Cellar: Difference between revisions
From Against the Storm Official Wiki
m (→Overview) |
|||
Line 15: | Line 15: | ||
{{Recipe|building={{PAGENAME}}}} | {{Recipe|building={{PAGENAME}}}} | ||
== Perks and Cornerstones == | |||
{{PerkSearch|name=Advanced Filters}} | |||
{{PerkSearch|name=Pickle Jars}} | |||
{{PerkSearch|name=Zhorg's Secret Ingredient}} | |||
{{PerkSearch|name=Salted Jerky}} | |||
== Strategies == | == Strategies == |
Revision as of 11:40, 26 April 2024
Cellar
"Can produce: Wine, Pickled Goods, Jerky. Can use: Drizzle Water."
Specializations | ![]() | ||||
---|---|---|---|---|---|
Category | ![]() | ||||
Recipes |
| ||||
Size | 2 × 2 | ||||
Storage | 10 | ||||
Workplaces | 2 | ||||
Build Time | 50 | ||||
Build Cost |
| ||||
ID | 'Cellar' |
Overview
The Cellar is a Beaver-themed food production building with a focus on Wine production. The Cellar is unlocked at Level 3.
The Cellar is a species-specific building. It can show up as a Blueprint choice only when Beavers are present in your settlement. This restriction can be bypassed if you find a Cellar as a Ruin or Flawless Cellar, or with a wildcard Blueprint pick from:
- Overgrown Library - World Map modifier
- Smuggler's Visit - Legendary Cornerstone
- Contraband - Perk available for purchase from some Traders
Production Chain
Recipes in the Cellar
Building | Efficiency | Ingredient #1 | Ingredient #2 | Product | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
★★★ 01:03 |
|
|
10 | |||||||||||||||||
★ 02:06 |
|
|
10 | |||||||||||||||||
★ 02:06 |
|
|
10 |
Perks and Cornerstones
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
![]() |
Rare | "+3 to <sprite name="[needs] wine"> Wine production. Gain additional <sprite name="[needs] wine"> Wine every yield (from gathering, farming, or production)." |
| 24 ![]() |
![]() |
Uncommon | "+2 to <sprite name="[needs] wine"> Wine production. Gain additional <sprite name="[needs] wine"> Wine every yield (from gathering, farming, or production)." |
| — |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
![]() |
Rare | "+3 to <sprite name="[food processed] pickled goods"> Pickled Goods production. Gain additional <sprite name="[food processed] pickled goods"> Pickled Goods every yield (from gathering, farming, or production)." |
| 24 ![]() |
![]() |
Uncommon | "+2 to <sprite name="[food processed] pickled goods"> Pickled Goods production. Gain additional <sprite name="[food processed] pickled goods"> Pickled Goods every yield (from gathering, farming, or production)." |
| — |
Perk | Rarity | Description | Source(s) |
---|---|---|---|
![]() |
Epic | "A mysterious ingredient discovered by the famous chef and businessman Zhorg. Gain 10 <sprite name="[food processed] skewers"> Skewers for every 10 <sprite name="[food processed] pickled goods"> Pickled Goods produced." |
|
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
![]() |
Rare | "+3 to <sprite name="[food processed] jerky"> Jerky production. Gain additional <sprite name="[food processed] jerky"> Jerky every yield (from gathering, farming, or production)." |
| 24 ![]() |
![]() |
Uncommon | "+2 to <sprite name="[food processed] jerky"> Jerky production. Gain additional <sprite name="[food processed] jerky"> Jerky every yield (from gathering, farming, or production)." |
| — |
![]() |
Epic | "+5 to <sprite name="[food processed] jerky"> Jerky production. Gain additional <sprite name="[food processed] jerky"> Jerky every yield (from gathering, farming, or production)." |
| — |