Music: Difference between revisions

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Some tracks will fade out briefly to allow narrations to start. Narrations can be delayed for a few seconds so that it starts at the next segment of the music track, which gives an impression that the narrations fit in the middle of the music.
Some tracks will fade out briefly to allow narrations to start. Narrations can be delayed for a few seconds so that it starts at the next segment of the music track, which gives an impression that the narrations fit in the middle of the music.


<br/>
=='''Music tracks'''==
Music tracks in the game usually have 2 versions: safe and action.
Music tracks in the game usually have 2 versions: safe and action.


<br/>
=='''Music tracks'''==
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|colspan="2"|<big>'''Music tracks'''</big>
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'''Drive Them Back''' Action Theme
'''Drive Them Back''' Action Theme
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*Main Menu
*'''Drive Them Back'''
*'''Drive Them Back'''
*'''[[Tug of War 3]]'''
*'''[[Tug of War 3]]'''
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* Music in the game is composed by Liam using FL Studio.
* Music in the game is composed by Liam using FL Studio.
* Savannah documentary missions don't have Night Theme. Subjugation Theme is reused instead. '''Last Mound Standing'' doesn't even have its own music tracks.


* The music tracks in '''Hibernation''' are remixes of various Christmas songs: '''Jingle Bells''', '''God Rest Ye Merry Gentlemen''', '''We Three Kings''' and '''Twelve Days of Christmas'''.
* The music tracks in '''Hibernation''' are remixes of various Christmas songs: '''Jingle Bells''', '''God Rest Ye Merry Gentlemen''', '''We Three Kings''' and '''Twelve Days of Christmas'''.

Revision as of 08:11, 10 November 2024

Music tracks are made by Slug Disco Studios and are available on their official YouTube channel.


Mechanics

Multiple music tracks are layered on top of each other. They are played at the same time and looped automatically to form each theme. Unsuitable tracks are all muted. The current track slowly fades out and gets muted when an event happens, which allows the corresponding track to kick in.

Some tracks will fade out briefly to allow narrations to start. Narrations can be delayed for a few seconds so that it starts at the next segment of the music track, which gives an impression that the narrations fit in the middle of the music.


Music tracks

Music tracks in the game usually have 2 versions: safe and action.

Music tracks
Names Appearances
Trailer Theme
  • Trailers

Formicarium Safe Theme
Formicarium Action Theme

The REAL Final Experiment Safe Theme
The REAL Final Experiment Action Theme

  • Fourth formicarium

New Home Safe Theme
New Home Action Theme

Subjugation Safe Theme
Subjugation Action Theme

Rising Tide Safe Theme
Rising Tide Action Theme

  • Rising Tide

Queen of the Hill Safe Theme
Queen of the Hill Action Theme

The Harvest Safe Theme
The Harvest Action Theme

Front Line Safe Theme
Front Line Action Theme

Jungle Night Safe Theme
Jungle Night Action Theme

Cold Blood Safe Theme
Cold Blood Action Theme

A Bridge Too Far Safe Theme
A Bridge Too Far Action Theme

Swamp Night Safe Theme
Swamp Night Action Theme

Triage Safe Theme
Triage Action Theme

  • Triage

Drive Them Back Safe Theme
Drive Them Back Action Theme

Hibernation Safe Theme
Hibernation Action Theme

New Year's Feast Safe Theme
New Year's Feast Action Theme
New Year's Feast Finale Theme

  • New Year's Feast
Demo Theme


Trivia

  • Music in the game is composed by Liam using FL Studio.
  • Savannah documentary missions don't have Night Theme. Subjugation Theme is reused instead. 'Last Mound Standing doesn't even have its own music tracks.
  • The music tracks in Hibernation are remixes of various Christmas songs: Jingle Bells, God Rest Ye Merry Gentlemen, We Three Kings and Twelve Days of Christmas.


References