Meat: Difference between revisions
From Against the Storm Official Wiki
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{{Goodbox|Meat|purpose=Raw Food and ingredient in Complex Food}} | {{Goodbox|Meat|purpose=Raw Food and ingredient in Complex Food}} | ||
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== Perks and Cornerstones == | == Perks and Cornerstones == | ||
{{ | {{Perks|search=Meat|exclude=Butcher +50}} | ||
== Strategies == | == Strategies == | ||
* {{pl|Meat Specialization}} has a powerful snowballing benefit when combined with {{bl|Ranch}}es or in the [[Marshlands]] where trees yield Meat as a secondary resource. [https://www.reddit.com/r/Against_the_Storm/comments/123mzw5/meat_specialization_gets_a_little_silly A screenshot on Reddit shows someone getting 52 Meat after cutting just a couple trees on a Marshlands settlement.] The comments include warnings of this backfiring when woodcutters are too busy hauling Meat back to the warehouse to cut Wood. |
Revision as of 03:10, 9 May 2024
Meat
"Common food source. Obtained by: Trappers' Camp, Ranch, Small Trappers' Camp."
Purpose | Raw Food and ingredient in Complex Food |
---|---|
Category | ![]() |
Eatable | Yes |
Burnable | No |
Burn time | 0 |
Sell value | 0.19 ![]() |
Buy price | 0.38 ![]() |
ID | '[Food Raw] Meat' |
Overview
Production Chain
Recipes for Meat
Building | Efficiency | Ingredient | Product | ||||||||
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★ 01:24 |
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10 | |||||||||
★ 00:25 |
— | 1 | |||||||||
★★ 00:17 |
— | 1 |
Recipes with Meat as an Ingredient
Building | Efficiency | Ingredient #1 | Ingredient #2 | Product | ||||||||||||||||
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![]() 02:06 |
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10 | |||||||||||||||||
★ 02:06 |
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10 | |||||||||||||||||
★ 02:06 |
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10 | |||||||||||||||||
★★ 02:06 |
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10 | |||||||||||||||||
★★★ 01:45 |
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10 | |||||||||||||||||
★★★ 01:45 |
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10 | |||||||||||||||||
★★ 02:06 |
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10 | |||||||||||||||||
★★ 02:06 |
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10 | |||||||||||||||||
★★★ 01:45 |
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10 | |||||||||||||||||
★★ 02:06 |
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10 | |||||||||||||||||
★★ 02:06 |
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10 | |||||||||||||||||
★★★ 01:45 |
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10 | |||||||||||||||||
★ 01:24 |
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10 | |||||||||||||||||
★ 01:24 |
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10 | |||||||||||||||||
★★ 01:24 |
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10 | |||||||||||||||||
★★★ 01:03 |
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10 | |||||||||||||||||
★★★ 01:03 |
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10 | |||||||||||||||||
★★ 01:24 |
— |
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5 | |||||||||||||||||
★★★ 01:03 |
— |
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5 | |||||||||||||||||
★★★ 01:03 |
— |
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5 | |||||||||||||||||
★★★ 01:03 |
— |
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5 | |||||||||||||||||
![]() 00:56 |
— |
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3 | |||||||||||||||||
★★ 00:42 |
— |
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3 | |||||||||||||||||
★★ 00:42 |
— |
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3 |
Perks and Cornerstones
Name | Rarity | Description | Sources | Price | ||||
---|---|---|---|---|---|---|---|---|
Alt | Cor | Ord | Rel | Tra | ||||
![]() |
Epic | Gain 40 ![]() |
x | Cor | x | x | x | 0 |
![]() |
Mythic | Gain 40 ![]() ![]() |
Alt | x | x | x | x | 0 |
![]() |
Legendary | An unusual amount of supplies can be found in some glades. Gain 40 ![]() ![]() |
x | Cor | x | x | x | 0 |
![]() |
Epic | 5 ![]() |
x | x | Ord | x | x | 0 |
![]() |
Epic | You've managed to enlist some excellent hunters. ![]() |
x | Cor | x | x | x | 0 |
![]() |
Rare | +1 to ![]() ![]() |
x | x | Ord | x | x | 0 |
![]() |
Epic | +2 to ![]() ![]() |
x | x | x | Rel | x | 0 |
Strategies
- Meat Specialization has a powerful snowballing benefit when combined with Ranches or in the Marshlands where trees yield Meat as a secondary resource. A screenshot on Reddit shows someone getting 52 Meat after cutting just a couple trees on a Marshlands settlement. The comments include warnings of this backfiring when woodcutters are too busy hauling Meat back to the warehouse to cut Wood.