Royal Woodlands: Difference between revisions

From Against the Storm Official Wiki
(Created page with "thumb|360px|The Royal Woodlands = Overview = 96px|left The Queen's forests were once part of the Smoldering City, but the Blightstorm reclaimed this land. The Royal Woodlands are rich in roots, moss broccoli, mushrooms, and flax, with a decent amount of dewberries and clay. The ground is fertile and soft, which makes it perfect for farming." = Effects = {| class="wikitable" style="text-align:cente...")
 
Line 36: Line 36:
== Natural Resources: ==
== Natural Resources: ==


* {{rl|Berries|med}}
{| class="wikitable mw-collapsible" style="vertical-align:middle; width:100%;"
* {{rl|Clay|med}}
|+
* {{rl|Insects|med}}
|- style="font-weight:bold; text-align:center;"
* {{rl|Meat|med}}
! Primary <br /> Resources
* {{rl|Mushrooms|med}}
! colspan="2" | Charges → Resource Deposits
* {{rl|Reed|med}}
! Bonuse Resources
* {{rl|Roots|med}}
! Gathering Building
* {{rl|Sea Marrow|med}}
! Worker <br /> Slots
* [[File:FertileSoil.png|28px]] [[Fertile Soil]] Average Amount
! Specialization <br /> Bonus
! Build Cost
|-
| rowspan="2" | [[File:Roots.png|64px]] Roots<br /><br />[[File:Vegetables.png|64px]] Vegetables
| colspan="2" | 82 → [[File:DebugNode_RootsBig_icon.png|32px]] Roots Node (LARGE) →<br /><br />82 → [[File:DebugNode_MossBroccoliBig_icon.png|32px]]Moss Broccoli Patch (LARGE) →<br />
| [[File:Herbs.png|32px]] 30% + [[File:Resin.png|32px]] 30%<br /><br /><br />[[File:Insects.png|32px]] 40% + [[File:Roots.png|32px]] 20%
| style="text-align:center;" | [[File:Forager's Camp icon.png|center|96px]] <br />[[Foragers' Camp ]]{{2Star}}
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]] <br /><br />[[File: Human_circle.png|32px]] [[Human]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|-
| colspan="2" | 27 → [[File:DebugNode_RootsSmall_icon.png|32px]] [[Roots Deposit]] (SMALL)→<br /><br />27 → [[File:DebugNode_MossBroccoliSmall_icon.png|32px]] [[Moss Broccoli Patch]] (SMALL)→
| [[File:Herbs.png|32px]] 20%<br /><br />[[File:Insects.png|32px]] 30%
| style="text-align:center;" | [[File:Small Foragers' Camp icon.png|center|96px]] <br />[[Small Foragers' Camp ]] {{1Star}}
|-
| [[File:PlantFiber.png|64px]] [[Plant Fiber]]
| colspan="2" | 72 → [[File:DebugNode_FlaxBig_icon.png|32px]] [[Flax Field]] (LARGE)→ <br /><br />32 → [[File:DebugNode_FlaxSmall_icon.png|32px]] [[Flax Field]] (SMALL)→
| [[File:Icon Resource Clay.png|32px]] 50% + [[File:Insects icon.png|32px]] 30%<br /><br />[[File:Icon Resource Clay.png|32px]] 30% + [[File:Insects icon.png|32px]] 20%
| style="text-align:center;" | [[File:Harvester_Camp_icon.png|center|96px]] <br />[[Harvester's Camp]] {{2Star}}
| style="text-align:center;" | 2
| style="text-align:center;" | none
| [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|-
| rowspan="2" | [[File:Berries.png|64px]] [[Berries]] <br /><br />[[File:Mushrooms.png|64px]] [[Mushrooms]]
| colspan="2" | 82 →[[File:DebugNode DewberryBushBig icon.png|32px]] Dewberry Bush (LARGE) →<br /><br />82 →[[File:DebugNode MushroomBig icon.png|32px]] Bleeding Tooth Mushrooms (LARGE) →
| [[File:Icon_Resource_Berries.png|32px]] 40%<br /><br />[[File:Insects.png|32px]] 40%
| style="text-align:center;" | [[File:Herbalist's_Camp_icon.png|center|96px]] <br />[[Herbalists' Camp]]{{2Star}}
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Alchemy 64x64.png|16px]] [[Alchemy]] <br /><br />[[File:Harpy_circle.png|32px]] [[Harpy]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|-
| colspan="2" | 27 →[[File:DebugNode DewberryBushSmall icon.png|32px]] Dewberry Bush (SMALL) →<br /><br />27 →[[File:DebugNode MushroomSmall icon.png|32px]] Bleeding Tooth Mushrooms (SMALL) →
| [[File:Icon_Resource_Berries.png|32px]] 20%<br /><br />[[File:Insects.png|32px]] 20%
| style="text-align:center;" | [[File:Small Herbalists' Camp icon.png|center|96px]] <br />[[Small Herbalists' Camp ]]{{1Star}}
|-
| rowspan="2" | [[File:Clay.png|64px]] [[Clay]] <br /><br />[[File:SeaMarrow.png|64px]] [[Sea Marrow]]
| colspan="2" | 72 →[[File:DebugNode ClayBig icon.png|32px]] [[Clay Deposit]] (LARGE) →<br /><br />72 →[[File:DebugNode SeaMarrowBig icon.png|32px]] [[Sea Marrow Deposit]] (LARGE) →
| [[File:CopperOre.png|32px]] 75% + [[File:Roots.png|32px]] 30%<br /><br />[[File:Stone.png|32px]] 50% + [[File:Icon_Resource_AncientTablet.png|32px]] 1% +    [[File:SeaMarrow.png|32px]] 100%
| rowspan="2" style="text-align:center;" | [[File:Stonecutter's Camp icon.png|center|96px]] <br />[[Stonecutters' Camp]]{{2Star}}
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | ''none''
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|-
| colspan="2" | 32 →[[File:DebugNode ClaySmall icon.png|32px]] [[Clay Deposit]] (SMALL) →<br /><br />32 →[[File:DebugNode SeaMarrowSmall icon.png|32px]] [[Sea Marrow Deposit]] (SMALL) →
| [[File:CopperOre.png|32px]] 50% + [[File:Roots.png|32px]] 20%<br /><br />[[File:SeaMarrow.png|32px]] 80% + [[File:Stone.png|32px]] 40%
|-
| rowspan="2" | [[File:Meat.png|64px]] [[Meat]]<br /> <br />[[File:Eggs.png|64px]] [[Eggs]]
| colspan="2" | 82 →[[File:DebugNode SnailBroodmotherBig icon.png|32px]][[Slickshell Broodmother]] (LARGE) →<br /><br />82 →[[File:DebugNode_DrizzlewingNestBig_icon.png|32px]] [[Drizzlewing Nest]] (LARGE)
| [[File:Leather.png|32px]]100%<br /><br />[[File:Meat.png|32px]] 40%
| style="text-align:center;" | [[File:Trapper's Camp icon.png|center|96px]] <br />[[Trappers' Camp ]]{{2Star}}
| style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | [[File:Icon_Spec_Meat_64x64.png|16px]] [[Meat Production]]<br /> <br />[[File:Lizard_circle.png|32px]] [[Lizard]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|-
| colspan="2" | 27 →[[File:DebugNode SnailBroodmotherSmall icon.png|32px]][[Slickshell Broodmother]] (SMALL) →<br /><br />27 →[[File:DebugNode_DrizzlewingNestSmall_icon.png|32px]] [[Drizzlewing Nest]] (SMALL)
| [[File:Leather.png|32px]] 20%<br /><br />[[File:Meat.png|32px]] 20%
| style="text-align:center;" | [[File:Small_Trappers'_Camp_icon.png|center|96px]] <br />[[Small Trappers' Camp ]]{{1Star}}
| style="text-align:center;" | 2
|}


= Strategy =
= Strategy =

Revision as of 14:23, 27 November 2023

Overview

The Queen's forests were once part of the Smoldering City, but the Blightstorm reclaimed this land. The Royal Woodlands are rich in roots, moss broccoli, mushrooms, and flax, with a decent amount of dewberries and clay. The ground is fertile and soft, which makes it perfect for farming."


Effects

Icon Biome Woodlands01.png
Gift of the Woodlands
The Royal Woodlands are very lush and rich in timber. Trees gives more Wood Wood.

Resources

The Royal Woodlands contains the following Resources:

Trees:

Trees Charges Bonus Resources Description
Lush Trees.png
Lush Trees
2 Eggs Eggs 5%
Plant Fiber Plant Fiber 10%
Resin Resin 15%
Wood Wood 100%
A perfect source of Wood Wood.

Natural Resources:

Primary
Resources
Charges → Resource Deposits Bonuse Resources Gathering Building Worker
Slots
Specialization
Bonus
Build Cost
Roots.png Roots

Vegetables.png Vegetables
82 → DebugNode RootsBig icon.png Roots Node (LARGE) →

82 → DebugNode MossBroccoliBig icon.pngMoss Broccoli Patch (LARGE) →
Herbs.png 30% + Resin.png 30%


Insects.png 40% + Roots.png 20%
Forager's Camp icon.png

Foragers' Camp ★★
2 Icon Spec Farm 64x64.png Farming

Human circle.png Human
Wood.png 10 Wood
Parts.png 3 Parts
27 → DebugNode RootsSmall icon.png Roots Deposit (SMALL)→

27 → DebugNode MossBroccoliSmall icon.png Moss Broccoli Patch (SMALL)→
Herbs.png 20%

Insects.png 30%
Small Foragers' Camp icon.png

Small Foragers' Camp
PlantFiber.png Plant Fiber 72 → DebugNode FlaxBig icon.png Flax Field (LARGE)→

32 → DebugNode FlaxSmall icon.png Flax Field (SMALL)→
Icon Resource Clay.png 50% + Insects icon.png 30%

Icon Resource Clay.png 30% + Insects icon.png 20%
Harvester Camp icon.png

Harvester's Camp ★★
2 none Wood.png 10 Wood
Parts.png 3 Parts
Berries.png Berries

Mushrooms.png Mushrooms
82 →DebugNode DewberryBushBig icon.png Dewberry Bush (LARGE) →

82 →DebugNode MushroomBig icon.png Bleeding Tooth Mushrooms (LARGE) →
Icon Resource Berries.png 40%

Insects.png 40%
Herbalist's Camp icon.png

Herbalists' Camp★★
2 Icon Spec Alchemy 64x64.png Alchemy

Harpy circle.png Harpy
Wood.png 10 Wood
Parts.png 3 Parts
27 →DebugNode DewberryBushSmall icon.png Dewberry Bush (SMALL) →

27 →DebugNode MushroomSmall icon.png Bleeding Tooth Mushrooms (SMALL) →
Icon Resource Berries.png 20%

Insects.png 20%
Small Herbalists' Camp icon.png

Small Herbalists' Camp
Clay.png Clay

SeaMarrow.png Sea Marrow
72 →DebugNode ClayBig icon.png Clay Deposit (LARGE) →

72 →DebugNode SeaMarrowBig icon.png Sea Marrow Deposit (LARGE) →
CopperOre.png 75% + Roots.png 30%

Stone.png 50% + Icon Resource AncientTablet.png 1% + SeaMarrow.png 100%
Stonecutter's Camp icon.png

Stonecutters' Camp★★
2 none Wood.png 10 Wood
Parts.png 3 Parts
32 →DebugNode ClaySmall icon.png Clay Deposit (SMALL) →

32 →DebugNode SeaMarrowSmall icon.png Sea Marrow Deposit (SMALL) →
CopperOre.png 50% + Roots.png 20%

SeaMarrow.png 80% + Stone.png 40%
Meat.png Meat

Eggs.png Eggs
82 →DebugNode SnailBroodmotherBig icon.pngSlickshell Broodmother (LARGE) →

82 →DebugNode DrizzlewingNestBig icon.png Drizzlewing Nest (LARGE)
Leather.png100%

Meat.png 40%
Trapper's Camp icon.png

Trappers' Camp ★★
2 Icon Spec Meat 64x64.png Meat Production

Lizard circle.png Lizard
Wood.png 10 Wood
Parts.png 3 Parts
27 →DebugNode SnailBroodmotherSmall icon.pngSlickshell Broodmother (SMALL) →

27 →DebugNode DrizzlewingNestSmall icon.png Drizzlewing Nest (SMALL)
Leather.png 20%

Meat.png 20%
Small Trappers' Camp icon.png

Small Trappers' Camp
2

Strategy

See Also