Cellar: Difference between revisions

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{{Version|1.1.4}}
{{Version|1.4.15}}
{{Buildingbox|{{PAGENAME}}|specializations={{sl|Brewing}} }}
{{Buildingbox|{{PAGENAME}}|specializations={{sl|Brewing}} }}


== Overview ==
== Overview ==
The '''Cellar''' is a 3-slot Food Production Building providing {{rl|Wine}}, {{rl|Jerky}} and {{rl|Pickled Goods}}. It provides {{Species link|Humans}} with the {{sl|Brewing}} buff, adding +10% double yield chances to any {{Species link|Humans}} working there. It is unlocked at [[Level]] 3.
The [[Cellar]] is a Beaver-themed Food Production building with a focus on {{rl|Wine}} production.


The Cellar is a species-specific building. It can show up as a Blueprint choice only when {{Species link|Beavers}} are present in your settlement. This restriction can be bypassed if you find a Cellar as a [[Ruin]] or [[Flawless Cellar]], or with a wildcard [[Blueprint]] pick from:
The {{PAGENAME}} is a species-specific building. It can show up as a [[blueprint]] choice only when {{Species link|Beavers}} are present in your settlement. This restriction can be bypassed if you find a {{PAGENAME}} [[Ruin]] or with a wildcard blueprint pick from:
* [[World_Map#List_of_positive_world_modifiers|Overgrown Library]] - [[World Map]] modifier
* [[World_Map#List_of_positive_world_modifiers|Overgrown Library]] - [[World Map]] modifier
* [[Smuggler's Visit]] - Legendary [[Cornerstone]]
* '''Smuggler's Visit''' - Legendary [[Cornerstone]]
* [[Contraband]] - [[Perk]] available for purchase from some [[Traders]]
* '''Summoned Smuggler (Stormforged)''' - [[Stormforged]] Cornerstone
* '''Contraband''' - Wildcard blueprint pick available for purchase from some [[traders]].
 
The Cellar is unlocked at [[Level]] 3.
 
The {{PAGENAME}} has a Flawless variant: [[Flawless Cellar]].


== Production Chain ==
== Production Chain ==
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== Perks and Cornerstones ==
== Perks and Cornerstones ==
{{PerkSearch|name=Advanced Filters}}
{{PerkSearch|name=Pickle Jars}}
{{PerkSearch|name=Zhorg's Secret Ingredient}}
{{PerkSearch|name=Salted Jerky}}


{{Perks|description=Cellar}}


== Strategies ==
== Strategies ==

Latest revision as of 02:50, 21 October 2024

Cellar

Production Building
(Food Production)

Can produce: Wine Wine (★★★), Pickled Goods Pickled Goods (★★), Pack of Provisions Pack of Provisions (★). Can use: Drizzle Water Drizzle Water.

Specialization bonus:
Brewing Brewing (Comfort) Humans
Blightrot Blightrot (Comfort) Foxes

Cellar icon.png

2 Worker round.png Worker round.png Workers

Recipes

10 Storage

Construction

2Bricks Bricks
2Fabric Fabric
5City score
50Build time
2 × 2Building size

Not movable

ID = 'Cellar'

Overview

The Cellar is a Beaver-themed Food Production building with a focus on Wine Wine production.

The Cellar is a species-specific building. It can show up as a blueprint choice only when Beavers Beavers are present in your settlement. This restriction can be bypassed if you find a Cellar Ruin or with a wildcard blueprint pick from:

The Cellar is unlocked at Level 3.

The Cellar has a Flawless variant: Flawless Cellar.

Production Chain

Recipes in the Cellar

3 recipes in the Cellar.
Building Grade Ingredient #1 Ingredient #2 Product
Cellar
★★★
1:03
2 Berries Berries
2 Mushrooms Mushrooms
2 Reed Reed
2 Pottery Pottery
2 Barrels Barrels
2 Waterskins Waterskins
10 Wine Wine
Cellar
★★
2:06
5 Vegetables Vegetables
5 Mushrooms Mushrooms
5 Roots Roots
5 Berries Berries
5 Eggs Eggs
3 Pottery Pottery
3 Barrels Barrels
2 Waterskins Waterskins
10 Pickled Goods Pickled Goods
Cellar

0:42
5 Herbs Herbs
5 Berries Berries
5 Insects Insects
5 Meat Meat
5 Eggs Eggs
5 Fish Fish
Pack of Provisions Pack of Provisions


Perks and Cornerstones

No matching Perks found.

Strategies