Clan Hall

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Clan Hall

Service Building
(City Buildings)

A place where villagers can fulfill their need for: Brawling. Passive effects: Carnivorous Tradition, Ancient Ways.

Specialization bonus:
Warmth Warmth (Comfort) Lizards
Blightrot Blightrot (Comfort) Foxes

Clan Hall icon.png

3 Worker round.png Worker round.png Worker round.png Workers

Recipes

Construction

20Planks Planks
8Bricks Bricks
4Fabric Fabric
8City score
61Build time
4 × 3Building size

Not movable

ID = 'Clan Hall'

Overview

The Clan Hall is a service building that provides Brawling Brawling and Religion Religion, when there is at least one worker, and the passive effect Ancient Ways when all worker slots are filled.

This building is a species-specific building, meaning it will only roll as a Blueprint choice if Lizards Lizards are present in your settlement.

Building Effects

Icon ServiceBuildingBonus AncientWays.png
Ancient Ways
All camps produce +100% greater yield. Does NOT affect Woodcutters' Camp.
Same Building effects does not stack.
Need 3 Villagers assigned.


Although Lizards are mentioned in the flavor text of the Clan Hall's passive effect, Lizards do not need to be workers nor even in your settlement for the Clan Hall to work.

The camps affected by Ancient Ways are the following. (The effect applies to both large and small versions of these camps.)

Services

See Also: Services Need

The Clan Hall is great for Lizards:

Production Chain

Recipes in the Clan Hall

1 recipes in the Clan Hall.
Building Grade Ingredient Product
Clan Hall

0:00
1 Training Gear Training Gear
Brawling Brawling


Strategies