Cellar: Difference between revisions
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== Overview == | == Overview == | ||
The | The '''Cellar''' is a 3-slot Food Production Building providing {{rl|Wine}}, {{rl|Jerky}} and {{rl|Pickled Goods}}. It provides {{Species link|Humans}} with the {{sl|Brewing}} buff, adding +10% double yield chances to any {{Species link|Humans}} working there. It is unlocked at [[Level]] 3. | ||
The Cellar is a species-specific building. It can show up as a Blueprint choice only when {{Species link|Beavers}} are present in your settlement. This restriction can be bypassed if you find a Cellar as a [[Ruin]] or [[Flawless Cellar]], or with a wildcard [[Blueprint]] pick from: | The Cellar is a species-specific building. It can show up as a Blueprint choice only when {{Species link|Beavers}} are present in your settlement. This restriction can be bypassed if you find a Cellar as a [[Ruin]] or [[Flawless Cellar]], or with a wildcard [[Blueprint]] pick from: |
Revision as of 11:49, 26 April 2024
Cellar
Production Building
(Food Production)
Can produce: Wine (★★★), Pickled Goods (★★), Pack of Provisions (★). Can use: Drizzle Water.
Specialization bonus:
Brewing (Comfort)
Blightrot (Comfort)
ID = 'Cellar'
Overview
The Cellar is a 3-slot Food Production Building providing Wine, Jerky and Pickled Goods. It provides Humans with the Brewing buff, adding +10% double yield chances to any Humans working there. It is unlocked at Level 3.
The Cellar is a species-specific building. It can show up as a Blueprint choice only when Beavers are present in your settlement. This restriction can be bypassed if you find a Cellar as a Ruin or Flawless Cellar, or with a wildcard Blueprint pick from:
- Overgrown Library - World Map modifier
- Smuggler's Visit - Legendary Cornerstone
- Contraband - Perk available for purchase from some Traders
Production Chain
Recipes in the Cellar
Building | Grade | Ingredient #1 | Ingredient #2 | Product | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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★★★ 1:03 |
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10 Wine | |||||||||||||||||
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★★ 2:06 |
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10 Pickled Goods | |||||||||||||||||
|
★ 0:42 |
— |
|
3 Pack of Provisions |
Perks and Cornerstones
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Advanced Filters | Rare | "+3 to <sprite name="[needs] wine"> Wine production. Gain an additional <sprite name="[needs] wine"> Wine every yield (from gathering, farming, fishing, or production)." |
| 24 |
Advanced Filters | Uncommon | "+2 to <sprite name="[needs] wine"> Wine production. Gain an additional <sprite name="[needs] wine"> Wine every yield (from gathering, farming, fishing, or production)." |
| — |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Pickle Jars | Rare | "+3 to <sprite name="[food processed] pickled goods"> Pickled Goods production. Gain an additional <sprite name="[food processed] pickled goods"> Pickled Goods every yield (from gathering, farming, fishing, or production)." |
| 24 |
Pickle Jars | Uncommon | "+2 to <sprite name="[food processed] pickled goods"> Pickled Goods production. Gain an additional <sprite name="[food processed] pickled goods"> Pickled Goods every yield (from gathering, farming, fishing, or production)." |
| — |
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Zhorg's Secret Ingredient | Epic | "A mysterious ingredient discovered by the famous chef and businessman Zhorg. Gain 10 <sprite name="[food processed] skewers"> Skewers for every 10 <sprite name="[food processed] pickled goods"> Pickled Goods produced." |
|
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Salted Jerky | Rare | "+3 to <sprite name="[food processed] jerky"> Jerky production. Gain an additional <sprite name="[food processed] jerky"> Jerky every yield (from gathering, farming, fishing, or production)." |
| 24 |
Salted Jerky | Uncommon | "+2 to <sprite name="[food processed] jerky"> Jerky production. Gain an additional <sprite name="[food processed] jerky"> Jerky every yield (from gathering, farming, fishing, or production)." |
| — |
Salted Jerky | Epic | "+5 to <sprite name="[food processed] jerky"> Jerky production. Gain an additional <sprite name="[food processed] jerky"> Jerky every yield (from gathering, farming, fishing, or production)." |
| — |