Forum: Difference between revisions

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{{Version|1.1.4}}
{{Version|1.4.15}}
{{Buildingbox|{{PAGENAME}}|purpose=[[Services Needs]]}}
{{Buildingbox|{{PAGENAME}}|purpose=[[Services Needs]]}}


== Overview ==
== Overview ==


The [[Forum]] is a service building that provides {{Service link|Leisure}} and {{Service link|Education}} for {{Species link|Humans}}, {{Species link|Beavers}}, and {{Species link|Harpies}} when there is at least one worker, as well as the passive effect '''Public Lectures''' when all worker slots are filled. The Forum is unlocked at [[Level]] 10.
The [[Forum]] is a Frog-themed service building that provides {{Service link|Brawling}} and {{Service link|Luxury}} for {{Species link|Lizards}}, {{Species link|Frogs}}, and {{Species link|Beavers}} when there is at least one worker, as well as the passive effect '''Public Performances''' when all worker slots are filled.  
 
The {{PAGENAME}} is a species-specific building. It can show up as a [[blueprint]] choice only when {{Species link|Frogs}} are present in your settlement. This restriction can be bypassed if you find a {{PAGENAME}} [[Ruin]] or with a wildcard blueprint pick from:
* [[World_Map#List_of_positive_world_modifiers|Overgrown Library]] - [[World Map]] modifier
* '''Smuggler's Visit''' - Legendary [[Cornerstone]]
* '''Summoned Smuggler (Stormforged)''' - [[Stormforged]] Cornerstone
* '''Contraband''' - Wildcard blueprint pick available for purchase from some [[traders]].
 
The Forum is unlocked at [[level]] 13.


=== Building Effects ===
=== Building Effects ===


{| class="wikitable" style="text-align:center; border:hidden"
{| class="wikitable" style="text-align:center; border:hidden"
|- style="font-weight:bold; border:hidden"
|-  
|-style="border:hidden"
| style="font-weight:bold; border:hidden" | {{Perk|LimeGreen|File:Icon_ServiceBuildingBonus_Lectures.png}}<br />Public Performances
| {{Perk|LimeGreen|File:Icon_ServiceBuildingBonus_Lectures.png}}<br />Public Lecture
| style="text-align:left;border:hidden" | Double Yield chances increased by 15%. </br>Same building effects do not stack.</br> Need 3 [[villager]]s assigned.
| style="text-align:left;border:hidden" | Double Yield chances increased by 15%. </br>Same Building effects does not stack.</br> Need 3 [[Villager]]s assigned.
|-style="border:hidden"
|}
|}
=== Service Building Mechanics ===
=== Service Building Mechanics ===
The [[Forum]], like all service buildings, does not require [[villagers]] to visit it in order to fulfill their needs. All services are fulfilled at the [[Hearth]] during a break. Forum workers still have to carry service goods to the building before they can be consumed.
The [[Forum]], like all service buildings, does not require [[villagers]] to visit it in order to fulfill their needs. All services are fulfilled at the [[Hearth]] during a break. Forum workers still have to carry service goods to the building before they can be consumed.


The Forum does '''not''' need to be built within the Hearth Radius. It retains full functionality when built outside of the Hearth range, but will not count towards the level 3 [[Hearths#Hearth_Upgrades|Hearth Upgrade]] unless all of the Forum's tiles are within its range.
The Forum does '''not''' need to be built within the Hearth Radius. It retains full functionality when built outside of the Hearth range, but will not count towards the level 3 [[Hearths#Hearth_Upgrades|Hearth upgrade]] unless all of the Forum's tiles are within its range.


== Production Chain ==
== Production Chain ==
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{{Recipe|building={{PAGENAME}}}}
{{Recipe|building={{PAGENAME}}}}
=== Service Good Recipes ===
=== Service Good Recipes ===
{{Recipe|product=Ale}}
{{Recipe|product=Training Gear}}
{{Recipe|product=Scrolls}}
{{Recipe|product=Wine}}
== Strategies ==
== Strategies ==

Latest revision as of 16:47, 20 October 2024

Forum

Service Building (City Buildings)

"A place where villagers can fulfill their need for: Brawling, Luxury. Passive effects: Public Performances."

Specialization bonus:
Blightrot (Comfort) Blightrot (Comfort) Foxes

Forum icon.png

3 Worker round.png Worker round.png Worker round.png Workers

Recipes

Construction

16Bricks Bricks
4Fabric Fabric
8City score
61Build time
4 × 4Building size

Not movable

ID = `Forum`

Overview

The Forum is a Frog-themed service building that provides Brawling Brawling and Luxury Luxury for Lizards Lizards, Frogs Frogs, and Beavers Beavers when there is at least one worker, as well as the passive effect Public Performances when all worker slots are filled.

The Forum is a species-specific building. It can show up as a blueprint choice only when Frogs Frogs are present in your settlement. This restriction can be bypassed if you find a Forum Ruin or with a wildcard blueprint pick from:

The Forum is unlocked at level 13.

Building Effects

Icon ServiceBuildingBonus Lectures.png
Public Performances
Double Yield chances increased by 15%.
Same building effects do not stack.
Need 3 villagers assigned.

Service Building Mechanics

The Forum, like all service buildings, does not require villagers to visit it in order to fulfill their needs. All services are fulfilled at the Hearth during a break. Forum workers still have to carry service goods to the building before they can be consumed.

The Forum does not need to be built within the Hearth Radius. It retains full functionality when built outside of the Hearth range, but will not count towards the level 3 Hearth upgrade unless all of the Forum's tiles are within its range.

Production Chain

Recipes in the Forum

2 recipes in the Forum.
BuildingEfficiencyIngredientService

1
1

1
1

Service Good Recipes

3 recipes for Training Gear.
BuildingEfficiencyIngredient #1Ingredient #2Product

02:06
8
3
3
3
3
3
10

02:06
8
3
3
3
3
3
10
★★
02:06
5
2
2
3
3
3
10
★★
02:06
5
2
2
3
3
3
10
★★★
01:45
3
1
1
2
2
2
10
★★★
01:45
3
1
1
2
2
2
10
3 recipes for Wine.
BuildingEfficiencyIngredient #1Ingredient #2Product

01:24
4
4
4
3
3
3
10
Wine Wine
★★
01:24
3
3
3
3
3
3
10
Wine Wine
★★
01:24
3
3
3
3
3
3
10
Wine Wine
★★★
01:03
2
2
2
2
2
2
10
Wine Wine
★★★
01:03
2
2
2
2
2
2
10
Wine Wine

Strategies