Cellar: Difference between revisions
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== Overview == | == Overview == | ||
The [[Cellar]] is | The [[Cellar]] is a beaver-themed food production building with a focus on {{rl|Wine}} production. | ||
The Cellar is a species-specific building. It can show up as a Blueprint choice only when {{Species link|Beavers}} are present in your settlement. This restriction can be bypassed if you find a Cellar [[Ruin]] or with a wildcard [[Blueprint]] pick from: | The Cellar is a species-specific building. It can show up as a Blueprint choice only when {{Species link|Beavers}} are present in your settlement. This restriction can be bypassed if you find a Cellar [[Ruin]] or with a wildcard [[Blueprint]] pick from: |
Revision as of 00:38, 27 January 2024
Cellar
"Can produce: Wine, Pickled Goods, Jerky. Can use: Drizzle Water."
Specializations | ![]() | ||||
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Category | ![]() | ||||
Recipes |
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Size | 2 × 2 | ||||
Storage | 10 | ||||
Workplaces | 2 | ||||
Build Time | 50 | ||||
Build Cost |
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ID | 'Cellar' |
Overview
The Cellar is a beaver-themed food production building with a focus on Wine production.
The Cellar is a species-specific building. It can show up as a Blueprint choice only when Beavers are present in your settlement. This restriction can be bypassed if you find a Cellar Ruin or with a wildcard Blueprint pick from:
- Overgrown Library - World Map modifier
- Smuggler's Visit - Legendary Cornerstone
- Contraband - Perk available for purchase from some Traders
Production Chain
Recipes in the Cellar
Building | Efficiency | Ingredient #1 | Ingredient #2 | Product | ||||||||||||||||
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★★★ 01:03 |
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10 | |||||||||||||||||
★ 02:06 |
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10 | |||||||||||||||||
★ 02:06 |
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10 |