Leatherworker: Difference between revisions
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Leatherworker is unlocked at [[level]] 4. | Leatherworker is unlocked at [[level]] 4. | ||
Leatherworker has a Flawless variant: [[Flawless Leatherworker]]. | |||
== Production Chain == | == Production Chain == |
Latest revision as of 22:45, 28 October 2024
Leatherworker
Production Building
(Industry)
Can produce: Waterskins (★★★), Boots (★★), Training Gear (★). Can use: Clearance Water.
Specialization bonus:
Tailoring (Comfort)
Meat production (Proficiency)
Blightrot (Comfort)
ID = 'Leatherworks'
Overview
The Leatherworker is a Lizard-themed Industry building with a focus on Waterskins production.
The Leatherworker is a species-specific building. It can show up as a blueprint choice only when Lizards are present in your settlement. This restriction can be bypassed if you find a Leatherworker Ruin or with a wildcard blueprint pick from:
- Overgrown Library - World Map modifier
- Smuggler's Visit - Legendary Cornerstone
- Summoned Smuggler (Stormforged) - Stormforged Cornerstone
- Contraband - Wildcard blueprint pick available for purchase from some traders
Leatherworker is unlocked at level 4.
Leatherworker has a Flawless variant: Flawless Leatherworker.
Production Chain
Recipes in the Leatherworker
Building | Grade | Ingredient #1 | Ingredient #2 | Product | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
★ 2:06 |
|
|
10 Training Gear | |||||||||||||
|
★★ 2:48 |
— |
|
10 Boots | |||||||||||||
|
★★★ 1:03 |
|
|
10 Waterskins |