Deeds: Difference between revisions
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{{Version|1.3.4}} | |||
[[File:DeedScreen.png|thumb|360px|The Deed Screen]] | [[File:DeedScreen.png|thumb|360px|The Deed Screen]] | ||
= Overview = | == Overview == | ||
Deeds are tasks found in the [[Smoldering City]] which can give a Viceroy unique rewards. Rewards include: | Deeds are tasks found in the [[Smoldering City]] which can give a Viceroy unique rewards. Rewards include: | ||
* Experience | * Experience points | ||
* Decoration | * Decoration [[buildings]] | ||
* Dullahan the Wanderer | * [[Trader]] Dullahan the Wanderer | ||
* The Viceroy's Quarters | * The Viceroy's Quarters | ||
* Viceroy Quarters' | * Viceroy Quarters' decorations | ||
* Cornerstones | * [[Cornerstones]] | ||
* Embarkation | * [[Embarkation]] bonuses | ||
* The Queen's Hand Trial | * The Queen's Hand Trial | ||
== List == | == List == | ||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
| style="text-align: center" | {{Perk|#cccaac|File:Deed_A_Real_Challenge.png}} </br> A Real Challenge | | style="text-align: center" | {{Perk|#cccaac|File:Deed_A_Real_Challenge.png}} </br> '''A Real Challenge''' | ||
| style="text-align: left" | Win a game on Veteran difficulty (or higher). | | style="text-align: left" | Win a game on Veteran difficulty (or higher). | ||
| style="text-align: center" | {{Perk|Silver|File:Pipe_Ending.png}}</br>Pipe Ending (Comfort) | | style="text-align: center" | {{Perk|Silver|File:Pipe_Ending.png}}</br>Pipe Ending (Comfort) | ||
|- | |- | ||
| style="text-align: center" | '''A True Leader''' | | style="text-align: center" | {{Perk|#cccaac|File:A_True_Leader_Deed.png}} </br> '''A True Leader''' | ||
| style="text-align: left" | Earn 18 Reputation Points through villagers' Resolve in a single game on Prestige 1 difficulty (or higher) | | style="text-align: left" | Earn 18 Reputation Points through villagers' Resolve in a single game on Prestige 1 difficulty (or higher) | ||
| style="text-align: center" | Ancient Arch ( | | style="text-align: center" | {{Perk|Silver|File:Arch_icon.png}} </br> Ancient Arch (Harmony) | ||
|- | |- | ||
| style="text-align: center" | '''Abandoned Settlement''' | | style="text-align: center" | {{Perk|#cccaac|File:Deed_Abandoned_Settlement.png}} </br> '''Abandoned Settlement''' | ||
| style="text-align: left" | Win a game near the Abandoned Settlement modifier | | style="text-align: left" | Win a game near the Abandoned Settlement modifier | ||
| style="text-align: center" | 50 | | style="text-align: center" | {{Perk|Silver|File:Deed_Rewards_Generic.png}} </br>50 Exp | ||
|- | |- | ||
| style="text-align: center" | '''Against All Odds''' | | style="text-align: center" | '''Against All Odds''' | ||
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| style="text-align: center" | 50 XP | | style="text-align: center" | 50 XP | ||
|- | |- | ||
| style="text-align: center" | {{Perk|#cccaac|File: | | style="text-align: center" | {{Perk|#cccaac|File:Devils_Bargain.png}} </br>Devil's Bargain | ||
| style="text-align: left" | Win a game after 20 villagers have died | | style="text-align: left" | Win a game after 20 villagers have died | ||
| style="text-align: center" | {{Perk|Silver|File: | | style="text-align: center" | {{Perk|Silver|File:NecromancerIcons_50_b.png}}</br>Bone Tools (cornerstone) <br></br>Gain 3 {{rl|Tools}} every time a villager leaves or dies. | ||
|- | |- | ||
| style="text-align: center" | '''Dice with Death 1''' | | style="text-align: center" | '''Dice with Death 1''' | ||
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|} | |} | ||
== Statistics == | |||
* Total number of deeds: 168 | |||
** Experience rewards: 95 | |||
** Building rewards: 34 | |||
** Home decorations: 26 | |||
** Effect rewards: 1 (Queen's Hand Trials) | |||
** Embarkation rewards: 3 | |||
** Cornerstones: 8 | |||
** Trader rewards: 1 | |||
* Total experience points to be gained: 950 XP | |||
* Achievements tied to deeds: - |
Latest revision as of 23:45, 1 May 2024
Overview
Deeds are tasks found in the Smoldering City which can give a Viceroy unique rewards. Rewards include:
- Experience points
- Decoration buildings
- Trader Dullahan the Wanderer
- The Viceroy's Quarters
- Viceroy Quarters' decorations
- Cornerstones
- Embarkation bonuses
- The Queen's Hand Trial
List
Deed | Description | Reward |
---|---|---|
A Real Challenge |
Win a game on Veteran difficulty (or higher). | Pipe Ending (Comfort) |
A True Leader |
Earn 18 Reputation Points through villagers' Resolve in a single game on Prestige 1 difficulty (or higher) | Ancient Arch (Harmony) |
Abandoned Settlement |
Win a game near the Abandoned Settlement modifier | 50 Exp |
Against All Odds | Win a game on Viceroy difficulty (or higher) | Pipe Cross (comfort) |
Ancient Battleground | Win a game near the Ancient Battleground modifier | 50 XP |
Ancient Knowledge | Win a game with at least 5 Ancient Tablets in the Warehouse | Big Shelter |
Apprentice Archaeologist 1 | Win a game with a reconstructed Smoldering Scorpion skeleton in the Scarlet Orchard | 50 XP |
Apprentice Archaeologist 2 | Win a game with a reconstructed Sea Serpent skeleton in the Scarlet Orchard | 50 XP |
Apprentice Archaeologist 3 | Win a game with a reconstructed Sealed Spider skeleton in the Scarlet Orchard | 50 XP |
Bandit Camp | Win a game near the Bandit Camp modifier | Cages (aesthetics) |
Barren Lands | Win a game near the Barren Lands modifier | Gate (comfort) |
Beaver Settlement | Win a game with at least 25 Beavers | 50 XP |
Beaver Utopia | Win a game with 30 Beavers, 15 x Beaver House, 1 x Guild House | Pipe T-connector (comfort) |
Big Settlement 1 | Win a game with at least 40 villagers | Lamp (aesthetics) |
Big Settlement 2 | Win a game with at least 60 villagers | 50 XP |
Blood Flower Farmer | Win a game with 3 active Blood Flower Clones on the map | 50 XP |
Coral Forest | Win a game on the Coral Forest biome | Reefbloom (home decoration) |
Corrosive Torrent | Win a game near the Corrosive Torrent modifier | 50 XP |
Crimson Soil | Win a game in the Scarlet Orchard biome, and on Viceroy difficulty (or higher) | Thorny Reed (aesthetics) |
Cursed Lands | Win a game on the Cursed Royal Woodlands biome | Wall Crossing (comfort) |
Cycle of the Wilds | Discover 20 Dangerous Glades in one cycle | Nightfern (aesthetics) |
Dangerous Lands | Win a game near the Dangerous Lands modifier | 50 XP |
Deadly Spores | Win a game in the Marshlands biome, and on Viceroy difficulty (or higher) | Decorative Fungus (aesthetics) |
Defying the Crown | Win a game without completing any orders | 50 XP |
Devil's Bargain |
Win a game after 20 villagers have died | Bone Tools (cornerstone) Gain 3 Tools every time a villager leaves or dies. |
Dice with Death 1 | Win a game with one Dangerous Glade Event still active | 50 XP |
Dice with Death 2 | Win a game with two Dangerous Glade Events still active | 50 XP |
Dice with Death 3 | Win a game with three Dangerous Glade Events still active | 50 XP |
Dice with Death 4 | Win a game with four Dangerous Glade Events still active | Dullahan Warlander (trader) |
Discovery 1 | Discover 10 glades | 50 XP |
Discovery 2 | Discover 30 glades | 50 XP |
Discovery 3 | Discover 80 glades | 50 XP |
Discovery 4 | Discover 150 glades | 50 XP |
Discovery 5 | Discover 250 glades | 50 XP |
Discovery 6 | Discover 400 glades | Mole Trophy (home decoration) |
Efficient Explorer | Win a game after completing 25 Glade Events | Firekeeper's Prayer cornerstone (Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn 25% quicker) |
Export Expert 1 | Complete 10 trade routes | 50 XP |
Export Expert 2 | Complete 30 trade routes | 50 XP |
Export Expert 3 | Complete 80 trade routes | 50 XP |
Export Expert 4 | Complete 150 trade routes | 50 XP |
Export Expert 5 | Complete 250 trade routes | 50 XP |
Export Expert 6 | Complete 400 trade routes | Trade Contract (home decoration) |
Feeding the People | Ensure all villagers have all their Complex Food needs fulfilled simultaneously | Worker's Rations cornerstone (All workers have a +10% higher chance of producing double yieles, but they also have a +20% higher chance of consuming twice as much food during a break) |
Fertile Meadows | Win a game near the Fertile Grounds modifier | 50 XP |
First Real Expedition | Win a game in the Royal Woodlands biome, and on Settler difficulty (or higher) | 50 XP |
First Steps | Finish your first game after the tutorial | Viceroy's Quarters (fundamental upgrade) |
Fishmen Ritual Site | Win a game near the Fishmen Ritual Site modifier | Fishmen Skull (home decoration) |
Flooded Mines | Win a game near the Flooded Mines modifier | Valve (comfort) |
Forbidden Lands | Win a game near the Forbidden Lands modifier | 50 XP |
Forsaken Gods Temple | Win a game near the Forsaken Gods Temple modifier | 50 XP |
Fox Settlement | Win a game with at least 25 Foxes | Overgrown Fence (aesthetics) |
Fox Utopia | Win a game with 30 Foxes, 15 x Fox House, 1 x Tea Doctor | Overgrown Fence Corner (aesthetics) |
Frosts | Win a game near the Frosts modifier | 50 XP |
Gathering Storm | Win a game near the Gathering Storm modifier | 50 XP |
Harpy Settlement | Win a game with at least 25 Harpies | 50 XP |
Harpy Utopia | Win a game with 30 Harpies, 15 x Harpy House, 1 x Bath House | Umbrella (harmony) |
Haunted Forest | Win a game near the Haunted Forest modifier | 50 XP |
High Price | Win a game after 15 villagers died, on Prestige 18 difficulty (or higher) | 50 XP |
Higher Needs | Ensure all villagers have all their Services needs fulfilled simultaneously | 50 XP |
Homesick 1 | Win a game in 5 years or less | Signboard (aesthetics) |
Homesick 2 | Win a game in 3 years or less | 50 XP |
Human Settlement | Win a game with at least 25 Humans | 50 XP |
Human Utopia | Win a game with 30 Humans, 15 x Human House, 1 x Temple | 50 XP |
Immovable Viceroy | Win a game without discovering any glades | Overgrown Well (harmony) |
Independent Viceroy | Win a game without completing any orders on Prestige 1 difficulty (or higher) | 50 XP |
Into the Forest | Win after discovering 2 Dangerous Glades before the end of Year 1, on Pioneer difficulty | Rainpunk Barrels (comfort) |
Land of Greed | Win a game near the Land of Greed modifier | 50 XP |
Levitating Monument | Win a game near the Levitating Monument modifier | 50 XP |
Like a Machine | Win a game after completing 3 timed orders | 50 XP |
Lizards Settlement | Win a game with at least 25 Lizards | 50 XP |
Lizard Utopia | Win a game with 30 Lizard, 15 x Lizard House, 1 x Clan Hall | 50 XP |
Lost Colonies | Win a game near the Ruins modifier | Wall Corner (comfort) |
Master Archaeologist | Win a game with all three skeletons reconstructed in the Scarlet Orchard. | Inscribed Slab (home decoration) |
Monastery of the Holy Flame | Win a game near the Monastery of the Holy Flame modifier | 50 XP |
No Deaths | Win a game with 0 villagers dying | 50 XP |
No Loot Boxes | Win a game without opening or sending any Abandoned Caches to the Citadel | 50 XP |
No Strangers | Win a game without completing any encampment events | 50 XP |
Ominous Presence | Win a game near the Ominous Presence modifier | 50 XP |
Orders from the Queen 1 | Complete 10 orders | 50 XP |
Orders from the Queen 2 | Complete 30 orders | 50 XP |
Orders from the Queen 3 | Complete 80 orders | 50 XP |
Orders from the Queen 4 | Complete 150 orders | 50 XP |
Orders from the Queen 5 | Complete 250 orders | 50 XP |
Orders from the Queen 6 | Complete 400 orders | Ancient Tombstone (harmony) |
Outstanding Move | Win a game after discovering a Forbidden Glade before the end of Year 1, on Veteran difficulty (or higher) | 50 XP |
Overcoming Difficulty | Win a game on Pioneer difficulty (or higher) | Pipe (comfort) |
Overgrown Library | Win a game near the Overgrown Library modifier | 50 XP |
Paradise | Ensure all villagers have all their needs fulfilled simultaneously | Bonfire (aesthetics) |
Petrified Necropolis | Win a game near the Petrified Necropolis modifier | 50 XP |
Playing It Safe | Win a game without discovering a Dangerous or Forbidden Glade on Pioneer difficulty (or higher) | 50 XP |
Prestigious Expedition 1 | Win a game on Prestige 1 difficulty (or higher) | 50 XP |
Prestigious Expedition 2 | Win a game on Prestige 2 difficulty (or higher) | Pipe Elbow (comfort) |
Prestigious Expedition 3 | Win a game on Prestige 3 difficulty (or higher) | 50 XP |
Prestigious Expedition 4 | Win a game on Prestige 4 difficulty (or higher) | 50 XP |
Prestigious Expedition 5 | Win a game on Prestige 5 difficulty (or higher) | Ancient Artifact (home decoration) |
Prestigious Expedition 6 | Win a game on Prestige 6 difficulty (or higher) | 50 XP |
Prestigious Expedition 7 | Win a game on Prestige 7 difficulty (or higher) | 50 XP |
Prestigious Expedition 8 | Win a game on Prestige 8 difficulty (or higher) | Golden Leaf Plant (aesthetics) |
Prestigious Expedition 9 | Win a game on Prestige 9 difficulty (or higher) | 50 XP |
Prestigious Expedition 10 | Win a game on Prestige 10 difficulty (or higher) | 50 XP |
Prestigious Expedition 11 | Win a game on Prestige 11 difficulty (or higher) | Domesticated Sea Tiger (home decoration) |
Prestigious Expedition 12 | Win a game on Prestige 12 difficulty (or higher) | 50 XP |
Prestigious Expedition 13 | Win a game on Prestige 13 difficulty (or higher) | 50 XP |
Prestigious Expedition 14 | Win a game on Prestige 14 difficulty (or higher) | No Quality Control (cornerstone) Gain +2 to wood production. After each storm, all stored wood is removed, and you get 50 Insects in return |
Prestigious Expedition 15 | Win a game on Prestige 15 difficulty (or higher) | 50 XP |
Prestigious Expedition 16 | Win a game on Prestige 16 difficulty (or higher) | 50 XP |
Prestigious Expedition 17 | Win a game on Prestige 17 difficulty (or higher) | Painting of the Ancient Hearth (home decoration) |
Prestigious Expedition 18 | Win a game on Prestige 18 difficulty (or higher) | 50 XP |
Prestigious Expedition 19 | Win a game on Prestige 19 difficulty (or higher) | 50 XP |
Prestigious Expedition 20 | Win a game on Prestige 20 difficulty (or higher) | Dueling Umbrella (home decoration) |
Prosperity 1 | Collect 10 Reputation Points through villager Resolve | 50 XP |
Prosperity 2 | Collect 25 Reputation Points through villager Resolve | 50 XP |
Prosperity 3 | Collect 50 Reputation Points through villager Resolve | 50 XP |
Prosperity 4 | Collect 80 Reputation Points through villager Resolve | 50 XP |
Prosperity 5 | Collect 130 Reputation Points through villager Resolve | Plate of Food (home decoration) |
Rare Technology | Win a game with a restored Rainpunk Foundry in your settlement | Water Barrels (comfort) |
Refinery | Win with 1 x Mine, 1 x Smelter, 1 x Smithy on Veteran difficulty | Small Distillery (cornerstone) The fresh resin still glows softly with the rain's essence. Gain 4 Crystalized Dew for every 20 Resin produced |
Rolling in Wealth 1 | Trade good worth 50 Amber | 50 XP |
Rolling in Wealth 2 | Trade good worth 200 Amber | 50 XP |
Rolling in Wealth 3 | Trade good worth 600 Amber | 50 XP |
Rolling in Wealth 4 | Trade good worth 1500 Amber | Marble Fountain (harmony) |
Rolling in Wealth 5 | Trade good worth 3000 Amber | 50 XP |
Rolling in Wealth 6 | Trade good worth 5000 Amber | Royal Permit (embarkation bonus) Gain 1 additional cornerstone reroll charge |
Royal Outpost | Win a game near the Royal Outpost modifier | Landscape Painting (home decoration) |
Ruined Armory | Win a game near the Ruined Armory modifier | Anvil (aesthetics) |
Ruins | Win a game after taking care of 10 ruins found in glades | 50 XP |
Rushed Delivery 1 | Complete 5 timed orders | 50 XP |
Rushed Delivery 2 | Complete 15 timed orders | 50 XP |
Rushed Delivery 3 | Complete 30 timed orders | 50 XP |
Rushed Delivery 4 | Complete 50 timed orders | Town Board (aesthetics) |
Rushed Delivery 5 | Complete 75 timed orders | 50 XP |
Rushed Delivery 6 | Complete 100 timed orders | The Sparkcaster (home decoration) |
Serving Ale | Win with 1 x Small Farm, 1 x Brewery, 1 x Tavern on Veteran difficulty | 50 XP |
Sparkdew Crystals | Win a game near the Sparkdew Crystals modifier | Sparkdew Crystal (home decoration) |
Stalking Shadows | Win a game after discovering a Forbidden Glade before the end of Year 2, on Pioneer difficulty (or higher) | Storm Orb (home decoration) |
Statue of the Forefathers | Win a game near the Statue of the Forefathers modifier | 50 XP |
Taking Action | Win a game after completing 5 Glade Events | 50 XP |
Tempest | Win a game with no dead villagers on Viceroy difficulty (or higher) | 50 XP |
The Adamantine Seal | Reforge the Adamantine Seal | Crimson Cloak (home decoration) Queen's Hand Trials (game mode) |
The Bronze Seal | Reforge the Bronze Seal | Settler's Mask (home decoration) |
The Cobalt Seal | Reforge the Cobalt Seal | Royal Visage (home decoration) |
The Gold Seal | Reforge the Gold Seal | Viceroy's Cape (home decoration) |
The Lead Seal | Reforge the Lead Seal | Pioneer's Mantle (home decoration) |
The Marketplace | Win a game with 50 villages, 1 x Temple, 1 x Market | 50 XP |
The Marshlands | Win a game on the Marshlands biome | 50 XP |
The Patient Queen 1 | Don't let the Queen's Impatience grow above 6 in a single game | 50 XP |
The Patient Queen 2 | Don't let the Queen's Impatience grow above 4 in a single game | Fiery Wrath (cornerstone) Resources you sacrifice in the Ancient Hearth burn 5% longer for every Impatience Point you have |
The Patient Queen 3 | Don't let the Queen's Impatience grow above 2 in a single game | 50 XP |
The Platinum Seal | Reforge the Platinum Seal | Decorated Belt (home decoration) |
The Queen's Hand | Complete the Queen's Hand Trial | Queen's Hand Pauldron (home decoration) |
The Reef | Win a game in the Coral Forest biome on Viceroy difficulty (or higher) | Coral Growth (aesthetics) |
The Scarlet Orchard | Win a game in the Scarlet Orchard biome | Rosevine (home decoration) |
The Silver Seal | Reforge the Silver Seal | Veteran's Shoulder Guard (home decoration) |
The Titanium Seal | Reforge the Titanium Seal | Stormshroud Attire (home decoration) |
Thick Clouds | Win a game in the Cursed Royal Woodlands biome on Viceroy difficulty (or higher) | Coral Growth (aesthetics) |
Third Time's a Charm | Win 3 games | Standard Uniform (home decoration) |
Thorough Exploration | Win a game with 30 or more glades discovered on Pioneer difficulty (or higher) | Reed (embarkation bonus) |
Totem Hunter | Win with 1 x Converted Rain Totem, 1 x Converted Totem of Denial on Veteran difficulty | 50 XP |
Trade Baron | Win a game after completing 20 trade routes | Chest (aesthetics) |
Trade Connections | Win a game with 400 Amber in your Warehouse | Crates (comfort) |
Traveling Light | Win a game without taking any Embarkation Bonuses on Viceroy difficulty (or higher) | 50 XP |
Treasure | Win a game after opening or sending 20 Abandoned Caches to the Citadel | Leather (embarkation bonus) |
Unnecessary Burden | Win a game without taking any Embarkation Bonuses on Prestige 10 difficulty (or higher) | Ibex Rug (home decoration) |
Untamed Wilds | Win a game near the Untamed Wilds modifier | 50 XP |
Victory through Prosperity | Earn 14 Reputation Points through Resolve in a single game | Generous Rations (cornerstone) Global Resolve is increased by 5, but the chance of villagers consuming twice the amount of food during a break is increased by +50% |
Victory through Resolve | Win a game having gaained at least 5 Reputation Points through Resolve | Road Sign (aesthetics) |
Watchtower | Win a game near the Watchtower modifier | 50 XP |
Statistics
- Total number of deeds: 168
- Experience rewards: 95
- Building rewards: 34
- Home decorations: 26
- Effect rewards: 1 (Queen's Hand Trials)
- Embarkation rewards: 3
- Cornerstones: 8
- Trader rewards: 1
- Total experience points to be gained: 950 XP
- Achievements tied to deeds: -