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[[Orders]] are small objectives that, when completed, reward viceroys with [[Reputation]] and some assortment of goods, villagers, or perks. | [[Orders]] are small objectives that, when completed, reward viceroys with [[Reputation]] and some assortment of goods, villagers, or perks. | ||
Orders have 4 complexity tiers which specify in which slots they can appear, additionally orders have objective variations depending on slot difficulty. | |||
<span style="color:red">Work in progress, currently all orders are listed for Prestige 1 difficulty.</span> | |||
==== Tier 1 ==== | |||
===== Exploration ===== | |||
'''Objective:''' Discover glades<br/> | |||
Difficulty 4: Discover 5 glades<br/><br/> | |||
'''Rewards:'''<br/> | |||
Scout's Pack (+5 scout's carry capacity)<br/> | |||
10 {{rl|Bricks}}<br/> | |||
10 {{rl|Planks}}<br/> | |||
<small>Id: "IA Glades"</small> | |||
===== Rich Harvest ===== | |||
'''Objective:''' Deliver {{rl|Pack of Crops}}<br/> | |||
Difficulty 4: Deliver 7 {{rl|Pack of Crops}}<br/><br/> | |||
'''Rewards:'''<br/> | |||
10 {{rl|Amber}}<br/> | |||
Industrialized Farming (+1 pack of crops production)<br/> | |||
Seed Pouch (+25% planting speed)<br/> | |||
<small>Id: "IB Crops"</small> | |||
===== Funding the Expedition ===== | |||
'''Objective:''' Deliver {{rl|Tools}}<br/> | |||
Difficulty 4: Deliver 5 {{rl|Tools}}<br/><br/> | |||
'''Rewards:'''<br/> | |||
5 {{rl|Parts}}<br/> | |||
10 {{rl|Fabric}}<br/> | |||
10 {{rl|Bricks}}<br/> | |||
<small>Id: "I Funding the Expedition"</small> | |||
===== Egg Collection ===== | |||
'''Objective:''' Deliver {{rl|Eggs}}<br/> | |||
Difficulty 4: Deliver 40 {{rl|Eggs}}<br/><br/> | |||
'''Rewards:'''<br/> | |||
Bigger Ovens (+2 Pie production)<br/> | |||
20 {{rl|Flour}}<br/> | |||
2 Random Villagers<br/> | |||
<small>Id: "I Eggs"</small> | |||
===== Lost in the Woods ===== | |||
'''Objective:''' Discover glades and rebuild/salvage ruins<br/> | |||
Difficulty 4: Discover 3 glades, rebuild/salvage 1 ruin<br/><br/> | |||
'''Rewards:'''<br/> | |||
Steel Pickaxes (+1 Stone production)<br/> | |||
Steel Shovels (+1 Clay production)<br/> | |||
6 {{rl|Tools}}<br/> | |||
<small>Id: "I Ruins"</small> | |||
===== Metal Veins ===== | |||
'''Objective:''' Deliver {{rl|Copper Ore}}<br/> | |||
Difficulty 4: Deliver 15 {{rl|Copper Ore}}<br/><br/> | |||
'''Rewards:'''<br/> | |||
Advanced Smelting (+2 Copper Bars production)<br/> | |||
15 {{rl|Coal}}<br/> | |||
6 {{rl|Tools}}<br/> | |||
<small>Id: "I Metal Veins"</small> | |||
===== People's Resolve ===== | |||
'''Objective:''' Keep Human resolve above threshold for a time<br/> | |||
Difficulty 4: Keep resolve above 25 for 30 seconds<br/><br/> | |||
'''Rewards:'''<br/> | |||
2 humans join<br/> | |||
30 {{rl|Grain}}<br/> | |||
3 {{rl|Parts}}<br/> | |||
<small>Id: "I Resolve Humans"</small> | |||
===== The Clan ===== | |||
'''Objective:''' Keep Lizard resolve above threshold for a time<br/> | |||
Difficulty 4: Keep resolve above 15 for 30 seconds<br/><br/> | |||
'''Rewards:'''<br/> | |||
2 lizards join<br/> | |||
30 {{rl|Meat}}<br/> | |||
3 {{rl|Parts}}<br/> | |||
<small>Id: "I Resolve Lizards"</small> | |||
===== The Flock ===== | |||
'''Objective:''' Keep Harpies resolve above threshold for a time<br/> | |||
Difficulty 4: Keep resolve above 15 for 30 seconds<br/><br/> | |||
'''Rewards:'''<br/> | |||
2 harpies join<br/> | |||
30 {{rl|Berries}}<br/> | |||
3 {{rl|Parts}}<br/> | |||
<small>Id: "I Resolve Harpies"</small> | |||
===== Raising the Stakes ===== | |||
'''Objective:''' Complete trade routes with an offer multiplier 2 or higher<br/> | |||
Difficulty 4: Complete 3 trade routes<br/><br/> | |||
'''Rewards:'''<br/> | |||
Reinforced Saw Blades (+1 Planks production)<br/> | |||
20 {{rl|Oil}}<br/> | |||
3 {{rl|Parts}}<br/> | |||
<small>Id: "I Multiply Routes"</small> | |||
===== Call to Arms ===== | |||
'''Objective:''' Deliver 6 {{rl|Purging Fire}}<br/> | |||
Difficulty 4: Deliver 6 {{rl|Purging Fire}}<br/><br/> | |||
'''Rewards:'''<br/> | |||
Heavy Press (+1 Oil production)<br/> | |||
20 {{rl|Stone}}<br/> | |||
2 Random Villagers<br/> | |||
<small>Id: "I Blighfuel"</small> | |||
===== Big Delivery ===== | |||
'''Objective:''' Deliver {{rl|Pack of Building Materials}}<br/> | |||
Difficulty 4: Deliver 7 {{rl|Pack of Building Materials}}<br/><br/> | |||
'''Rewards:'''<br/> | |||
Reinforced Saw Blades (+1 Planks production)<br/> | |||
20 {{rl|Bricks}}<br/> | |||
4 {{rl|Tools}}<br/> | |||
<small>Id: "IB Building Packs"</small> | |||
===== Basic Ingredient ===== | |||
'''Objective:''' Deliver {{rl|Flour}}<br/> | |||
Difficulty 4: Deliver 40 {{rl|Flour}}<br/><br/> | |||
'''Rewards:'''<br/> | |||
Mold Supply (+1 Grain production)<br/> | |||
25 {{rl|Porridge}}<br/> | |||
2 Random Villagers<br/> | |||
<small>Id: "I Flour"</small> | |||
===== Trading Post ===== | |||
'''Objective:''' Build a trading post and deliver {{rl|Amber}}<br/> | |||
Difficulty 4: Deliver 10 {{rl|Amber}}<br/><br/> | |||
'''Rewards:'''<br/> | |||
20 {{rl|Biscuits}}<br/> | |||
5 {{rl|Parts}}<br/> | |||
6 {{rl|Tools}}<br/> | |||
<small>Id: "IB Trading Post"</small> | |||
===== Copper Ingots ===== | |||
'''Objective:''' Deliver {{rl|Copper Bars}}<br/> | |||
Difficulty 4: Deliver 6 {{rl|Copper Bars}}<br/><br/> | |||
'''Rewards:'''<br/> | |||
Stamping Die (+1 Pipes production)<br/> | |||
15 {{rl|Bricks}}<br/> | |||
2 Random Villagers<br/> | |||
<small>Id: "I Metal"</small> | |||
===== Blue Metal ===== | |||
'''Objective:''' Deliver {{rl|Crystalized Dew}}<br/> | |||
Difficulty 4: Deliver 5 {{rl|Crystalized Dew}}<br/><br/> | |||
'''Rewards:'''<br/> | |||
Bleeding Trees (+1 Resin production)<br/> | |||
10 {{rl|Fabric}}<br/> | |||
2 Random Villagers<br/> | |||
<small>Id: "I Blue Metal"</small> | |||
===== Relics ===== | |||
'''Objective:''' Deliver 1 {{rl|Ancient Tablet}}<br/> | |||
'''Rewards:'''<br/> | |||
30 {{rl|Eggs}}<br/> | |||
30 {{rl|Berries}}<br/> | |||
2 {{rl|Wildfire Essence}}<br/> | |||
<small>Id: "IB Tablet"</small> | |||
===== Meat Lover ===== | |||
'''Objective:''' Fulfil a need for {{rl|Jerky}}<br/> | |||
Difficulty 4: Fulfil a need for {{rl|Jerky}} 30 times<br/><br/> | |||
'''Rewards:'''<br/> | |||
Insect Lure (+1 Insect production)<br/> | |||
25 {{rl|Incense}}<br/> | |||
2 Random Villagers<br/> | |||
<small>Id: "I Jerky"</small> | |||
===== Tick Tock ===== | |||
'''Objective:''' Complete forbidden/dangerous glade events<br/> | |||
Difficulty 4: Complete 2 forbidden/dangerous glade events<br/><br/> | |||
'''Rewards:'''<br/> | |||
Steel Drills (+1 Copper Ore production)<br/> | |||
2 {{rl|Wildfire Essence}}<br/> | |||
25 {{rl|Coal}}<br/> | |||
<small>Id: "I Solve Dangerous Relic"</small> | |||
===== Problem Solver ===== | |||
'''Objective:''' Complete glade events<br/> | |||
Difficulty 4: Complete any 3 glade events<br/><br/> | |||
'''Rewards:'''<br/> | |||
10 {{rl|Planks}}<br/> | |||
6 {{rl|Tools}}<br/> | |||
3 Random Villagers<br/> | |||
<small>Id: "I Solve Any Relic"</small> | |||
===== Businessman ===== | |||
'''Objective:''' Complete trade routes<br/> | |||
Difficulty 4: Complete 6 trade routes<br/><br/> | |||
'''Rewards:'''<br/> | |||
15 {{rl|Amber}}<br/> | |||
2 {{rl|Wildfire Essence}}<br/> | |||
2 Random Villagers<br/> | |||
<small>Id: "I Trade Routes"</small> | |||
===== No Place Like Home ===== | |||
'''Objective:''' Build Lizard and Harpy houses<br/> | |||
<small>Note: doesn't require having house blueprints to appear</small><br/> | |||
Difficulty 4: Build 3 Lizard houses and 3 Harpy houses<br/><br/> | |||
'''Rewards:'''<br/> | |||
Nets (+1 Meat production)<br/> | |||
10 {{rl|Fabric}}<br/> | |||
3 Random Villagers<br/> | |||
<small>Id: "I Houses"</small> | |||
===== Booming Economy ===== | |||
'''Objective:''' Sell goods<br/> | |||
Difficulty 4: 20 value of goods sold<br/><br/> | |||
'''Rewards:'''<br/> | |||
10 {{rl|Amber}}<br/> | |||
20 {{rl|Oil}}<br/> | |||
2 Random Villagers<br/> | |||
<small>Id: "I Trader Value Sold"</small> | |||
===== Amber Trade ===== | |||
'''Objective:''' Sell goods and deliver amber<br/> | |||
Difficulty 4: 16 value of goods sold, deliver 10 {{rl|Amber}}<br/><br/> | |||
'''Rewards:'''<br/> | |||
6 {{rl|Tools}}<br/> | |||
2 {{rl|Wildfire Essence}}<br/> | |||
2 Random Villagers<br/> | |||
<small>Id: "I Amber"</small> | |||
===== Delivery ===== | |||
'''Objective:''' Complete trade routes and deliver {{rl|Pack of Crops}}<br/> | |||
Difficulty 4: Complete 3 trade routes and deliver 5 {{rl|Pack of Crops}}<br/><br/> | |||
'''Rewards:'''<br/> | |||
10 {{rl|Amber}}<br/> | |||
20 {{rl|Grain}}<br/> | |||
4 Random Villagers<br/> | |||
<small>Id: "IB Provisions and Crops"</small> | |||
===== Clearing Glades ===== | |||
'''Objective:''' Complete glade events and deliver {{rl|Pack of Building Materials}}<br/> | |||
Difficulty 4: Complete 2 glade events and deliver 5 {{rl|Pack of Building Materials}}<br/><br/> | |||
'''Rewards:'''<br/> | |||
30 {{rl|Jerky}}<br/> | |||
3 {{rl|Parts}}<br/> | |||
4 Random Villagers<br/> | |||
<small>Id: "I Clearing Glades"</small> | |||
===== Natural Dye ===== | |||
'''Objective:''' Deliver {{rl|Pigment}}<br/> | |||
Difficulty 4: Deliver 20 {{rl|Pigment}}<br/><br/> | |||
'''Rewards:'''<br/> | |||
Large Berry Baskets (+1 Berry production)<br/> | |||
20 {{rl|Wine}}<br/> | |||
2 Random Villagers<br/> | |||
<small>Id: "I Pigment"</small> |
Revision as of 06:07, 27 February 2024
Overview
Orders are small objectives that, when completed, reward viceroys with Reputation and some assortment of goods, villagers, or perks.
Orders have 4 complexity tiers which specify in which slots they can appear, additionally orders have objective variations depending on slot difficulty.
Work in progress, currently all orders are listed for Prestige 1 difficulty.
Tier 1
Exploration
Objective: Discover glades
Difficulty 4: Discover 5 glades
Rewards:
Scout's Pack (+5 scout's carry capacity)
10 Bricks
10 Planks
Id: "IA Glades"
Rich Harvest
Objective: Deliver Pack of Crops
Difficulty 4: Deliver 7 Pack of Crops
Rewards:
10 Amber
Industrialized Farming (+1 pack of crops production)
Seed Pouch (+25% planting speed)
Id: "IB Crops"
Funding the Expedition
Objective: Deliver Tools
Difficulty 4: Deliver 5 Tools
Rewards:
5 Parts
10 Fabric
10 Bricks
Id: "I Funding the Expedition"
Egg Collection
Objective: Deliver Eggs
Difficulty 4: Deliver 40 Eggs
Rewards:
Bigger Ovens (+2 Pie production)
20 Flour
2 Random Villagers
Id: "I Eggs"
Lost in the Woods
Objective: Discover glades and rebuild/salvage ruins
Difficulty 4: Discover 3 glades, rebuild/salvage 1 ruin
Rewards:
Steel Pickaxes (+1 Stone production)
Steel Shovels (+1 Clay production)
6 Tools
Id: "I Ruins"
Metal Veins
Objective: Deliver Copper Ore
Difficulty 4: Deliver 15 Copper Ore
Rewards:
Advanced Smelting (+2 Copper Bars production)
15 Coal
6 Tools
Id: "I Metal Veins"
People's Resolve
Objective: Keep Human resolve above threshold for a time
Difficulty 4: Keep resolve above 25 for 30 seconds
Rewards:
2 humans join
30 Grain
3 Parts
Id: "I Resolve Humans"
The Clan
Objective: Keep Lizard resolve above threshold for a time
Difficulty 4: Keep resolve above 15 for 30 seconds
Rewards:
2 lizards join
30 Meat
3 Parts
Id: "I Resolve Lizards"
The Flock
Objective: Keep Harpies resolve above threshold for a time
Difficulty 4: Keep resolve above 15 for 30 seconds
Rewards:
2 harpies join
30 Berries
3 Parts
Id: "I Resolve Harpies"
Raising the Stakes
Objective: Complete trade routes with an offer multiplier 2 or higher
Difficulty 4: Complete 3 trade routes
Rewards:
Reinforced Saw Blades (+1 Planks production)
20 Oil
3 Parts
Id: "I Multiply Routes"
Call to Arms
Objective: Deliver 6 Purging Fire
Difficulty 4: Deliver 6 Purging Fire
Rewards:
Heavy Press (+1 Oil production)
20 Stone
2 Random Villagers
Id: "I Blighfuel"
Big Delivery
Objective: Deliver Pack of Building Materials
Difficulty 4: Deliver 7 Pack of Building Materials
Rewards:
Reinforced Saw Blades (+1 Planks production)
20 Bricks
4 Tools
Id: "IB Building Packs"
Basic Ingredient
Objective: Deliver Flour
Difficulty 4: Deliver 40 Flour
Rewards:
Mold Supply (+1 Grain production)
25 Porridge
2 Random Villagers
Id: "I Flour"
Trading Post
Objective: Build a trading post and deliver Amber
Difficulty 4: Deliver 10 Amber
Rewards:
20 Biscuits
5 Parts
6 Tools
Id: "IB Trading Post"
Copper Ingots
Objective: Deliver Copper Bars
Difficulty 4: Deliver 6 Copper Bars
Rewards:
Stamping Die (+1 Pipes production)
15 Bricks
2 Random Villagers
Id: "I Metal"
Blue Metal
Objective: Deliver Crystalized Dew
Difficulty 4: Deliver 5 Crystalized Dew
Rewards:
Bleeding Trees (+1 Resin production)
10 Fabric
2 Random Villagers
Id: "I Blue Metal"
Relics
Objective: Deliver 1 Ancient Tablet
Rewards:
30 Eggs
30 Berries
2 Wildfire Essence
Id: "IB Tablet"
Meat Lover
Objective: Fulfil a need for Jerky
Difficulty 4: Fulfil a need for Jerky 30 times
Rewards:
Insect Lure (+1 Insect production)
25 Incense
2 Random Villagers
Id: "I Jerky"
Tick Tock
Objective: Complete forbidden/dangerous glade events
Difficulty 4: Complete 2 forbidden/dangerous glade events
Rewards:
Steel Drills (+1 Copper Ore production)
2 Wildfire Essence
25 Coal
Id: "I Solve Dangerous Relic"
Problem Solver
Objective: Complete glade events
Difficulty 4: Complete any 3 glade events
Rewards:
10 Planks
6 Tools
3 Random Villagers
Id: "I Solve Any Relic"
Businessman
Objective: Complete trade routes
Difficulty 4: Complete 6 trade routes
Rewards:
15 Amber
2 Wildfire Essence
2 Random Villagers
Id: "I Trade Routes"
No Place Like Home
Objective: Build Lizard and Harpy houses
Note: doesn't require having house blueprints to appear
Difficulty 4: Build 3 Lizard houses and 3 Harpy houses
Rewards:
Nets (+1 Meat production)
10 Fabric
3 Random Villagers
Id: "I Houses"
Booming Economy
Objective: Sell goods
Difficulty 4: 20 value of goods sold
Rewards:
10 Amber
20 Oil
2 Random Villagers
Id: "I Trader Value Sold"
Amber Trade
Objective: Sell goods and deliver amber
Difficulty 4: 16 value of goods sold, deliver 10 Amber
Rewards:
6 Tools
2 Wildfire Essence
2 Random Villagers
Id: "I Amber"
Delivery
Objective: Complete trade routes and deliver Pack of Crops
Difficulty 4: Complete 3 trade routes and deliver 5 Pack of Crops
Rewards:
10 Amber
20 Grain
4 Random Villagers
Id: "IB Provisions and Crops"
Clearing Glades
Objective: Complete glade events and deliver Pack of Building Materials
Difficulty 4: Complete 2 glade events and deliver 5 Pack of Building Materials
Rewards:
30 Jerky
3 Parts
4 Random Villagers
Id: "I Clearing Glades"
Natural Dye
Objective: Deliver Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters.
Difficulty 4: Deliver 20 Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters.
Rewards:
Large Berry Baskets (+1 Berry production)
20 Wine
2 Random Villagers
Id: "I Pigment"