Disrupting Effect: Difference between revisions

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=='''Mechanics'''==
=='''Mechanics'''==
Disrupting effects prevent the targets from moving as they intend for a certain amount of time.  
Each creature can be inflicted with multiple disrupting effects at the same time but only the most recently inflicted effect will be displayed.
 
Each creature can be inflicted with the same effect multiple times at once. The effect is [[Stat|stacked in value]] to prevent stunlock.


Some creatures can inflict dirupting effects on normally immune enemies. The respective effects will have '''strong''' tag in this wiki.
Some creatures can inflict dirupting effects on normally immune enemies. The respective effects will have '''strong''' tag in this wiki.


Each creature can be inflicted with multiple disrupting effects at the same time but only the most recently inflicted effect will be displayed.
Some creatures can sinflict disrupting effects on themselves as demerit or getaway. Immunity is ignored.
 
Each creature can be inflicted with the same effect multiple times at once. The effect is [[Stat|stacked in value]] to prevent stunlock.


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Some creatures can stun themselves as demerit for using certain abilities. Immunity is ignored.
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Some creatures can inflict fleeing on themselves to escape at low health or to reposition themselves in combat. Immunity is ignored.
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Large and huge creatures immune to stun, confusion and fleeing.
Large and huge creatures immune to stun, confusion and fleeing.


Nothing is immune to paralysis, stun (strong) and confusion (strong).
Nothing is immune to stun (strong), confusion (strong) and paralysis.


[[Bombardier Beetle|Bombardier beetles]] are immune only to stun.
[[Bombardier Beetle|Bombardier beetles]] are immune only to stun.

Revision as of 14:31, 20 June 2024

This page shows the mechanics of disrupting effects.


Mechanics

Each creature can be inflicted with multiple disrupting effects at the same time but only the most recently inflicted effect will be displayed.

Each creature can be inflicted with the same effect multiple times at once. The effect is stacked in value to prevent stunlock.

Some creatures can inflict dirupting effects on normally immune enemies. The respective effects will have strong tag in this wiki.

Some creatures can sinflict disrupting effects on themselves as demerit or getaway. Immunity is ignored.


Stun

Affected creatures can only stand idly. They have swirls above their heads.

Users
Stun Stun (strong)


Users (self)


Confusion

Affected creatures will wander aimlessly. They have question marks above their heads.

Users
Confusion Cofusion (strong)
  • Huge emperor scorpions


Fleeing

Affected creatures will run away from combat. They have exclamation marks above their heads.

Users


Users (self)
Fleeing Repositioning


Paralysis

Affected creatures can't move at all.

Users
  • Bullet ant soldiers
  • Large alligator back scorpions
  • Large emperor scorpions


Immunity

Large and huge creatures immune to stun, confusion and fleeing.

Nothing is immune to stun (strong), confusion (strong) and paralysis.

Bombardier beetles are immune only to stun.

Immune targets


Trivia

  • Green lynx spiders are the largest non-ant creatures that can be affected by disrupting effects in the game.