Disrupting Effect: Difference between revisions
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Some creatures can inflict fleeing on themselves to escape or to reposition themselves in combat. | Some creatures can inflict fleeing on themselves to escape or to reposition themselves in combat. Immunity is ignored. | ||
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|width="50%" style="text-align:center"|'''Repositioning''' | |width="50%" style="text-align:center"|'''Repositioning''' | ||
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* Harvestmen | * Harvestmen | ||
* [[Jumping Spider|Jumping spiders]] | * [[Jumping Spider|Jumping spiders]] | ||
* [[Red Velvet Ant|Red velvet ants]] | * [[Red Velvet Ant|Red velvet ants]] | ||
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* Large and huge whip spiders | * Large and huge whip spiders | ||
* Sun spiders | * Sun spiders |
Revision as of 15:04, 12 June 2024
This page shows mechanics about disrupting effects.
Disrupting effects
Mechanics
Disrupting effects prevent the targets from moving as they intend for a certain amount of time.
A creature can be inflicted with multiple disrupting effects at the same time but only the most recently inflicted effect will be displayed.
Stun
An affected creature can only stand idly. It has a swirl above its head.
Some creatures can stun anything, regardless of immunity.
Users | |
Stun | Stun (strong) |
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Some creatures can stun themselves as demerit. Immunity is ignored.
Users (self) |
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Confusion
An affected creature will wander aimlessly. It has a question mark above its head.
Users |
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Fleeing
An affected creature will run away from combat. It has an exclamation mark above its head.
Users |
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Some creatures can inflict fleeing on themselves to escape or to reposition themselves in combat. Immunity is ignored.
Users (self) | |
Fleeing | Repositioning |
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Paralysis
An affected creature can't move at all.
Users |
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Immunity
Large and huge creatures are unaffected by stun, confusion and fleeing. Nothing is immune to paralysis.
Immune targets |
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Trivia
- Green lynx spiders are the largest creatures that can be affected by disrupting effects.