iron | | [[File:Tools.png|25px]] Tools<br>[[File:Iron.png|25px]] Iron | ||
| No | | No | ||
| 25 | |||
|- | |- | ||
| [[File:Heavy Armor.png|50px]] Heavy Armor | | [[File:Heavy Armor.png|50px]] Heavy Armor | ||
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| [[File:Tools.png|25px]] Tools<br>[[File:Steel.png|25px]] Steel | | [[File:Tools.png|25px]] Tools<br>[[File:Steel.png|25px]] Steel | ||
| Yes | | Yes | ||
| 50 | |||
|} | |} | ||
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| [[File:Nectar.png|50px]] Nectar | | [[File:Nectar.png|50px]] Nectar | ||
| | | | ||
* Sold in Den | * Sold in Drug Den | ||
* Fully fulfills the Rest need | * Fully fulfills the Rest need | ||
* Gives a positive thought | * Gives a positive thought | ||
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** +30% Speed | ** +30% Speed | ||
** +30% Skills | ** +30% Skills | ||
| [[File:Alchimestry.png|50px]] | | [[File:Alchimestry.png|50px]] Alchemy Lab | ||
| [[File:Herb.png|25px]] Herb | | [[File:Herb.png|25px]] Herb | ||
| Yes | | Yes |
Latest revision as of 18:53, 30 June 2024
Hovering over a resource will show its current buying and selling price at the Holy Caravan. Certain resources can only be bought after relations with the Matriarch are sufficiently high.
Currencies
There are two kinds of currencies. Both of them are primarily obtained by trading.
Gold is the more common currency, used for wage to peasants and trading.
Holy Rings is the more rare currency, used in some actions between lords. Having too few can give a negative thought while having many can give a positive thought and a significant difference in rings can lead to Envy.
Construction
Construction resources are used to construct, upgrade or repair buildings and can also be refined into other resources. Wood can also be used to restore fertility to fields.
Resource | Source | Refined from |
---|---|---|
Wood | Lumbermill | Natural resource |
Iron | Mine | Natural resource |
Tools | Workshop | Wood Coal |
Food
Food resources are used to fulfill the Food need. Lords take them for free from a Warehouse or Hall while peasants must purchase it from a Market or the Holy Caravan.
Alcohol
Alcohol resources are used to fulfill the Rest need but frequent consumption can cause addiction. They are produced in a Brewery. Lords take them for free from Warehouse or Hall while peasants must purchase it from a Tavern.
Materials
Material resources do not have direct uses but can be refined into more valuable resources.
Weapons
Weapon resources can be given to warriors when creating an army.
Protection
Protection resources can be given to warriors when creating an army. They are produced in an Armorsmith Workshop.
Resource | Survival increase | Refined from | Requires knowledge | Required relationship with Matriarch |
---|---|---|---|---|
Shield | 35% | Tools Iron |
No | 15 |
Light Armor | 30% | Tools Iron |
No | 25 |
Heavy Armor | 50% | Tools Steel |
Yes | 50 |