Scarlet Orchard

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Revision as of 10:10, 28 November 2023 by Alcawen (talk | contribs) (→‎Trees)
The Scarlet Orchard

Overview

A beautiful yet dangerous land that is colored a strange shade of crimson. It's called the Herb Garden of the Kingdom due to its abundance of herbs, berries, and roots.




Effects

RoyalArchaeologists.png
Royal Archaeologists
Every viceroy embarking on an expedition to the Scarlet Orchard is assigned a royal archaeologist. You gain access to a new essential building.
BuriedMysteries.png
Buried Mysteries
A lush and exotic land, filled with prehistoric remains. Ancient excavation sites can be found here.

Resources

The Royal has an Average amount of FertileSoil.png Fertile Soil and contains the following Resources:

Trees

All trees can be harvested by Woodcutters Camp icon.png Woodcutters' Camp buildings to give Wood.png Wood. They may also grant additional resources depending on the biome. These trees have 2 charges each.

Tree Biome Additional resources Description
Coppervein Tree.png
Coppervein Tree
Scarlet Orchard Copper Ore Copper Ore 10%
Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters. 5%
Plant Fiber Plant Fiber 5%
Wood Wood 60%
A scarlet tree covered in enormous thorns.

Natural Resources

Primary
Resources
Charges → Resource Deposits Bonuse Resources Gathering Building Worker
Slots
Specialization
Bonus
Build Cost
Roots.png Roots

Vegetables.png Vegetables
82 → DebugNode RootsBig icon.png Roots Node (LARGE) →

82 → DebugNode MossBroccoliBig icon.pngMoss Broccoli Patch (LARGE) →
Herbs.png 30% + Resin.png 30%


Insects.png 40% + Roots.png 20%
Foragers' Camp Foragers' Camp★★ 2 Icon Spec Farm 64x64.png Farming

Human circle.png Human
Wood.png 10 Wood
Parts.png 3 Parts
27 → DebugNode RootsSmall icon.png Roots Deposit (SMALL)→

27 → DebugNode MossBroccoliSmall icon.png Moss Broccoli Patch (SMALL)→
Herbs.png 20%

Insects.png 30%
Small Foragers' Camp Small Foragers' Camp
PlantFiber.png Plant Fiber 72 → DebugNode FlaxBig icon.png Flax Field (LARGE)→

32 → DebugNode FlaxSmall icon.png Flax Field (SMALL)→
Icon Resource Clay.png 50% + Insects icon.png 30%

Icon Resource Clay.png 30% + Insects icon.png 20%
Harvesters' Camp Harvesters' Camp ★★ 2 none Wood.png 10 Wood
Parts.png 3 Parts
Berries.png Berries

Mushrooms.png Mushrooms
82 →DebugNode DewberryBushBig icon.png Dewberry Bush (LARGE) →

82 →DebugNode MushroomBig icon.png Bleeding Tooth Mushrooms (LARGE) →
Icon Resource Berries.png 40%

Insects.png 40%
Herbalists' Camp Herbalists' Camp ★★ 2 Icon Spec Alchemy 64x64.png Alchemy

Harpy circle.png Harpy
Wood.png 10 Wood
Parts.png 3 Parts
27 →DebugNode DewberryBushSmall icon.png Dewberry Bush (SMALL) →

27 →DebugNode MushroomSmall icon.png Bleeding Tooth Mushrooms (SMALL) →
Icon Resource Berries.png 20%

Insects.png 20%
Small Herbalists' Camp Small Herbalists' Camp
Clay.png Clay

SeaMarrow.png Sea Marrow
72 →DebugNode ClayBig icon.png Clay Deposit (LARGE) →

72 →DebugNode SeaMarrowBig icon.png Sea Marrow Deposit (LARGE) →
CopperOre.png 75% + Roots.png 30%

Stone.png 50% + Icon Resource AncientTablet.png 1% + SeaMarrow.png 100%
Stonecutters' Camp Stonecutters' Camp ★★ 2 none Wood.png 10 Wood
Parts.png 3 Parts
32 →DebugNode ClaySmall icon.png Clay Deposit (SMALL) →

32 →DebugNode SeaMarrowSmall icon.png Sea Marrow Deposit (SMALL) →
CopperOre.png 50% + Roots.png 20%

SeaMarrow.png 80% + Stone.png 40%
Meat.png Meat

Eggs.png Eggs
82 →DebugNode SnailBroodmotherBig icon.pngSlickshell Broodmother (LARGE) →

82 →DebugNode DrizzlewingNestBig icon.png Drizzlewing Nest (LARGE)
Leather.png100%

Meat.png 40%
Trappers' Camp Trappers' Camp ★★ 2 Icon Spec Meat 64x64.png Meat Production

Lizard circle.png Lizard
Wood.png 10 Wood
Parts.png 3 Parts
27 →DebugNode SnailBroodmotherSmall icon.pngSlickshell Broodmother (SMALL) →

27 →DebugNode DrizzlewingNestSmall icon.png Drizzlewing Nest (SMALL)
Leather.png 20%

Meat.png 20%
Small Trappers' Camp Small Trappers' Camp 2

Strategy

See Also