Porridge: Difference between revisions

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{{Goodbox|Porridge|purpose=Complex Food|species_preference=Foxes, Humans}}
{{Version|1.4.17}}
{{Goodbox|Porridge|purpose=Complex Food|species_preference=Foxes, Humans, Frogs}}


== Overview ==
== Overview ==


[[File:Icon_UI_CategoryFood.png|96px|left|caption]][[Porridge]] is a [[Resources#Complex_Food|Complex Food]] preferred by {{Species link|Foxes}} and {{Species link|Humans}}. Each of your [[Villagers]] of these [[Species]] that [[Complex Food Need|fulfills their need for Porridge]] receives +4 to their [[Resolve]]. It is often the easiest [[Complex Food]] to produce during early-game, as {{rl|Vegetables}} brought with embarkation can be used to make [[Porridge]] and an early {{bl|Small Farm|med}} and {{bl|Rain Collector|med}} can provide ample ingredients.
[[File:Icon_UI_CategoryFood.png|96px|left|caption]][[Porridge]] is a [[Resources#Complex_Food|Complex Food]] preferred by {{Species link|Foxes}}, {{Species link|Humans}}, and {{Species link|Frogs}}. Each of your [[Villagers]] of these [[Species]] that [[Complex Food Need|fulfills their need for Porridge]] receives +4 to their [[Resolve]].<br /><br />


== Production Chain ==
== Recipes ==


=== <span id="Product"></span>Recipes for {{PAGENAME}} ===
=== <span id="Product"></span>Recipes for {{PAGENAME}} ===
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{{Recipe|ingredient={{PAGENAME}} }}
{{Recipe|ingredient={{PAGENAME}} }}


== Perks and Cornerstones ==


== Alternative Sources ==
{{Perks|search=Porridge}}
 
[[File:Porridge.png|32px]] [[Porridge]] can be sourced in many ways other than from producing it. These include:
* Breaking open [[File:Abandoned Cache Small icon.png|32px]] [[Abandoned Caches]]
* As [[Rewards]] from completing [[File:Icon_OrdersButton.png|32px]] [[Orders]]
* Buying it from [[Traders]]
* Receiving it as a good after [[File:AssualtTrader.png |32px]] [[Attacking Traders]] who carried it.
 
== Orders ==
 
[[File:Icon_OrdersButton.png|32px]] [[Orders]] relating to [[File:Porridge.png|32px]][[Porridge]]:
 
== Strategies ==
 
[[File:Porridge.png|32px]] [[Porridge]] is often the first [[Complex Food]] a player can produce, as its ingredients can be found early on. <br />
A player can use [[File:Icon_Resource_Vegetables.png|32px]] [[Vegetables]], [[File:Icon Resource Grain.png|32px]] [[Wheat]] or [[File:Icon Resource Herbs.png|32px]] [[Herbs]] gathered from [[Small Nodes]]
by the [[File:Small_Foragers'_Camp_icon.png|32px]] [[Small Foragers' Camp]] {{1Star}} or [[File:Small_Herbalists'_Camp_icon.png|32px]] [[Small Herbalists' Camp]] {{1Star}} and [[Rainwater]] collected by the [[File:Rain Collector icon.png|32px]] [[Rain Collector]] to produce it in the [[File:Field Kitchen icon.png|32px]] [[Field Kitchen]].
 
 
== Production Chain ==
 
The production chain for Porridge looks like this.
 
==== First Ingredients: ====
[[File:Icon_Resource_Vegetables.png|32px]] [[Vegetables]], [[File:Icon Resource Grain.png|32px]] [[Wheat]] or [[File:Icon Resource Herbs.png|32px]] [[Herbs]]
 
Step 1: [[Gather Resources]]
{| class="wikitable mw-collapsible mw-collapsed
|+
|- style="font-weight:bold; text-align:center; "vertical-align:middle;"
! Primary <br /> Resources
! colspan="2" | Charges → Resource Deposits
! Bonuse Resources
! Gathering Building
! Worker <br /> Slots
! Specialization <br /> Bonus
! Build Cost <br />Prestige 5≤
! Build Cost <br />Prestige 6≥
|-
| rowspan="2" | [[File:Grain.png|64px]] Wheat<br /><br />[[File:Vegetables.png|64px]] Vegetables
| colspan="2" | 82 → [[File:DebugNode_SwampWheatBig_icon.png|32px]] [[Swamp Wheat Field]] (LARGE) →<br /><br />82 → [[File:DebugNode_MossBroccoliBig_icon.png|32px]]Moss Broccoli Patch (LARGE) →<br />
| [[File:PlantFiber.png|32px]] 20% +    [[File:PlantFiber.png|32px]] 100%<br /><br />[[File:Insects.png|32px]] 40% + [[File:Roots.png|32px]] 20%
| style="text-align:center;" | [[File:Forager's Camp icon.png|center|96px]] <br />[[Foragers' Camp ]]{{2Star}}
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]] <br /><br />[[File: Human_circle.png|32px]] [[Human]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| rowspan="2" | [[File:Wood.png|32px]] 15 [[Wood]] <br /> [[File:Parts.png|32px]] 5 [[Parts]]
|-
| colspan="2" | 24 → [[File:DebugNode_SwampWheatSmall_icon.png|32px]] [[Swamp Wheat Field]] (SMALL)→<br /><br />27 → [[File:DebugNode_MossBroccoliSmall_icon.png|32px]] [[Moss Broccoli Patch]] (SMALL)→
| [[File:PlantFiber.png|32px]] 20%<br /><br />[[File:Insects.png|32px]] 30%
| style="text-align:center;" | [[File:Small Foragers' Camp icon.png|center|96px]] <br />[[Small Foragers' Camp ]] {{1Star}}
|-
| rowspan="2" | [[File:Berries.png|64px]] [[Berries]]<br /> <br />[[File:Herbs.png|64px]] [[Herbs]]
| colspan="2" | 82 →[[File:DebugNode HerbsBig icon.png|32px]] Herb Node (LARGE) →<br />82 →[[File:DebugNode DewberryBushBig icon.png|32px]] Dewberry Bush (LARGE) →
| [[File:Icon_Resource_Berries.png|32px]] 40% + [[File:PlantFiber.png|32px]] 20%<br />[[File:Icon_Resource_Berries.png|32px]] 40%<br /><br />[[File:Insects.png|32px]] 40%<br />[[File:Insects.png|32px]] 40%
| style="text-align:center;" | [[File:Herbalist's_Camp_icon.png|center|96px]] <br />[[Herbalists' Camp]]{{2Star}}
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Alchemy 64x64.png|16px]] [[Alchemy]] <br /><br />[[File:Harpy_circle.png|32px]] [[Harpy]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| rowspan="2" | [[File:Wood.png|32px]] 15 [[Wood]] <br /> [[File:Parts.png|32px]] 5 [[Parts]]
|-
| colspan="2" | 27 →[[File:DebugNode HerbsSmall icon.png|32px]] Herb Node (SMALL) →<br />27 →[[File:DebugNode DewberryBushSmall icon.png|32px]] Dewberry Bush (SMALL) →
| [[File:Icon_Resource_Berries.png|32px]] 20%<br />[[File:Icon_Resource_Berries.png|32px]] 20%
| style="text-align:center;" | [[File:Small Herbalists' Camp icon.png|center|96px]] <br />[[Small Herbalists' Camp ]]{{1Star}}
|}
 
'''OR'''
 
Step 2 options:
* A [[Rain Mill]] refines either or both of the [[Wheat]] or [[Roots]] into [[Flour]] ({{3Star}}).
* A [[Provisioner]], [[Stamping Mill]], or [[Supplier]] refine either or both of the [[Wheat]] or [[Roots]] into [[Flour]] ({{2Star}}).
* A [[Press]] refines either or both of the [[Wheat]] or [[Roots]] into [[Flour]] ({{1Star}}).
 
 
==== Second Ingredient: [[Herbs]], [[Berries]], or just more [[Roots]] ====
 
Options:
* A [[Root Deposit]] worked by a [[Scavengers' Camp]] produces [[Roots]] ({{1Star}}). This can be the same deposit and camp for the first ingredient.
* An [[Herb Deposit]] worked by an [[Herbalists' Camp]] produces [[Herbs]] ({{1Star}}).
* A [[Dewberry Bush]] worked by an [[Herbalists' Camp]] produces [[Berries]] ({{1Star}}).
* [[Fertile Soil]] is improved to a [[Farm Field]], which when worked by an [[Herb Garden]] produces both [[Roots]] ({{1Star}}) and [[Herbs]] ({{2Star}}).
 
 
==== Bare minimum production ====
 
If you need Porridge without a lot of investment, look here. The simplest and lowest-level access to Porridge from among the ingredients and Buildings still requires two selected blueprints for production Buildings. Altogether, this setup requires 10 [[Wood]], 3 [[Parts]], 10 [[Planks]], and 4 [[Fabric]] for the Camps and Buildings.
# A [[Root Deposit]] worked by a [[Scavengers' Camp]] '''AND'''
# A [[Rain Mill]], which is slightly cheaper than a [[Provisioner]] '''AND'''
# A [[Bakery]] which is cheaper than a [[Cookhouse]]
 
==== Efficient sustainable production ====
 
If you need to sustain Porridge and want to feel efficient at doing so, look here.
# [[Farm Field]]s worked by an [[Herb Garden]] producing both [[Roots]] and [[Herbs]].
# The [[Roots]] are refined by a [[Rain Mill]] into [[Flour]].
# A [[Cookhouse]] or [[Bakery]] combines the Flour and Herbs into Porridge. Since both are two-star ({{2Star}}), you can choose based on which other products you need.
 
 
== Related and Supporting Perks ==
 
See also: [[Perks]].
 
* [[Biscuit Diet]]: [[Farmers]] have a +75% chance of producing double yields when under the effect of Porridge.
* [[Bread Peels]]: [[Bakery]] production is 50% quicker.
* [[Root Delivery Line]]: 3 [[Roots]] per minute.
* [[Sharp Sickles]]: +2 to [[Herbs]] production. Gain additional Herbs every yield (from gathering, farming, or production).
* [[Spices]]: [[Herbs]] and [[Roots]] production is increased by +1 for every 75 Porridge produced.
 


[[Category:Complex Food]]
[[Category:Complex Food]]
[[Category:Recipe]]

Latest revision as of 18:59, 21 October 2024

Porridge

Food (Complex Food)

"A nutritious and warming meal. Liked by: Humans, Foxes, Frogs. Villagers with a satisfied need for porridge have an increased chance of producing double yields. Produced in: Beanery, Pantry, Apothecary, Brewery"

Icon Resource Porridge.png

Needed by: Frog Human Fox

Recipes

Trading

0.16AmberValue when sold
0.08AmberValue after P10
0.32AmberTraders' price

ID = `[Food Processed] Porridge`

Overview

caption

Porridge is a Complex Food preferred by Foxes Foxes, Humans Humans, and Frogs Frogs. Each of your Villagers of these Species that fulfills their need for Porridge receives +4 to their Resolve.

Recipes

Recipes for Porridge

2 recipes for Porridge.
Building Grade Ingredient #1 Ingredient #2 Product
Brewery Brewery
Apothecary Apothecary
Pantry Pantry
★★
2:06
5 Grain Grain
5 Vegetables Vegetables
5 Mushrooms Mushrooms
5 Herbs Herbs
5 Fish Fish
7 Drizzle Water Drizzle Water
9 Clearance Water Clearance Water
11 Storm Water Storm Water
10 Porridge
Flawless Brewery Flawless Brewery
Beanery Beanery
★★★
1:45
4 Grain Grain
4 Vegetables Vegetables
4 Mushrooms Mushrooms
4 Herbs Herbs
4 Fish Fish
6 Drizzle Water Drizzle Water
8 Clearance Water Clearance Water
10 Storm Water Storm Water
10 Porridge


Recipes with Porridge as an Ingredient

0 recipes using Porridge.
No recipes.


Perks and Cornerstones

3 Perks named 'Porridge' and mentioning 'Porridge'
Name Rarity Description Sources Price
Alt Cor Ord Rel Tra
Filling Dish Filling Dish Epic Porridge Porridge production increases by +1 for every 150 units of Drizzle Water Drizzle Water produced. x Cor x x x 0
Puffed Grain Puffed Grain Uncommon +2 to Porridge Porridge production. Gain an additional Porridge Porridge every yield (from gathering, farming, fishing, or production). x x Ord x Tra 18
Puffed Grain Puffed Grain Uncommon +3 to Porridge Porridge production. Gain an additional Porridge Porridge every yield (from gathering, farming, fishing, or production). x x Ord x x 0