Beavers: Difference between revisions

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Beavers need a lot of [[Complex Needs]] fulfilled to earn high [[Resolve]]. You will have to satisfy multiple of these [[Complex Needs]] if you want your Beavers to attain high [[Resolve]]. The more [[Complex Needs]] you fulfill, the higher their resolve will go, to a maximum of 50.
Beavers need a lot of [[Complex Needs]] fulfilled to earn high [[Resolve]]. You will have to satisfy multiple of these [[Complex Needs]] if you want your Beavers to attain high [[Resolve]]. The more [[Complex Needs]] you fulfill, the higher their resolve will go, to a maximum of 50.


 
<gallery mode=packed heights=50px>
{| class="wikitable" style="font-weight:bold; text-align:center;"
Icon_Resource_Biscuits.png|[[Biscuits]]
|-
Icon_Resource_PickledGoods.png | [[Pickled Goods]]
! rowspan="2" style="vertical-align:middle;" | [[File:Beaver_circle.png|32px]]<br />Beaver
Icon Need Education.png| [[Education]]
! style="vertical-align:middle;" | Complex<br />Food
Icon Need Leisure.png | [[Leisure]]
! Services<br />Needed
Icon Need Luxury.png | [[Luxury]]
! Housing Needs
Icon_Need_BasicHousing.png | [[Basic Housing]]
|- style="font-weight:normal; text-align:left;"
Icon_Need_BeaverHousing.png | [[Beaver Housing]]
| style="vertical-align:middle;" | [[File:Icon_Resource_Biscuits.png|32px]] [[Biscuits]] <br />[[File:Icon_Resource_PickledGoods.png|32px]] [[Pickled Goods]]
</gallery>
| [[File:Icon Need Education.png|32px]] [[Education]]<br />[[File:Icon Need Leisure.png|32px]] [[Leisure]]<br />[[File: Icon Need Luxury.png|32px]] [[Luxury]]
| [[File:Icon_Need_BasicHousing.png|32px]] [[Basic Housing]]<br />[[File:Icon_Need_BeaverHousing.png|32px]] [[Beaver House]]
|}


== Specializations ==
== Specializations ==
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<br />
<br />
Beavers earn [[Resolve]] points in the following [[Buildings]]:
Beavers earn [[Resolve]] points in the following [[Buildings]]:
== Beaver Specific Buildings ==
A list of [[Buildings]] that are exclusive as [[Reputation Rewards]] but can still spawn as [[Ruins]] or [[Order]] Rewards.
* {{bl|Cellar|med}}
* Guild House
* {{bl|Tinctury|med}}


== Orders Concerning Beavers ==
== Orders Concerning Beavers ==
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==== Players' Beaver Plushies: ====
==== Players' Beaver Plushies: ====
<gallery>
<gallery mode=nolines heights=100px>
File:Plushie_BigWill.jpg|BigWill's Plushie
File:Plushie_BigWill.jpg|BigWill's Plushie
File:Plushie_ShadeonKoopa.jpg|Shadeon_Koopa's Plushie
File:Plushie_ShadeonKoopa.jpg|Shadeon_Koopa's Plushie

Revision as of 10:03, 16 November 2023

A Beaver

Overview

Beavers Beavers are hardworking and honest, but also quite demanding. The are gifted Icon Spec Wood 64x64.png Woodworkers and enjoy Engineering.png Engineering.

Their Starting Ability is to extend available trade offers by 1 in each neighboring town. Beavers has a base Resolve of 10, with a Break interval of 02:00 minutes. Their Resilience is listed as Low, and their Demand index is High. With a Decadence level of 2 and a Hunger Tolerance of 6, Beavers are one of the most hard to please Species, and a Viceroy has to fulfill multiple Complex Needs , including Complex Housing to have them attain High Resolve.

Consumption and Satisfaction

Beavers need a lot of Complex Needs fulfilled to earn high Resolve. You will have to satisfy multiple of these Complex Needs if you want your Beavers to attain high Resolve. The more Complex Needs you fulfill, the higher their resolve will go, to a maximum of 50.

Specializations

Beavers have a chance to produce double in the following buildings:
Beavers earn Resolve points in the following Buildings:

Beaver Specific Buildings

A list of Buildings that are exclusive as Reputation Rewards but can still spawn as Ruins or Order Rewards.

Orders Concerning Beavers

Strategy

Trivia

A Group of Beavers
  • There is a Beaver Trader named Old Farluf.
  • Beavers have two skins, bearded and beardless, they also have two voice pitches, high and low.
  • Beavers are immortalized into Plushies that Eremite Games once sold and occasionally give away in events.


Players' Beaver Plushies:

See Also