Name
|
Description
|
Price
|
Price when upgrading
|
meta resources
|
villagers
|
meta resources
|
villagers
|
Advanced Fuel (Stormforged)
|
All fuel recipes are +50% faster and produce +33% more goods.
|
40
|
2
|
40
|
0
|
Alarm Bells (Stormforged)
|
The Brass Order's newest invention. All workers have a +33% higher chance of producing double yields for every 100% points of expected Corruption per minute in the Ancient Hearth.
|
48
|
2
|
48
|
0
|
Ancient Pact (Stormforged)
|
You can see the content of undiscovered glades.
|
40
|
2
|
40
|
0
|
Back to Nature (Stormforged)
|
"An old, forbidden ritual. Gain +150% more yield in all buildings that use fertile soil."
|
48
|
2
|
48
|
0
|
Blood Price Contract (Stormforged)
|
"A shady, but lucrative deal. Gain 20 <sprite name="[valuable] amber"> Amber and 1 <sprite name="[valuable] ancient tablet"> Ancient Tablet every time a villager dies or leaves."
|
20
|
3
|
20
|
2
|
Bone Tools (Stormforged)
|
"Gain 6 <sprite name="[tools] simple tools"> Tools every time a villager leaves or dies."
|
40
|
2
|
40
|
0
|
Cannibalism (Stormforged)
|
"Gain 40 <sprite name="[food raw] meat"> Meat and 20 <sprite name="[food processed] jerky"> Jerky every time a villager dies or leaves."
|
20
|
3
|
20
|
2
|
Crowded Caravan (Stormforged)
|
Each newcomer group has 3 additional villagers. New villagers bring 50% more goods with them.
|
40
|
2
|
40
|
0
|
Crowded Houses (Stormforged)
|
"All houses have room for 1 more villager, and the time between breaks for workers is increased by +25%."
|
40
|
2
|
40
|
0
|
Export Contract (Stormforged) Export Contract (Stormforged)
|
Increases the production yield of packs of goods by +100%. Gain 2 additional active trade route slots.
|
40
|
2
|
40
|
0
|
Export Specialization (Stormforged)
|
Gain +2 to production yields for all packs of goods. All packs of goods are produced 50% faster.
|
40
|
2
|
40
|
0
|
Firekeeper's Prayer (Stormforged)
|
Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn for 30% longer.
|
48
|
2
|
48
|
0
|
Firelink Ritual (Stormforged)
|
There is nothing the forest hates more than fire. Every villager with their need for religion fulfilled decreases the forest’s Hostility by 10.
|
48
|
2
|
48
|
0
|
Flame Amulets (Stormforged)
|
An artifact infused with the power of the Holy Flame. Hostility from woodcutters is decreased by 8. Woodcutters have a +20% chance of producing twice the normal yield.
|
40
|
2
|
40
|
0
|
Forbidden Seal Shard (Stormforged)
|
"It was not you who removed this fragment, weakening the ancient seal - but you would still be executed on the spot if someone was to find it in your possession. Every Glade Event solved by making a decision marked as Corruption increases the chance of workers producing double yields by +5%. (the bonus is added retroactively)"
|
48
|
2
|
48
|
0
|
Force of Nature (Stormforged)
|
The forest and the everlasting rain are connected somehow. Gain +5 to storm water production for every 2 Woodcutters in your settlement. Increases the tank capacity for every type of rainwater by +100 (one time only).
|
40
|
2
|
40
|
0
|
Forge Trip Hammer (Stormforged)
|
"Powerful and precise machinery. <sprite name="[mat processed] parts"> Parts (<sprite name=grade3>) can be produced in the Smithy and +100% to amount of goods produced in the Smithy."
|
40
|
2
|
40
|
0
|
Forsaken Seal (Stormforged) Forsaken Seal (Stormforged)
|
An artifact of the Forsaken Gods. Gain one cornerstone reroll charge at the beginning of each storm.
|
40
|
2
|
40
|
0
|
Generous Gifts (Stormforged)
|
Wealthy settlements attract wealthy settlers. Newcomers bring 75% more goods with them for every Hearth level gained.
|
40
|
2
|
40
|
0
|
Generous Rations (Stormforged)
|
"Global Resolve is increased by 5, and villagers have a +10% chance of not consuming food during a break."
|
50
|
2
|
50
|
0
|
Hidden Reward (Stormforged)
|
"Gain 1 <sprite name="[valuable] ancient tablet"> Ancient Tablet for every 1 completed Glade Event. (the bonus is added retroactively)"
|
40
|
2
|
40
|
0
|
Hidden from the Queen (Stormforged)
|
The crown doesn't need to know everything. Impatience doesn't grow when villagers leave or die.
|
48
|
2
|
48
|
0
|
Hunter-Gatherers (Stormforged)
|
All camp production is increased by 100%. Bonus does not affect the Woodcutters' Camp.
|
48
|
2
|
48
|
0
|
Improvised Tools (Stormforged)
|
"Woodcutters are tasked with creating makeshift tools. Discovering a glade during the Storm grants 15 <sprite name="[tools] simple tools"> Tools."
|
40
|
2
|
40
|
0
|
Lost in the Wilds (Stormforged)
|
Gain one villager every time you discover a new glade. Villagers add less Hostility (-1).
|
50
|
2
|
50
|
0
|
Metallurgic Proficiency (Stormforged)
|
"Increases the production speed of Copper Bars, Crystalized Dew, and all recipes that use metal ingots by 66%.+1 to <sprite name="[metal] copper bar"> copper bar and <sprite name="[metal] crystalized dew"> crystalized dew production."
|
40
|
2
|
40
|
0
|
Mushroom Seedlings (Stormforged)
|
"All farms can plant <sprite name="[food raw] mushrooms"> mushrooms (<sprite name=grade3>) on farm fields during drizzle season."
|
40
|
2
|
40
|
0
|
No Quality Control (Stormforged)
|
"Gain +2 to wood production. After each storm, all stored wood is removed, and you get 150 <sprite name="[food raw] insects"> Insects in return."
|
48
|
2
|
48
|
0
|
Old Fedora Hat (Stormforged)
|
"An old inscription on the bottom of the hat says: "Fortune and glory". Increases the chance of doubling event loot by 75% (this doesn't apply to perks and blueprints)."
|
48
|
2
|
48
|
0
|
Prayer Book (Stormforged)
|
Scouts work 20% faster on Glade Events for every firekeeper assigned to a Hearth.
|
40
|
2
|
40
|
0
|
Rebellious Spirit (Stormforged)
|
The people are feeling oddly rebellious. Gain +1 Global Resolve for every 1 Impatience Point.
|
50
|
2
|
50
|
0
|
Secret Techniques of the Firekeeper (Stormforged)
|
An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 33%. Resources you sacrifice in the Ancient Hearth burn for 25% longer.
|
40
|
2
|
40
|
0
|
Secure Trail (Stormforged)
|
Royal Stormwalkers secured the trail to your settlement. Newcomers will arrive +33% quicker and bring 25% more goods with them.
|
48
|
2
|
48
|
0
|
Stormwalker Training (Stormforged)
|
Your villagers learn how to travel the wilderness from the very best - the Royal Stormwalkers. Trade route caravans travel faster by 40%. Traders will arrive 33% quicker.
|
40
|
2
|
40
|
0
|
Summoned Smuggler (Stormforged) Summoned Smuggler (Stormforged)
|
"Somehow, the priestess knows the smuggler... and can summon him for a price. You can choose two blueprints from all unlocked blueprints."
|
60
|
3
|
60
|
0
|
Survivor Bonding (Stormforged)
|
"The people in your settlement have survived many hardships, bringing them closer together (+25% villager speed, 3 Global Resolve)."
|
48
|
2
|
48
|
0
|
Tightened Belt (Stormforged)
|
Travel cost on trade routes is reduced by 3. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported.
|
40
|
2
|
40
|
0
|
Trade Logs (Stormforged)
|
Detailed notes on different traders and their wares. Gain 2 additional active trade route slots. Traders will arrive +33% quicker and have +1 more cornerstones on sale.
|
40
|
2
|
40
|
0
|
Trade Negotiations (Stormforged)
|
"Trade routes are worth 3 more <sprite name="[valuable] amber"> Amber. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported."
|
40
|
2
|
40
|
0
|
Woodpecker Technique (Stormforged)
|
"Gain 5 <sprite name="[food raw] insects"> Insects every time woodcutters cut down a tree during the Storm."
|
48
|
2
|
48
|
0
|