Cellar

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Cellar

Production Building (Food Production)

"Can produce: Wine Wine (★★★), Pickled Goods Pickled Goods (★★), Pack of Provisions Pack of Provisions (★). Can use: Drizzle Water Drizzle Water."

Specialization bonus:
Brewing (Comfort) Brewing (Comfort) Humans
Blightrot (Comfort) Blightrot (Comfort) Foxes

Cellar icon.png

2 Worker round.png Worker round.png Workers

Recipes

10 Storage

Construction

2Bricks Bricks
2Fabric Fabric
5City score
50Build time
2 × 2Building size

Not movable

ID = `Cellar`

Overview

The Cellar is a Beaver-themed Food Production building with a focus on Wine Wine production.

The Cellar is a species-specific building. It can show up as a blueprint choice only when Beavers Beavers are present in your settlement. This restriction can be bypassed if you find a Cellar Ruin or with a wildcard blueprint pick from:

The Cellar is unlocked at Level 3.

The Cellar has a Flawless variant: Flawless Cellar.

Production Chain

Recipes in the Cellar

3 recipes in the Cellar.
BuildingEfficiencyIngredient #1Ingredient #2Product
★★★
01:03
2
2
2
2
2
2
10
Wine Wine
★★
02:06
5
5
5
5
5
3
3
2
10

00:42
5
5
5
5
5
5
3


Perks and Cornerstones

No matching Perks found.

Strategies