Europa Drive: Difference between revisions

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(Created page with "'''''Important: Information is subject to change during development''''' == Europa Jump Drive == thumb|280x280px|FTL Jump Conduit The Europa jump drive is a matter wavelength drive. The jump drive is based on the popular hypothesis that matter behaves like waves, creating [https://en.wikipedia.org/wiki/Matter_wave matter waves] as per the [https://opentextbc.ca/universityphysicsv3openstax/chapter/de-broglies-matter-waves/#:~:text=De%20Brogl...")
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== Europa Jump Drive ==
== Europa Jump Drive ==
[[File:FTL Jump Conduit.png|thumb|280x280px|FTL Jump Conduit]]
[[File:FTL_Jump_Conduit.png|thumb|280x280px|FTL Jump Conduit]]
The Europa jump drive is a matter wavelength drive. The jump drive is based on the popular hypothesis that matter behaves like waves, creating [https://en.wikipedia.org/wiki/Matter_wave matter waves] as per the [https://opentextbc.ca/universityphysicsv3openstax/chapter/de-broglies-matter-waves/#:~:text=De%20Broglie's%20hypothesis%20of%20matter%20waves%20postulates%20that%20any%20particle,the%20speed%20of%20the%20particle. De Broglie hypothesis].  The jump drive casts a mask that covers the matter in the ship by masking it as pure energy, which allows matter to pass through an end-to-end wormhole. Previous attempts to use the Europa drive resulted in catastrophic failure but due to the discovery of [[Ti-82]] ships were finally able to withstand the stresses of faster than light travel. A jump is referred to as "making the fall" by space travelers due to the falling sensation when leaving a jump conduit.  
The Europa jump drive is a matter wavelength drive. The jump drive is based on the popular hypothesis that matter behaves like waves, creating [https://en.wikipedia.org/wiki/Matter_wave matter waves] as per the [https://opentextbc.ca/universityphysicsv3openstax/chapter/de-broglies-matter-waves/#:~:text=De%20Broglie's%20hypothesis%20of%20matter%20waves%20postulates%20that%20any%20particle,the%20speed%20of%20the%20particle. De Broglie hypothesis].  The jump drive casts a mask that covers the matter in the ship by masking it as pure energy, which allows matter to pass through an end-to-end wormhole. Previous attempts to use the Europa drive resulted in catastrophic failure but due to the discovery of [[Ti-82]] ships were finally able to withstand the stresses of faster than light travel. A jump is referred to as "making the fall" by space travelers due to the falling sensation when leaving a jump conduit.  


== FTL Exclusion Zone ==
== FTL Exclusion Zone ==
[[File:Exclusion Zone.png|left|thumb|280x280px|alt=|Planetary Exclusion Zone]]
[[File:Exclusion_Zone.jpeg|left|thumb|280x280px|alt=|Planetary Exclusion Zone]]
The matter wavelength drive is impacted by gravity. The smaller the gravitational forces exerted on a ship, the longer the effective range of the jump drive. Because of this effect, in system travel is hindered by nearby gravitational bodies. If a [[Ships|ship]] in FTL approaches a body with sufficient mass it will exit FTL travel. The zone at which this occurs is referred to as the exclusion zone. All [[Celestial bodies and objects|celestial bodies]] with enough mass have an exclusion zone around them. Ships wishing to leave the influence of a gravitational body must use their conventional drive systems, also known as [https://en.wikipedia.org/wiki/Fusion_rocket Fusion drives], to move outside of this exclusion zone to use the jump drive. Fusion drives can also be used to travel between celestial bodies or points of interest, but take considerably more time compared to the jump drive.
The matter wavelength drive is impacted by gravity. The smaller the gravitational forces exerted on a ship, the longer the effective range of the jump drive. Because of this effect, in system travel is hindered by nearby gravitational bodies. If a [[Ships|ship]] in FTL approaches a body with sufficient mass it will exit FTL travel. The zone at which this occurs is referred to as the exclusion zone. All [[Celestial bodies and objects|celestial bodies]] with enough mass have an exclusion zone around them. Ships wishing to leave the influence of a gravitational body must use their conventional drive systems, also known as [https://en.wikipedia.org/wiki/Fusion_rocket Fusion drives], to move outside of this exclusion zone to use the jump drive. Fusion drives can also be used to travel between celestial bodies or points of interest, but take considerably more time compared to the jump drive.


== Fuel ==
== Fuel ==
The Europa drive consumes fuel in the form of He3. Players are required to set up a [[Logistics|logistical network]] for refueling ships that travel long distances or have multiple jump points. Refueling can be done by a civilian refueling ship or a station. If attacked during a refueling operation, there is a possibility the fuel could ignite, causing a chain reaction that could destroy or damage any nearby vessels.
The Europa drive consumes fuel in the form of He3. Players are required to set up a [[Logistics|logistical network]] for refueling ships that travel long distances or have multiple jump points. Refueling can be done by a civilian refueling ship or a station. If attacked during a refueling operation, there is a possibility the fuel could ignite, causing a chain reaction that could destroy or damage any nearby vessels.
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Revision as of 15:31, 31 March 2023

Important: Information is subject to change during development

Europa Jump Drive

FTL Jump Conduit

The Europa jump drive is a matter wavelength drive. The jump drive is based on the popular hypothesis that matter behaves like waves, creating matter waves as per the De Broglie hypothesis. The jump drive casts a mask that covers the matter in the ship by masking it as pure energy, which allows matter to pass through an end-to-end wormhole. Previous attempts to use the Europa drive resulted in catastrophic failure but due to the discovery of Ti-82 ships were finally able to withstand the stresses of faster than light travel. A jump is referred to as "making the fall" by space travelers due to the falling sensation when leaving a jump conduit.

FTL Exclusion Zone

Planetary Exclusion Zone

The matter wavelength drive is impacted by gravity. The smaller the gravitational forces exerted on a ship, the longer the effective range of the jump drive. Because of this effect, in system travel is hindered by nearby gravitational bodies. If a ship in FTL approaches a body with sufficient mass it will exit FTL travel. The zone at which this occurs is referred to as the exclusion zone. All celestial bodies with enough mass have an exclusion zone around them. Ships wishing to leave the influence of a gravitational body must use their conventional drive systems, also known as Fusion drives, to move outside of this exclusion zone to use the jump drive. Fusion drives can also be used to travel between celestial bodies or points of interest, but take considerably more time compared to the jump drive.

Fuel

The Europa drive consumes fuel in the form of He3. Players are required to set up a logistical network for refueling ships that travel long distances or have multiple jump points. Refueling can be done by a civilian refueling ship or a station. If attacked during a refueling operation, there is a possibility the fuel could ignite, causing a chain reaction that could destroy or damage any nearby vessels.