Upgrades: Difference between revisions
From Against the Storm Official Wiki
(Updated per the latest game files) |
|||
Line 5: | Line 5: | ||
== Overview == | == Overview == | ||
Each level of the great works grants: | Each level of the great works grants: | ||
* '''Obsidian Archives''' - Queen's Patience: -2% to the speed at which the Queen's Impatience grows | * '''Obsidian Archives''' - Queen's Patience: You gain a permanent ''-2% to the speed at which the Queen's Impatience'' grows. (max. -36%) | ||
* '''Monastery of the Vigilant Flame''' - Everlasting Flames: | * '''Monastery of the Vigilant Flame''' - Everlasting Flames: You gain a permanent +2% to the burning duration for all types of fuel burned in the [[Hearth]] (max. -24%) | ||
* '''Pioneers' Gate''' - Villager Speed Increase: +2% increase | * '''Pioneers' Gate''' - Villager Speed Increase: +Every villager in your settlement gets a permanent +2% increase in their walking speed. (max. +24%) | ||
* '''First Dawn Headquarters''' - Unforeseen Riches: +1% boost to the chance of | * '''First Dawn Headquarters''' - Unforeseen Riches: You gain a permanent +1% boost to the golbal chance of producing double yields. (max. +12%) | ||
* '''Dim Square''' - Quicker Trader Arrival: +3% bonus to | * '''Dim Square''' - Quicker Trader Arrival: You gain a permanent +3% bonus to [[Trader]] arrival speed (max. +33%) | ||
* '''Brass Forge''' - Production Speed Increase: +2% boost to global production speed | * '''Brass Forge''' - Production Speed Increase: You gain a permanent +2% boost to global production speed in your settlement. (max. +22%) | ||
* '''Vanguard Spire''' - Gathering Technique: +1 available | * '''Vanguard Spire''' - Gathering Technique: All resource nodes get a permanent +1 to available charges. (max. +12) | ||
Other rewards include: | Other rewards include: | ||
* '''Obsidian Archives''' - increases the Citadel Resource rewards for completing a Settlement, and unlocks many new game features such as Consumption Control, Rainpunk Engines | * '''Obsidian Archives''' - increases the Citadel Resource rewards for completing a Settlement, and unlocks many new game features such as Consumption Control, Rainpunk Engines, [[Royal Expeditions]], [[Timed Orders]], [[Training Expeditions]] | ||
* '''Monastery of the Vigilant Flame''' - increases your [[Cornerstone]] pool and reroll chances | * '''Monastery of the Vigilant Flame''' - increases your [[Cornerstone]] pool and reroll chances | ||
* '''Pioneers' Gate''' - increases your Embarkation points, and extends the vision of your Settlements and your Embarkation range | * '''Pioneers' Gate''' - increases your Embarkation points, and extends the vision of your Settlements and your Embarkation range |
Revision as of 14:45, 23 November 2023
The Scorched Queen has decided that the Smoldering City requires 7 new great work projects: the Obsidian Archives, the Monastery of the Vigilant Flame, the Pioneers' Gate, the First Dawn Headquarters, the Dim Square, the Brass Forge, and the Vanguard Spire.
From the Upgrades tab of the Smoldering City, you can spend Citadel Resources ( Food Stockpiles, Machinery and Artifacts) to construct and upgrade these great works. Each great work improves your Settlements' chances for survival in a particular way, and certain upgrade levels will unlock new game features.
Overview
Each level of the great works grants:
- Obsidian Archives - Queen's Patience: You gain a permanent -2% to the speed at which the Queen's Impatience grows. (max. -36%)
- Monastery of the Vigilant Flame - Everlasting Flames: You gain a permanent +2% to the burning duration for all types of fuel burned in the Hearth (max. -24%)
- Pioneers' Gate - Villager Speed Increase: +Every villager in your settlement gets a permanent +2% increase in their walking speed. (max. +24%)
- First Dawn Headquarters - Unforeseen Riches: You gain a permanent +1% boost to the golbal chance of producing double yields. (max. +12%)
- Dim Square - Quicker Trader Arrival: You gain a permanent +3% bonus to Trader arrival speed (max. +33%)
- Brass Forge - Production Speed Increase: You gain a permanent +2% boost to global production speed in your settlement. (max. +22%)
- Vanguard Spire - Gathering Technique: All resource nodes get a permanent +1 to available charges. (max. +12)
Other rewards include:
- Obsidian Archives - increases the Citadel Resource rewards for completing a Settlement, and unlocks many new game features such as Consumption Control, Rainpunk Engines, Royal Expeditions, Timed Orders, Training Expeditions
- Monastery of the Vigilant Flame - increases your Cornerstone pool and reroll chances
- Pioneers' Gate - increases your Embarkation points, and extends the vision of your Settlements and your Embarkation range
- First Dawn Headquarters - adds new Embarkation choices and increases your Embarkation points
- Dim Square - allows and increases the number of Trade Routes, and improves the cost and availability of Perks/Blueprints from Traders
- Brass Forge - allows Hearth upgrades, and increases worker and building capacities
- Vanguard Spire - adds race-specific Housing to your Essential Buildings and improves your Caravan choices and Newcomers
List of Upgrades
Upgrade | Level | Cost | Total cost | Reward | Total bonus |
---|---|---|---|---|---|
Brass Forge 01 | 04 | 18 | 18 | 🛈 Fundamental Upgrade: Hearth Upgrade - Neighborhood | +2% production speed |
Brass Forge 02 | 05 | 24 + 3 | 42 + 3 | 🛈 Fundamental Upgrade: Mine Upgrades | +4% production speed |
Brass Forge 03 | 07 | 36 + 6 | 78 + 6 + 3 | 🛈 Fundamental Upgrade: Hearth Upgrade - District | +6% production speed |
Brass Forge 04 | 08 | 48 + 12 + 12 | 126 + 18 + 15 | 🛈 Embarkation: 10 Planks 🛈 Embarkation: 10 Bricks 🛈 Embarkation: 10 Fabric |
+8% production speed |
Brass Forge 05 | 09 | 60 + 12 | 186 + 30 + 15 | 🛈 Starting Ability: Beavers | +10% production speed |
Brass Forge 06 | 11 | 72 + 12 | 258 + 30 + 27 | 🛈 Faction: Brass Order | +12% production speed |
Brass Forge 07 | 12 | 84 | 342 + 30 + 27 | 🛈 Building Storage: +5 | +14% production speed |
Brass Forge 08 | 14 | 108 | 450 + 30 + 27 | 🛈 Embarkation: 5 Parts | +16% production speed |
Brass Forge 09 | 15 | 120 + 30 | 570 + 60 + 27 | 🛈 Worker Capacity: +1 | +18% production speed |
Brass Forge 10 | 17 | 144 + 40 | 714 + 60 + 67 | 🛈 Building Storage: +5 | +20% production speed |
Brass Forge 11 | 18 | 156 + 40 | 870 + 100 + 67 | 🛈 House Upgrades: Beavers | +22% production speed |
Dim Square 01 | 04 | 18 | 18 | 🛈 Fundamental Upgrade: Trade Routes | +3% trader arrival speed |
Dim Square 02 | 05 | 24 + 3 | 42 + 3 | 🛈 Embarkation Goods: 5 Planks | +6% trader arrival speed |
Dim Square 03 | 06 | 30 | 72 + 3 | 🛈 Additional Wares: +1 | +9% trader arrival speed |
Dim Square 04 | 07 | 36 + 6 | 108 + 9 | 🛈 Lower Prices: +10% | +12% trader arrival speed |
Dim Square 05 | 09 | 60 + 12 | 168 + 21 | 🛈 Trade Route Limit: +1 | +15% trader arrival speed |
Dim Square 06 | 10 | 60 | 228 + 21 | 🛈 Lower Prices: +10% | +18% trader arrival speed |
Dim Square 07 | 11 | 72 + 12 + 12 | 300 + 12 + 33 | 🛈 Embarkation Goods: +20% | +21% trader arrival speed |
Dim Square 08 | 13 | 96 + 18 | 396 + 30 + 33 | 🛈 Embarkation: 20 Amber | +24% trader arrival speed |
Dim Square 09 | 14 | 108 + 24 | 504 + 30 + 57 | 🛈 Embarkation: 15 Pack of Provisions | +27% trader arrival speed |
Dim Square 10 | 15 | 120 + 30 | 624 + 30 + 87 | 🛈 Lower Prices: +10% | +30% trader arrival speed |
Dim Square 11 | 16 | 132 | 756 + 30 + 87 | 🛈 Additional Wares: +1 | +33% trader arrival speed |
First Dawn Headquarters 01 | 03 | 12 | 12 | 🛈 Embarkation: Newcomers | +1% chance for bonus production |
First Dawn Headquarters 02 | 04 | 18 | 30 | 🛈 Embarkation: 30 Vegetables 🛈 Embarkation: 30 Meat |
+2% chance for bonus production |
First Dawn Headquarters 03 | 06 | 30 | 60 | 🛈 Embarkation: Herbalists' Camp | +3% chance for bonus production |
First Dawn Headquarters 04 | 08 | 48 | 108 | 🛈 Faction: First Dawn Company | +4% chance for bonus production |
First Dawn Headquarters 05 | 09 | 60 | 168 | 🛈 Fundamental Upgrade: Haulers - Main Warehouse | +5% chance for bonus production |
First Dawn Headquarters 06 | 10 | 60 + 12 + 12 | 228 + 12 + 12 | 🛈 Starting Ability: Humans | +6% chance for bonus production |
First Dawn Headquarters 07 | 12 | 84 | 312 + 12 + 12 | 🛈 Embarkation: Small Farm | +7% chance for bonus production |
First Dawn Headquarters 08 | 13 | 96 + 18 | 408 + 12 + 30 | 🛈 Embarkation: Plantation | +8% chance for bonus production |
First Dawn Headquarters 09 | 14 | 108 + 24 + 24 | 516 + 36 + 54 | 🛈 Embarkation: Herb Garden | +9% chance for bonus production |
First Dawn Headquarters 10 | 15 | 120 | 636 + 36 + 54 | 🛈 Fundamental Upgrade: Haulers - Small Warehouse | +10% chance for bonus production |
First Dawn Headquarters 11 | 17 | 144 | 780 + 36 + 54 | 🛈 House Upgrades: Humans | +11% chance for bonus production |
First Dawn Headquarters 12 | 18 | 156 + 40 | 936 + 76 + 54 | 🛈 Farm Range: +1 | +12% chance for bonus production |
Monastery of the Vigilant Flame 01 | 02 | 10 | 10 | 🛈 Embarkation: 30 Stone 🛈 Embarkation: 30 Clay |
-2% burning duration |
Monastery of the Vigilant Flame 02 | 03 | 12 | 22 | 🛈 Cornerstone Pool Increase: +1 | -4% burning duration |
Monastery of the Vigilant Flame 03 | 05 | 24 + 3 | 46 + 3 | 🛈 Cornerstone Reroll: +1 | -6% burning duration |
Monastery of the Vigilant Flame 04 | 06 | 30 + 6 | 76 + 3 + 6 | 🛈 Embarkation: 30 Coal 🛈 Embarkation: 30 Oil |
-8% burning duration |
Monastery of the Vigilant Flame 05 | 08 | 48 | 124 + 3 + 6 | 🛈 Starting Ability: Lizards | -10% burning duration |
Monastery of the Vigilant Flame 06 | 10 | 60 + 12 | 184 + 15 + 6 | 🛈 Cornerstone Pool Increase: +1 | -12% burning duration |
Monastery of the Vigilant Flame 07 | 11 | 72 + 12 + 12 | 256 + 27 + 18 | 🛈 Sacrifice Cost Decrease: +10% | -14% burning duration |
Monastery of the Vigilant Flame 08 | 12 | 84 + 12 + 12 | 340 + 39 + 30 | 🛈 Cornerstone Reroll: +1 | -16% burning duration |
Monastery of the Vigilant Flame 09 | 13 | 96 | 436 + 39 + 30 | 🛈 Embarkation Goods: 5 Fabric | -18% burning duration |
Monastery of the Vigilant Flame 10 | 16 | 132 + 30 | 568 + 69 + 30 | 🛈 Cornerstone Reroll: +1 | -20% burning duration |
Monastery of the Vigilant Flame 11 | 17 | 144 | 712 + 69 + 30 | 🛈 Embarkation: Scroll Delivery Line 🛈 Embarkation: Incense Delivery Line |
-22% burning duration |
Monastery of the Vigilant Flame 12 | 18 | 156 + 40 | 868 + 69 + 70 | 🛈 House Upgrades: Lizards | -24% burning duration |
Obsidian Archive 01 | 01 | 10 | 10 | 🛈 Fundamental Upgrade: Obsidian Archive | -2% impatience growth speed |
Obsidian Archive 02 | 02 | 10 | 20 | 🛈 Citadel Resource Modifier: +10% | -4% impatience growth speed |
Obsidian Archive 03 | 03 | 12 | 32 | 🛈 Fundamental Upgrade: Consumption Control | -6% impatience growth speed |
Obsidian Archive 04 | 04 | 18 | 50 | 🛈 Reputation Picks Pool Increase: +1 | -8% impatience growth speed |
Obsidian Archive 05 | 05 | 24 | 74 | 🛈 Fundamental Upgrade: Blueprint Reroll | -10% impatience growth speed |
Obsidian Archive 06 | 06 | 30 | 104 | 🛈 Fundamental Upgrade: Rainpunk Engines 🛈 Embarkation Goods: 10 Pipes |
-12% impatience growth speed |
Obsidian Archive 07 | 07 | 36 | 140 | 🛈 Citadel Resource Modifier: +10% | -14% impatience growth speed |
Obsidian Archive 08 | 08 | 48 | 188 | 🛈 Fundamental Upgrade: Training Expedition | -16% impatience growth speed |
Obsidian Archive 09 | 09 | 60 + 12 | 248 + 12 | 🛈 Fundamental Upgrade: Timed Orders | -18% impatience growth speed |
Obsidian Archive 10 | 10 | 60 | 308 + 12 | 🛈 Fundamental Upgrade: Daily Expedition | -20% impatience growth speed |
Obsidian Archive 11 | 11 | 72 + 12 | 380 + 12 + 12 | 🛈 Building: Field Kitchen | -22% impatience growth speed |
Obsidian Archive 12 | 12 | 84 | 464 + 12 + 12 | 🛈 Caravan Slot: -0 | -24% impatience growth speed |
Obsidian Archive 13 | 13 | 96 + 18 + 18 | 560 + 30 + 30 | 🛈 Citadel Resource Modifier: +10% | -26% impatience growth speed |
Obsidian Archive 14 | 14 | 108 | 668 + 30 + 30 | 🛈 Embarkation: Foragers' Camp | -28% impatience growth speed |
Obsidian Archive 15 | 15 | 120 + 30 | 788 + 30 + 60 | 🛈 Grace Period Upgrade: +30 | -30% impatience growth speed |
Obsidian Archive 16 | 16 | 130 + 30 + 30 | 918 + 60 + 90 | 🛈 Embarkation: Trappers' Camp | -32% impatience growth speed |
Obsidian Archive 17 | 17 | 144 + 40 | 1062 + 100 + 90 | 🛈 Grace Period Upgrade: +30 | -34% impatience growth speed |
Obsidian Archive 18 | 18 | 156 | 1218 + 100 + 90 | 🛈 Grace Period Upgrade: +30 | -36% impatience growth speed |
Pioneers' Gate 01 | 03 | 12 | 12 | 🛈 Embarkation Points: +1 | +2% walking speed |
Pioneers' Gate 02 | 05 | 24 | 36 | 🛈 Embarkation Points: +1 | +4% walking speed |
Pioneers' Gate 03 | 06 | 30 | 66 | 🛈 Embarkation Goods: +20% | +6% walking speed |
Pioneers' Gate 04 | 07 | 36 + 6 | 102 + 6 | 🛈 Embarkation Points: +1 | +8% walking speed |
Pioneers' Gate 05 | 08 | 48 + 12 | 150 + 18 | 🛈 Town Vision Range: +1 | +10% walking speed |
Pioneers' Gate 06 | 09 | 60 + 12 | 210 + 12 + 18 | 🛈 Embarkation Points: +1 | +12% walking speed |
Pioneers' Gate 07 | 10 | 60 + 12 | 270 + 12 + 30 | 🛈 Embarkation Points: +1 | +14% walking speed |
Pioneers' Gate 08 | 12 | 84 + 12 + 12 | 354 + 24 + 42 | 🛈 Starting Ability: Foxes | +16% walking speed |
Pioneers' Gate 09 | 14 | 108 + 24 | 462 + 48 + 42 | 🛈 Embarkation Range: +1 | +18% walking speed |
Pioneers' Gate 10 | 15 | 120 | 582 + 48 + 42 | 🛈 Embarkation Points: +1 | +20% walking speed |
Pioneers' Gate 11 | 16 | 132 | 714 + 48 + 42 | 🛈 Embarkation Points: +1 | +22% walking speed |
Pioneers' Gate 12 | 17 | 144 + 40 | 858 + 88 + 42 | 🛈 House Upgrades: Foxes | +24% walking speed |
Vanguard Spire 01 | 04 | 18 + 3 | 18 + 3 | 🛈 Building: Human House | +1 charges in resource deposits |
Vanguard Spire 02 | 05 | 24 + 3 | 42 + 6 | 🛈 Building: Beaver House | +2 charges in resource deposits |
Vanguard Spire 03 | 06 | 30 + 6 | 72 + 12 | 🛈 Building: Lizard House | +3 charges in resource deposits |
Vanguard Spire 04 | 07 | 36 + 6 | 108 + 18 | 🛈 Building: Harpy House | +4 charges in resource deposits |
Vanguard Spire 05 | 08 | 48 | 156 + 18 | 🛈 Embarkation Goods: 5 Bricks | +5 charges in resource deposits |
Vanguard Spire 06 | 10 | 60 | 216 + 18 | 🛈 Building: Fox House | +6 charges in resource deposits |
Vanguard Spire 07 | 11 | 72 | 288 + 18 | 🛈 Starting Ability: Harpies | +7 charges in resource deposits |
Vanguard Spire 08 | 13 | 96 | 384 + 18 | 🛈 Newcomer Goods: +20% | +8 charges in resource deposits |
Vanguard Spire 09 | 15 | 120 + 30 | 504 + 48 | 🛈 Embarkation: Ale Delivery Line 🛈 Embarkation: Training Gear Delivery Line |
+9 charges in resource deposits |
Vanguard Spire 10 | 16 | 132 + 30 | 636 + 48 + 30 | 🛈 Faction: Vanguard of the Stolen Keys | +10 charges in resource deposits |
Vanguard Spire 11 | 17 | 144 + 40 | 780 + 48 + 70 | 🛈 Embarkation: Wine Delivery Line 🛈 Embarkation: Tea Delivery Line |
+11 charges in resource deposits |
Vanguard Spire 12 | 18 | 156 + 40 | 936 + 48 + 110 | 🛈 House Upgrades: Harpies | +12 charges in resource deposits |