Components: Difference between revisions
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| '''CE70 Antenna''' || Communications || 2x1x2 || 250 || 30 || 7 || 600 || 15 || The most powerful antenna array on a warship will serve as the active communications path, even if the integrated array is still functional. | | '''CE70 Antenna''' || Communications || 2x1x2 || 250 || 30 || 7 || 600 || 15 || The most powerful antenna array on a warship will serve as the active communications path, even if the integrated array is still functional. | ||
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| '''E15 'Masquerade' Signature Booster || EWar || 3x1x3 || 100 || 15 || 5 || 600 || 20 || <span style="color:green;">'''+25%'''</span> Identification Difficulty<br><span style="color:red;">'''+200%'''</span> Radar Signature | | '''E15 'Masquerade' Signature Booster''' || EWar || 3x1x3 || 100 || 15 || 5 || 600 || 20 || <span style="color:green;">'''+25%'''</span> Identification Difficulty<br><span style="color:red;">'''+200%'''</span> Radar Signature | ||
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| '''E55 'Spotlight' Illuminator || EWar || 2x1x2 || 75 || 15 || 2 || 750 || 15 || <span style="color:green;">'''Illuminator'''</span> - range:12000 m; beam width: 5 deg; radiated power: 1000 kW; gain: 60 dB<br><span style="color:red;">'''+10%'''</span> Radar Signature | | '''E55 'Spotlight' Illuminator''' || EWar || 2x1x2 || 75 || 15 || 2 || 750 || 15 || <span style="color:green;">'''Illuminator'''</span> - range:12000 m; beam width: 5 deg; radiated power: 1000 kW; gain: 60 dB<br><span style="color:red;">'''+10%'''</span> Radar Signature | ||
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| '''E55 'Floodlight' Illuminator || EWar || 2x1x2 || 75 || 15 || 2 || 1500 || 15 || <span style="color:green;">'''Illuminator'''</span> - range:10000 m; beam width: 40 deg; radiated power: 3250 kW; gain: 40 dB<br><span style="color:red;">'''+10%'''</span> Radar Signature | | '''E55 'Floodlight' Illuminator''' || EWar || 2x1x2 || 75 || 15 || 2 || 1500 || 15 || <span style="color:green;">'''Illuminator'''</span> - range:10000 m; beam width: 40 deg; radiated power: 3250 kW; gain: 40 dB<br><span style="color:red;">'''+10%'''</span> Radar Signature | ||
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| '''E70 'Interruption' Jammer || EWar || 3x1x3 || 100 || 15 || 5 || 600 || 55 || <span style="color:green;">'''Jammer'''</span> - type: COMM; burst duration (emitters): 180 s; overheat damage chance: 5%; range: 4000 m; radiated power: 750 kW; gain: 1 dB | | '''E70 'Interruption' Jammer''' || EWar || 3x1x3 || 100 || 15 || 5 || 600 || 55 || <span style="color:green;">'''Jammer'''</span> - type: COMM; burst duration (emitters): 180 s; overheat damage chance: 5%; range: 4000 m; radiated power: 750 kW; gain: 1 dB | ||
|- | |- | ||
| '''E71 'Hangup' Jammer || EWar || 2x1x2 || 75 || 15 || 2 || 500 || 45 || <span style="color:green;">'''Jammer'''</span> - type: COMM; burst duration (emitters): 120 s; overheat damage chance: 5%; range: 20000 m; radiated power: 300 kW; gain: 25 dB; beam width: 20 deg | | '''E71 'Hangup' Jammer''' || EWar || 2x1x2 || 75 || 15 || 2 || 500 || 45 || <span style="color:green;">'''Jammer'''</span> - type: COMM; burst duration (emitters): 120 s; overheat damage chance: 5%; range: 20000 m; radiated power: 300 kW; gain: 25 dB; beam width: 20 deg | ||
|- | |- | ||
| '''E71 'Blanket' Jammer || EWar || 2x1x2 || 75 || 15 || 2 || 1000 || 50 || <span style="color:green;">'''Jammer'''</span> - type: RADAR; burst duration (emitters): 90 s; overheat damage chance: 10%; range: 10000 m; radiated power: 1 kW; gain: 20 dB; beam width: 40 deg<br><span style="color:red;">'''+10%'''</span> Radar Signature | | '''E71 'Blanket' Jammer''' || EWar || 2x1x2 || 75 || 15 || 2 || 1000 || 50 || <span style="color:green;">'''Jammer'''</span> - type: RADAR; burst duration (emitters): 90 s; overheat damage chance: 10%; range: 10000 m; radiated power: 1 kW; gain: 20 dB; beam width: 40 deg<br><span style="color:red;">'''+10%'''</span> Radar Signature | ||
|- | |||
| '''ES22 'Pinard' Electronic Support Module''' || Sensors || 3x1x3 || 50 || 15 || 3 || 200 || 30 || <span style="color:green;">'''Radar'''</span> | |||
|- | |||
| '''RF101 'Bullseye' Radar || Sensors || 2x1x2 || 70 || 10 || 2 || 300 || 40 || <span style="color:green;">'''Radar'''</span> | |||
|} | |||
=== Weapons === | |||
There are 5 types of weapons in NEBULOUS: Fleet Command: | |||
{| class="wikitable" | |||
! width=1% | Weapon | |||
! Type | |||
! Dimensions | |||
! Hitpoints | |||
! Damage Threshold | |||
! Mass (Tonnes) | |||
! Required Crew | |||
! Required Power (kW) | |||
! Cost (pts) | |||
! Integrated FC | |||
! Optical Backup | |||
! width=30% | Properties | |||
|- | |||
| '''Mk610 Beam Turret''' || Energy || 8x5x8 || 400 || 30 || 50 || 20 || 3000 || 80 || <span style="color:red;">'''No'''</span> || <span style="color:green;">'''Yes'''</span> || role: offensive; armor penetration: 180 cm/s; component damage: 300 hp/s; burst duration (beam): 7.5 s; cooldown: full cycle required; cooldown time (beam): 45 s; battle-short: available (80% overheat chance); range: 5000 m; turret traverse rate: 5 deg/s; turret elevation rate: 12.5 deg/s; elevation limits: +20 deg, -5 deg | |||
|} | |} | ||
Revision as of 23:16, 7 March 2023
Mounts
Mount components are installed on the exterior of the ship's hull.
Mount | Type | Dimensions | Hitpoints | Damage Threshold | Mass (Tonnes) | Required Power (kW) | Cost (pts) | Effect |
---|---|---|---|---|---|---|---|---|
CE10 Antenna | Communications | 2x1x2 | 100 | 15 | 4 | 250 | 5 | The most powerful antenna array on a warship will serve as the active communications path, even if the integrated array is still functional. |
CE70 Antenna | Communications | 2x1x2 | 250 | 30 | 7 | 600 | 15 | The most powerful antenna array on a warship will serve as the active communications path, even if the integrated array is still functional. |
E15 'Masquerade' Signature Booster | EWar | 3x1x3 | 100 | 15 | 5 | 600 | 20 | +25% Identification Difficulty +200% Radar Signature |
E55 'Spotlight' Illuminator | EWar | 2x1x2 | 75 | 15 | 2 | 750 | 15 | Illuminator - range:12000 m; beam width: 5 deg; radiated power: 1000 kW; gain: 60 dB +10% Radar Signature |
E55 'Floodlight' Illuminator | EWar | 2x1x2 | 75 | 15 | 2 | 1500 | 15 | Illuminator - range:10000 m; beam width: 40 deg; radiated power: 3250 kW; gain: 40 dB +10% Radar Signature |
E70 'Interruption' Jammer | EWar | 3x1x3 | 100 | 15 | 5 | 600 | 55 | Jammer - type: COMM; burst duration (emitters): 180 s; overheat damage chance: 5%; range: 4000 m; radiated power: 750 kW; gain: 1 dB |
E71 'Hangup' Jammer | EWar | 2x1x2 | 75 | 15 | 2 | 500 | 45 | Jammer - type: COMM; burst duration (emitters): 120 s; overheat damage chance: 5%; range: 20000 m; radiated power: 300 kW; gain: 25 dB; beam width: 20 deg |
E71 'Blanket' Jammer | EWar | 2x1x2 | 75 | 15 | 2 | 1000 | 50 | Jammer - type: RADAR; burst duration (emitters): 90 s; overheat damage chance: 10%; range: 10000 m; radiated power: 1 kW; gain: 20 dB; beam width: 40 deg +10% Radar Signature |
ES22 'Pinard' Electronic Support Module | Sensors | 3x1x3 | 50 | 15 | 3 | 200 | 30 | Radar |
RF101 'Bullseye' Radar | Sensors | 2x1x2 | 70 | 10 | 2 | 300 | 40 | Radar |
Weapons
There are 5 types of weapons in NEBULOUS: Fleet Command:
Weapon | Type | Dimensions | Hitpoints | Damage Threshold | Mass (Tonnes) | Required Crew | Required Power (kW) | Cost (pts) | Integrated FC | Optical Backup | Properties |
---|---|---|---|---|---|---|---|---|---|---|---|
Mk610 Beam Turret | Energy | 8x5x8 | 400 | 30 | 50 | 20 | 3000 | 80 | No | Yes | role: offensive; armor penetration: 180 cm/s; component damage: 300 hp/s; burst duration (beam): 7.5 s; cooldown: full cycle required; cooldown time (beam): 45 s; battle-short: available (80% overheat chance); range: 5000 m; turret traverse rate: 5 deg/s; turret elevation rate: 12.5 deg/s; elevation limits: +20 deg, -5 deg |
Compartments
Compartment components are installed on the interior of the ship's hull.
Modules
Module components are installed on the interior of the ship's hull.