Clay Pit: Difference between revisions
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* {{Species link|Frogs}} have [[Buildings#Specializations|proficiency]] working the Clay Pit, and they are comforted working the [[Rain Collector]] type buildings. It is already a good idea to collect water if you have Frogs, but combining this with having a Clay Pit is a game winning strategy. | * {{Species link|Frogs}} have [[Buildings#Specializations|proficiency]] working the Clay Pit, and they are comforted working the [[Rain Collector]] type buildings. It is already a good idea to collect water if you have Frogs, but combining this with having a Clay Pit is a game winning strategy. | ||
* Even though Clearance Water is used to work the Clay Pit, any left over {{rl|Storm Water}} can be used to boost the building once Rain Engines are installed, just like any other production building. | * Even though Clearance Water is used to work the Clay Pit, any left over {{rl|Storm Water}} can be used to boost the building once Rain Engines are installed, just like any other production building. | ||
* Producing large quantities of building materials can be turned into [[Pack_of_Building_Materials|Packs of Building Materials]], which can be simply sold to [[Trader Wares|Traders]], or to upgrade [[Housing_Upgrades|Frog Houses]], which from Upgrade level 3 can help the player generate resources in the form of additional Building Materials or Newcomers. | * Producing large quantities of building materials can be turned into [[Pack_of_Building_Materials|Packs of Building Materials]], which can be simply sold to [[Trader Wares|Traders]], or used to upgrade [[Housing_Upgrades|Frog Houses]], which from Upgrade level 3 can help the player generate resources in the form of additional Building Materials or Newcomers. This can 'snowball' into even more resources year by year. | ||
* From Clay, the player is able to produce [[Pottery]], a straightforward production chain to create for instance [[Pickled Goods]], a food item that increases species' [[Resolve]] by a large amount. | * From Clay, the player is able to produce [[Pottery]], a straightforward production chain to create for instance [[Pickled Goods]], a food item that increases species' [[Resolve]] by a large amount. | ||
* With the [[Cornerstones|Steel Mattocks cornerstone]], the player is able to create both [[Stone|Stones]] and Reeds in the Clay Pit, all the ingredients required for producing [[Training_Gear|Training Gear]]! | * With the [[Cornerstones|Steel Mattocks cornerstone]], the player is able to create both [[Stone|Stones]] and Reeds in the Clay Pit, all the ingredients required for producing [[Training_Gear|Training Gear]]! |
Revision as of 22:36, 30 October 2024
Clay Pit
Production Building
(Resource Gathering)
Uses Clearance Water to produce goods regardless of the season. Must be placed on fertile soil. Can produce: Clay (★★), Reed (★★), Resin (★★)
Specialization bonus:
Masonry (Proficiency)
Blightrot (Comfort)
ID = 'Clay Pit Workshop'
Overview
The Clay Pit is a Frog-themed Resource Gathering building that has to be placed on Fertile Soil. Clay Pit is not a farm. It is a production building with a placement restriction, so it does not benefit from Planting and Harvesting speed increases in any way. Unlike its Drizzle Water counterpart the Greenhouse, it can have Rain Engines installed.
The Clay Pit is unlocked at level 16.
Production Chain
Recipes in the Clay Pit
Building | Grade | Ingredient | Product | |||
---|---|---|---|---|---|---|
|
★★ 1:00 |
|
4 Resin | |||
|
★★ 1:00 |
|
4 Reed | |||
|
★★ 1:00 |
|
4 Clay |
Perks and Cornerstones
Name | Rarity | Description | Sources | Price | ||||
---|---|---|---|---|---|---|---|---|
Alt | Cor | Ord | Rel | Tra | ||||
Back to Nature | Legendary | An old, forbidden ritual. Increases yields by 100% in all buildings that use fertile soil. You will lose all stored food (cooked and raw) upon choosing this cornerstone. | x | Cor | x | x | x | 0 |
Back to Nature (Stormforged) | Mythic | An old, forbidden ritual. Gain +150% more yield in all buildings that use fertile soil. | Alt | x | x | x | x | 0 |
Hunter-Gatherers | Legendary | All camp production is increased by 100%, but all buildings that use fertile soil have their yields decreased by 50%. Bonus does not affect the Woodcutters' Camp. | x | Cor | x | x | x | 0 |
Steel Mattocks | Epic | Stone (★★) can now be produced in the Clay Pit. | x | Cor | x | x | x | 0 |
Strategies
- The clay pit is a valuable production building in Against The Storm, able to technically endlessly produce 2 out of the 3 basic building materials: Clay can be turned into Bricks; Reeds can be turned into Fabric; And Wood is already taken care of thanks to the Woodcutters' Camp.
- Since Update 1.4, the Clay Pit is also able to produce Resin, similarly to the Forester's Hut. It is an important new ingredient for Coats since the same update.
- Frogs have proficiency working the Clay Pit, and they are comforted working the Rain Collector type buildings. It is already a good idea to collect water if you have Frogs, but combining this with having a Clay Pit is a game winning strategy.
- Even though Clearance Water is used to work the Clay Pit, any left over Storm Water can be used to boost the building once Rain Engines are installed, just like any other production building.
- Producing large quantities of building materials can be turned into Packs of Building Materials, which can be simply sold to Traders, or used to upgrade Frog Houses, which from Upgrade level 3 can help the player generate resources in the form of additional Building Materials or Newcomers. This can 'snowball' into even more resources year by year.
- From Clay, the player is able to produce Pottery, a straightforward production chain to create for instance Pickled Goods, a food item that increases species' Resolve by a large amount.
- With the Steel Mattocks cornerstone, the player is able to create both Stones and Reeds in the Clay Pit, all the ingredients required for producing Training Gear!