Music

From Empires of the Undergrowth Official Wiki
Revision as of 05:44, 10 November 2024 by AntBZK (talk | contribs)

Music tracks are made by Slug Disco Studios and are available on their official YouTube channel.


Mechanics

Multiple music tracks are layered on top of each other. They are played at the same time and looped automatically to form each theme. Unsuitable tracks are all muted. The current track slowly fades out and gets muted when an event happens, which allows the corresponding track to kick in.

Some tracks will fade out briefly to allow narrations to start. Narrations can be delayed for a few seconds so that it starts at the next segment of the music track, which gives an impression that the narrations fit in the middle of the music.

Music tracks in the game usually have 2 versions: safe and action.


Music tracks

Music tracks
Names Appearances
Trailer Theme
  • Trailers
Main Menu Theme
  • Main menu
Formicarium Theme
New Home Safe Theme

New Home Action Theme

Subjugation Safe Theme

Subjugation Action Theme

Rising Tide Safe Theme

Rising Tide Action Theme

  • Rising Tide
Queen of the Hill Safe Theme

Queen of the Hill Action Theme

The Harvest Safe Theme

The Harvest Action Theme

Front Line Safe Theme

Front Line Action Theme

Jungle Night Safe Theme

Jungle Night Action Theme

Cold Blood Safe Theme

Cold Blood Action Theme

A Bridge Too Far Safe Theme

A Bridge Too Far Action Theme

Swamp Night Safe Theme

Swamp Night Action Theme

Hibernation Safe Theme

Hibernation Action Theme

New Year's Feast Safe Theme

New Year's Feast Action Theme New Year's Feast Finale Theme

  • New Year's Feast
Demo Theme


Trivia

  • Music in the game is composed by Liam using FL Studio.
  • The music tracks in Hibernation are remixes of various Christmas songs: Jingle Bells, God Rest Ye Merry Gentlemen, We Three Kings and Twelve Days of Christmas.


References