Disrupting Effect: Difference between revisions
(Created page with "This page shows mechanics about disrupting effects. <br/> =='''Disrupting effects'''== ==='''Mechanics'''=== Disrupting effects prevent the targets from moving as they intend for a certain amount of time. A creature can be inflicted with multiple disrupting effects at the same time but only the most recently inflicted effect will be displayed. Some creatures can inflict disrupting effects on themselves as demerit or getaway. Immunity is ignored. <br/> ==='''Stun'''=...") |
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Revision as of 14:45, 11 June 2024
This page shows mechanics about disrupting effects.
Disrupting effects
Mechanics
Disrupting effects prevent the targets from moving as they intend for a certain amount of time.
A creature can be inflicted with multiple disrupting effects at the same time but only the most recently inflicted effect will be displayed.
Some creatures can inflict disrupting effects on themselves as demerit or getaway. Immunity is ignored.
Stun
An affected creature can only stand idly. It has a swirl above its head.
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Confusion
An affected creature will wander aimlessly. It has a question mark above its head.
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Fleeing
An affected creature will run away from combat. It has an exclamation mark above its head.
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Paralysis
An affected creature can't move at all.
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Immunity
Large and huge creatures are unaffected by stun, confusion and fleeing. Nothing is immune to paralysis.
Immune targets |
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Special cases
Adult bombardier beetles are immune to stun, but not confusion and fleeing.
Huge emperor scorpions, super leafcutter ant major and the male scientist can stun any creatures, regardless of immunity.
Trivia
- Green lynx spiders are the largest creatures that can be affected by disrupting effects.