Modding/Tools

From NEBULOUS: Fleet Command Official Wiki
Revision as of 09:04, 12 June 2024 by AGM-114 (talk | contribs) (Created page with "== Asset Bundle Extractors == === Asset Studio === AssetStudio is able to extract models and textures of the prefabs stored in Unity AssetBundles. However some other prefab parts, such as particle effects, are beyond it [https://github.com/Perfare/AssetStudio Asset Studio Github] === Asset Ripper ==== AssetRipper, which is a more actively worked on and supported project and can extract more assets but also cannot do shader or VFX graphs. [https://github.com/AssetRip...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Asset Bundle Extractors

Asset Studio

AssetStudio is able to extract models and textures of the prefabs stored in Unity AssetBundles. However some other prefab parts, such as particle effects, are beyond it

Asset Studio Github

Asset Ripper =

AssetRipper, which is a more actively worked on and supported project and can extract more assets but also cannot do shader or VFX graphs.

Asset Ripper Github