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The counterpart colony is a [[Gene-thief Ant|gene-thief ant]] colony that appears in the story mode as a rival to the primary colony.
Music tracks are made by Slug Disco Studios and are available on their official YouTube channel.


<br />
<br/>
=='''Descriptions''' ==
=='''Mechanics'''==
The counterpart colony utilizes different ant species from the [[Primary Colony|primary colony]], all of which are melee units. Its color is canonically blue.  
Multiple music tracks are layered on top of each other. They are played at the same time and looped automatically to form each theme. Unsuitable tracks are all muted. The current track slowly fades out and gets muted when an event happens, which allows the corresponding track to kick in.  


The counterpart colony has access to [[Slave-maker Ant|slave-maker ant]] soldiers, [[Trap-jaw Ant|trap-jaw ant]] soldiers, [[Army Ant|army ant]] mediae and army ant majors. It also has the following adaptations: '''Second wind''' and '''Royal guard''', '''Aggressive brood''' and '''Defensive'''.
Some tracks will fade out briefly to allow narrations to start. Narrations can be delayed for a few seconds so that it starts at the next segment of the music track, which gives an impression that the narrations fit in the middle of the music.


You can play as the counterpart colony in custom games by beating '''[[The Other Foot]]''' on any difficulty. Workers don't have the previously mentioned [[Formicarium Adaptation|adaptations]].
<br/>
=='''Music tracks'''==
Music tracks in the game usually have 2 versions: safe and action.


<br />
{|class="mw-collapsible wikitable"
=='''History'''==
|colspan="2"|<big>'''Music tracks'''</big>
[[Scientist|The scientists]] had obtained the counterpart colony during their research on gene-splicing and the polymorphism of gene-thief ants. This colony was implied to be one of the rare healthy specimens.
|-
|width="50%" style="text-align:center"|'''Names'''
|width="50%" style="text-align:center"|'''Appearances'''
|-
|Trailer Theme
|
*Early Access Trailer
*Leafcutter Ant Update Trailer
*Fire Ant Update Trailer
*Matabele Ant Update Trailer
|-
|
Formicarium Safe Theme<br/>
Formicarium Action Theme
|
*The First Formicarium
*The Second Formicarium
*The Third Formicarium
*'''[[The Other Foot]]'''
|-
|
'''[[The REAL Final Experiment]]''' Safe Theme<br/>
The REAL Final Experiment Action Theme
|
*The Final Formicarium
|-
|
'''[[New Home]]''' Safe Theme<br/>
'''New Home''' Action Theme
|
*'''[[Tutorial]]'''
*'''New Home'''
*'''[[Aggrandise]]'''
*'''[[Extremis]]'''
*'''[[Excavators]]'''
*'''[[Occupation]]'''
*'''[[Beetles Rise Up!]]'''
*'''[[Enemy of My Enemy 2]]'''
|-
|
'''[[Subjugation]]''' Safe Theme<br/>
'''Subjugation''' Action Theme
|
*'''Subjugation'''
*'''[[Hungry Spider]]'''
*'''[[Triage]]'''
*'''[[Drive Them Back]]'''
*'''[[Last Mound Standing]]'''
|-
|
'''[[Rising Tide]]''' Safe Theme<br/>
'''Rising Tide''' Action Theme
|
*'''Rising Tide'''
*'''The Dunes'''
*'''Sand Spit'''
|-
|
'''[[Queen of the Hill]]''' Safe Theme<br/>
'''Queen of the Hill''' Action Theme
|
*'''Queen of the Hill'''
*'''[[Babysitting]]'''
*'''[[Tug of War]]'''
*'''[[The Culling]]'''
*'''Towhead'''
|-
|
'''[[The Harvest]]''' Safe Theme<br/>
'''The Harvest''' Action Theme
|
*'''The Harvest'''
*'''[[The Crucible]]'''
*'''[[The Promised Land]]'''
*'''[[Adventure]]'''
*'''Last Mound Standing'''
*'''Embankment'''
|-
|
'''[[Front Line]]''' Safe Theme<br/>
'''Front Line''' Action Theme
|
*'''Front Line'''
*'''[[Cramped]]'''
*'''Basin'''
|-
|
Jungle Night Safe Theme<br/>
Jungle Night Action Theme
|
*'''The Harvest'''
*'''Front Line'''
*'''[[Enemy of My Enemy]]'''
|-
|
'''[[Cold Blood]]''' Safe Theme<br/>
'''Cold Blood''' Action Theme
|
*'''Cold Blood'''
*'''[[The Culling 2]]'''
*'''Strawclutch'''
|-
|
'''[[A Bridge Too Far]]''' Safe Theme<br/>
'''A Bridge Too Far''' Action Theme
|
*'''A Bridge Too Far'''
*'''[[Tug of War 2]]'''
*'''Imprisoned'''
|-
|
Swamp Night Safe Theme<br/>
Swamp Night Action Theme
|
* '''Cold Blood'''
* '''A Bridge Too Far'''
* '''[[Occupation 2]]'''
|-
|
'''Triage''' Safe Theme<br/>
'''Triage''' Action Theme
|
*'''Triage'''
|-
|
'''Drive Them Back''' Safe Theme<br/>
'''Drive Them Back''' Action Theme
|
*Main Menu
*'''Drive Them Back'''
*'''[[Tug of War 3]]'''
|-
|
'''[[Hibernation]]''' Safe Theme<br/>
'''Hibernation''' Action Theme
|
*'''Hibernation'''
*'''[[Festive Spider]]'''
|-
|
'''[[New Year's Feast]]''' Safe Theme<br/>
'''New Year's Feast''' Action Theme<br/>
'''New Year's Feast''' Finale Theme
|
*'''New Year's Feast'''
|-
|Demo Theme
|
*'''[[Critters]]'''
*'''[[The Nest]]'''
*'''[[Hold Out]]'''
*'''[[Surrounded]]'''
|}


This colony must send its workers to take part in formicarium challenges of another colony. During the inbetween time, the male scientist sent some of the most gruesome creatures in the game to continuously attack the colony for both the research and his own amusement.
<br/>
=='''Trivia'''==


The counterpart colony managed to thrive likely due to the impressive selection of strong melee units that it had gained over the course of the project. It had grown into a massive colony with 259 ants by the time you actually met it properly in [[Possibly the Final Experiment|the third experiment]]. Ultimately, the colony was destroyed in the final showdown with the death of its queen.
* Music in the game is composed by Liam using FL Studio.


<br/>
* Savannah documentary missions don't have Night Theme due to time constraint. Subjugation Theme is reused instead. '''Last Mound Standing''' doesn't even have its own music tracks.
== '''Trivia'''==
*The counterpart colony will be red if the primary colony is blue.


*The events of '''The Other Foot''' are deemed non-canonical by the developes. Its continuation has been deconfirmed.
* The music tracks in '''Hibernation''' are remixes of various Christmas songs: '''Jingle Bells''', '''God Rest Ye Merry Gentlemen''', '''We Three Kings''' and '''Twelve Days of Christmas'''.


<br/>
<br/>
[[Category:Spoilers]]
=='''References'''==
[[Category:Formicarium]]
<br/>
[[Category:Miscellaneous]]

Latest revision as of 13:39, 12 November 2024

Music tracks are made by Slug Disco Studios and are available on their official YouTube channel.


Mechanics

Multiple music tracks are layered on top of each other. They are played at the same time and looped automatically to form each theme. Unsuitable tracks are all muted. The current track slowly fades out and gets muted when an event happens, which allows the corresponding track to kick in.

Some tracks will fade out briefly to allow narrations to start. Narrations can be delayed for a few seconds so that it starts at the next segment of the music track, which gives an impression that the narrations fit in the middle of the music.


Music tracks

Music tracks in the game usually have 2 versions: safe and action.

Music tracks
Names Appearances
Trailer Theme
  • Early Access Trailer
  • Leafcutter Ant Update Trailer
  • Fire Ant Update Trailer
  • Matabele Ant Update Trailer

Formicarium Safe Theme
Formicarium Action Theme

  • The First Formicarium
  • The Second Formicarium
  • The Third Formicarium
  • The Other Foot

The REAL Final Experiment Safe Theme
The REAL Final Experiment Action Theme

  • The Final Formicarium

New Home Safe Theme
New Home Action Theme

Subjugation Safe Theme
Subjugation Action Theme

Rising Tide Safe Theme
Rising Tide Action Theme

  • Rising Tide
  • The Dunes
  • Sand Spit

Queen of the Hill Safe Theme
Queen of the Hill Action Theme

The Harvest Safe Theme
The Harvest Action Theme

Front Line Safe Theme
Front Line Action Theme

Jungle Night Safe Theme
Jungle Night Action Theme

Cold Blood Safe Theme
Cold Blood Action Theme

A Bridge Too Far Safe Theme
A Bridge Too Far Action Theme

Swamp Night Safe Theme
Swamp Night Action Theme

Triage Safe Theme
Triage Action Theme

  • Triage

Drive Them Back Safe Theme
Drive Them Back Action Theme

Hibernation Safe Theme
Hibernation Action Theme

New Year's Feast Safe Theme
New Year's Feast Action Theme
New Year's Feast Finale Theme

  • New Year's Feast
Demo Theme


Trivia

  • Music in the game is composed by Liam using FL Studio.
  • Savannah documentary missions don't have Night Theme due to time constraint. Subjugation Theme is reused instead. Last Mound Standing doesn't even have its own music tracks.
  • The music tracks in Hibernation are remixes of various Christmas songs: Jingle Bells, God Rest Ye Merry Gentlemen, We Three Kings and Twelve Days of Christmas.


References