Orders: Difference between revisions

From Against the Storm Official Wiki
(Created with stub)
 
No edit summary
Line 4: Line 4:


[[Orders]] are small objectives that, when completed, reward viceroys with [[Reputation]] and some assortment of goods, villagers, or perks.
[[Orders]] are small objectives that, when completed, reward viceroys with [[Reputation]] and some assortment of goods, villagers, or perks.
Orders have 4 complexity tiers which specify in which slots they can appear, additionally orders have objective variations depending on slot difficulty.
<span style="color:red">Work in progress, currently all orders are listed for Prestige 1 difficulty.</span>
==== Tier 1 ====
===== Exploration =====
'''Objective:''' Discover glades<br/>
Difficulty 4: Discover 5 glades<br/><br/>
'''Rewards:'''<br/>
Scout's Pack (+5 scout's carry capacity)<br/>
10 {{rl|Bricks}}<br/>
10 {{rl|Planks}}<br/>
<small>Id: "IA Glades"</small>
===== Rich Harvest =====
'''Objective:''' Deliver {{rl|Pack of Crops}}<br/>
Difficulty 4: Deliver 7 {{rl|Pack of Crops}}<br/><br/>
'''Rewards:'''<br/>
10 {{rl|Amber}}<br/>
Industrialized Farming (+1 pack of crops production)<br/>
Seed Pouch (+25% planting speed)<br/>
<small>Id: "IB Crops"</small>
===== Funding the Expedition =====
'''Objective:''' Deliver {{rl|Tools}}<br/>
Difficulty 4: Deliver 5 {{rl|Tools}}<br/><br/>
'''Rewards:'''<br/>
5 {{rl|Parts}}<br/>
10 {{rl|Fabric}}<br/>
10 {{rl|Bricks}}<br/>
<small>Id: "I Funding the Expedition"</small>
===== Egg Collection =====
'''Objective:''' Deliver {{rl|Eggs}}<br/>
Difficulty 4: Deliver 40 {{rl|Eggs}}<br/><br/>
'''Rewards:'''<br/>
Bigger Ovens (+2 Pie production)<br/>
20 {{rl|Flour}}<br/>
2 Random Villagers<br/>
<small>Id: "I Eggs"</small>
===== Lost in the Woods =====
'''Objective:''' Discover glades and rebuild/salvage ruins<br/>
Difficulty 4: Discover 3 glades, rebuild/salvage 1 ruin<br/><br/>
'''Rewards:'''<br/>
Steel Pickaxes (+1 Stone production)<br/>
Steel Shovels (+1 Clay production)<br/>
6 {{rl|Tools}}<br/>
<small>Id: "I Ruins"</small>
===== Metal Veins =====
'''Objective:''' Deliver {{rl|Copper Ore}}<br/>
Difficulty 4: Deliver 15 {{rl|Copper Ore}}<br/><br/>
'''Rewards:'''<br/>
Advanced Smelting (+2 Copper Bars production)<br/>
15 {{rl|Coal}}<br/>
6 {{rl|Tools}}<br/>
<small>Id: "I Metal Veins"</small>
===== People's Resolve =====
'''Objective:''' Keep Human resolve above threshold for a time<br/>
Difficulty 4: Keep resolve above 25 for 30 seconds<br/><br/>
'''Rewards:'''<br/>
2 humans join<br/>
30 {{rl|Grain}}<br/>
3 {{rl|Parts}}<br/>
<small>Id: "I Resolve Humans"</small>
===== The Clan =====
'''Objective:''' Keep Lizard resolve above threshold for a time<br/>
Difficulty 4: Keep resolve above 15 for 30 seconds<br/><br/>
'''Rewards:'''<br/>
2 lizards join<br/>
30 {{rl|Meat}}<br/>
3 {{rl|Parts}}<br/>
<small>Id: "I Resolve Lizards"</small>
===== The Flock =====
'''Objective:''' Keep Harpies resolve above threshold for a time<br/>
Difficulty 4: Keep resolve above 15 for 30 seconds<br/><br/>
'''Rewards:'''<br/>
2 harpies join<br/>
30 {{rl|Berries}}<br/>
3 {{rl|Parts}}<br/>
<small>Id: "I Resolve Harpies"</small>
===== Raising the Stakes =====
'''Objective:''' Complete trade routes with an offer multiplier 2 or higher<br/>
Difficulty 4: Complete 3 trade routes<br/><br/>
'''Rewards:'''<br/>
Reinforced Saw Blades (+1 Planks production)<br/>
20 {{rl|Oil}}<br/>
3 {{rl|Parts}}<br/>
<small>Id: "I Multiply Routes"</small>
===== Call to Arms =====
'''Objective:''' Deliver 6 {{rl|Purging Fire}}<br/>
Difficulty 4: Deliver 6 {{rl|Purging Fire}}<br/><br/>
'''Rewards:'''<br/>
Heavy Press (+1 Oil production)<br/>
20 {{rl|Stone}}<br/>
2 Random Villagers<br/>
<small>Id: "I Blighfuel"</small>
===== Big Delivery =====
'''Objective:''' Deliver {{rl|Pack of Building Materials}}<br/>
Difficulty 4: Deliver 7 {{rl|Pack of Building Materials}}<br/><br/>
'''Rewards:'''<br/>
Reinforced Saw Blades (+1 Planks production)<br/>
20 {{rl|Bricks}}<br/>
4 {{rl|Tools}}<br/>
<small>Id: "IB Building Packs"</small>
===== Basic Ingredient =====
'''Objective:''' Deliver {{rl|Flour}}<br/>
Difficulty 4: Deliver 40 {{rl|Flour}}<br/><br/>
'''Rewards:'''<br/>
Mold Supply (+1 Grain production)<br/>
25 {{rl|Porridge}}<br/>
2 Random Villagers<br/>
<small>Id: "I Flour"</small>
===== Trading Post =====
'''Objective:''' Build a trading post and deliver {{rl|Amber}}<br/>
Difficulty 4: Deliver 10 {{rl|Amber}}<br/><br/>
'''Rewards:'''<br/>
20 {{rl|Biscuits}}<br/>
5 {{rl|Parts}}<br/>
6 {{rl|Tools}}<br/>
<small>Id: "IB Trading Post"</small>
===== Copper Ingots =====
'''Objective:''' Deliver {{rl|Copper Bars}}<br/>
Difficulty 4: Deliver 6 {{rl|Copper Bars}}<br/><br/>
'''Rewards:'''<br/>
Stamping Die (+1 Pipes production)<br/>
15 {{rl|Bricks}}<br/>
2 Random Villagers<br/>
<small>Id: "I Metal"</small>
===== Blue Metal =====
'''Objective:''' Deliver {{rl|Crystalized Dew}}<br/>
Difficulty 4: Deliver 5 {{rl|Crystalized Dew}}<br/><br/>
'''Rewards:'''<br/>
Bleeding Trees (+1 Resin production)<br/>
10 {{rl|Fabric}}<br/>
2 Random Villagers<br/>
<small>Id: "I Blue Metal"</small>
===== Relics =====
'''Objective:''' Deliver 1 {{rl|Ancient Tablet}}<br/>
'''Rewards:'''<br/>
30 {{rl|Eggs}}<br/>
30 {{rl|Berries}}<br/>
2 {{rl|Wildfire Essence}}<br/>
<small>Id: "IB Tablet"</small>
===== Meat Lover =====
'''Objective:''' Fulfil a need for {{rl|Jerky}}<br/>
Difficulty 4: Fulfil a need for {{rl|Jerky}} 30 times<br/><br/>
'''Rewards:'''<br/>
Insect Lure (+1 Insect production)<br/>
25 {{rl|Incense}}<br/>
2 Random Villagers<br/>
<small>Id: "I Jerky"</small>
===== Tick Tock =====
'''Objective:''' Complete forbidden/dangerous glade events<br/>
Difficulty 4: Complete 2 forbidden/dangerous glade events<br/><br/>
'''Rewards:'''<br/>
Steel Drills (+1 Copper Ore production)<br/>
2 {{rl|Wildfire Essence}}<br/>
25 {{rl|Coal}}<br/>
<small>Id: "I Solve Dangerous Relic"</small>
===== Problem Solver =====
'''Objective:''' Complete glade events<br/>
Difficulty 4: Complete any 3 glade events<br/><br/>
'''Rewards:'''<br/>
10 {{rl|Planks}}<br/>
6 {{rl|Tools}}<br/>
3 Random Villagers<br/>
<small>Id: "I Solve Any Relic"</small>
===== Businessman =====
'''Objective:''' Complete trade routes<br/>
Difficulty 4: Complete 6 trade routes<br/><br/>
'''Rewards:'''<br/>
15 {{rl|Amber}}<br/>
2 {{rl|Wildfire Essence}}<br/>
2 Random Villagers<br/>
<small>Id: "I Trade Routes"</small>
===== No Place Like Home =====
'''Objective:''' Build Lizard and Harpy houses<br/>
<small>Note: doesn't require having house blueprints to appear</small><br/>
Difficulty 4: Build 3 Lizard houses and 3 Harpy houses<br/><br/>
'''Rewards:'''<br/>
Nets (+1 Meat production)<br/>
10 {{rl|Fabric}}<br/>
3 Random Villagers<br/>
<small>Id: "I Houses"</small>
===== Booming Economy =====
'''Objective:''' Sell goods<br/>
Difficulty 4: 20 value of goods sold<br/><br/>
'''Rewards:'''<br/>
10 {{rl|Amber}}<br/>
20 {{rl|Oil}}<br/>
2 Random Villagers<br/>
<small>Id: "I Trader Value Sold"</small>
===== Amber Trade =====
'''Objective:''' Sell goods and deliver amber<br/>
Difficulty 4: 16 value of goods sold, deliver 10 {{rl|Amber}}<br/><br/>
'''Rewards:'''<br/>
6 {{rl|Tools}}<br/>
2 {{rl|Wildfire Essence}}<br/>
2 Random Villagers<br/>
<small>Id: "I Amber"</small>
===== Delivery =====
'''Objective:''' Complete trade routes and deliver {{rl|Pack of Crops}}<br/>
Difficulty 4: Complete 3 trade routes and deliver 5 {{rl|Pack of Crops}}<br/><br/>
'''Rewards:'''<br/>
10 {{rl|Amber}}<br/>
20 {{rl|Grain}}<br/>
4 Random Villagers<br/>
<small>Id: "IB Provisions and Crops"</small>
===== Clearing Glades =====
'''Objective:''' Complete glade events and deliver {{rl|Pack of Building Materials}}<br/>
Difficulty 4: Complete 2 glade events and deliver 5 {{rl|Pack of Building Materials}}<br/><br/>
'''Rewards:'''<br/>
30 {{rl|Jerky}}<br/>
3 {{rl|Parts}}<br/>
4 Random Villagers<br/>
<small>Id: "I Clearing Glades"</small>
===== Natural Dye =====
'''Objective:''' Deliver {{rl|Pigment}}<br/>
Difficulty 4: Deliver 20 {{rl|Pigment}}<br/><br/>
'''Rewards:'''<br/>
Large Berry Baskets (+1 Berry production)<br/>
20 {{rl|Wine}}<br/>
2 Random Villagers<br/>
<small>Id: "I Pigment"</small>

Revision as of 06:07, 27 February 2024

This wiki article is hungry. You can help by satisfying its Need for Information. Please edit this page and add what you know.


Overview

Orders are small objectives that, when completed, reward viceroys with Reputation and some assortment of goods, villagers, or perks.

Orders have 4 complexity tiers which specify in which slots they can appear, additionally orders have objective variations depending on slot difficulty.

Work in progress, currently all orders are listed for Prestige 1 difficulty.

Tier 1

Exploration

Objective: Discover glades
Difficulty 4: Discover 5 glades

Rewards:
Scout's Pack (+5 scout's carry capacity)
10 Bricks Bricks
10 Planks Planks
Id: "IA Glades"

Rich Harvest

Objective: Deliver Pack of Crops Pack of Crops
Difficulty 4: Deliver 7 Pack of Crops Pack of Crops

Rewards:
10 Amber Amber
Industrialized Farming (+1 pack of crops production)
Seed Pouch (+25% planting speed)
Id: "IB Crops"

Funding the Expedition

Objective: Deliver Tools Tools
Difficulty 4: Deliver 5 Tools Tools

Rewards:
5 Parts Parts
10 Fabric Fabric
10 Bricks Bricks
Id: "I Funding the Expedition"

Egg Collection

Objective: Deliver Eggs Eggs
Difficulty 4: Deliver 40 Eggs Eggs

Rewards:
Bigger Ovens (+2 Pie production)
20 Flour Flour
2 Random Villagers
Id: "I Eggs"

Lost in the Woods

Objective: Discover glades and rebuild/salvage ruins
Difficulty 4: Discover 3 glades, rebuild/salvage 1 ruin

Rewards:
Steel Pickaxes (+1 Stone production)
Steel Shovels (+1 Clay production)
6 Tools Tools
Id: "I Ruins"

Metal Veins

Objective: Deliver Copper Ore Copper Ore
Difficulty 4: Deliver 15 Copper Ore Copper Ore

Rewards:
Advanced Smelting (+2 Copper Bars production)
15 Coal Coal
6 Tools Tools
Id: "I Metal Veins"

People's Resolve

Objective: Keep Human resolve above threshold for a time
Difficulty 4: Keep resolve above 25 for 30 seconds

Rewards:
2 humans join
30 Grain Grain
3 Parts Parts
Id: "I Resolve Humans"

The Clan

Objective: Keep Lizard resolve above threshold for a time
Difficulty 4: Keep resolve above 15 for 30 seconds

Rewards:
2 lizards join
30 Meat Meat
3 Parts Parts
Id: "I Resolve Lizards"

The Flock

Objective: Keep Harpies resolve above threshold for a time
Difficulty 4: Keep resolve above 15 for 30 seconds

Rewards:
2 harpies join
30 Berries Berries
3 Parts Parts
Id: "I Resolve Harpies"

Raising the Stakes

Objective: Complete trade routes with an offer multiplier 2 or higher
Difficulty 4: Complete 3 trade routes

Rewards:
Reinforced Saw Blades (+1 Planks production)
20 Oil Oil
3 Parts Parts
Id: "I Multiply Routes"

Call to Arms

Objective: Deliver 6 Purging Fire Purging Fire
Difficulty 4: Deliver 6 Purging Fire Purging Fire

Rewards:
Heavy Press (+1 Oil production)
20 Stone Stone
2 Random Villagers
Id: "I Blighfuel"

Big Delivery

Objective: Deliver Pack of Building Materials Pack of Building Materials
Difficulty 4: Deliver 7 Pack of Building Materials Pack of Building Materials

Rewards:
Reinforced Saw Blades (+1 Planks production)
20 Bricks Bricks
4 Tools Tools
Id: "IB Building Packs"

Basic Ingredient

Objective: Deliver Flour Flour
Difficulty 4: Deliver 40 Flour Flour

Rewards:
Mold Supply (+1 Grain production)
25 Porridge Porridge
2 Random Villagers
Id: "I Flour"

Trading Post

Objective: Build a trading post and deliver Amber Amber
Difficulty 4: Deliver 10 Amber Amber

Rewards:
20 Biscuits Biscuits
5 Parts Parts
6 Tools Tools
Id: "IB Trading Post"

Copper Ingots

Objective: Deliver Copper Bars Copper Bars
Difficulty 4: Deliver 6 Copper Bars Copper Bars

Rewards:
Stamping Die (+1 Pipes production)
15 Bricks Bricks
2 Random Villagers
Id: "I Metal"

Blue Metal

Objective: Deliver Crystalized Dew Crystalized Dew
Difficulty 4: Deliver 5 Crystalized Dew Crystalized Dew

Rewards:
Bleeding Trees (+1 Resin production)
10 Fabric Fabric
2 Random Villagers
Id: "I Blue Metal"

Relics

Objective: Deliver 1 Ancient Tablet Ancient Tablet
Rewards:
30 Eggs Eggs
30 Berries Berries
2 Wildfire Essence Wildfire Essence
Id: "IB Tablet"

Meat Lover

Objective: Fulfil a need for Jerky Jerky
Difficulty 4: Fulfil a need for Jerky Jerky 30 times

Rewards:
Insect Lure (+1 Insect production)
25 Incense Incense
2 Random Villagers
Id: "I Jerky"

Tick Tock

Objective: Complete forbidden/dangerous glade events
Difficulty 4: Complete 2 forbidden/dangerous glade events

Rewards:
Steel Drills (+1 Copper Ore production)
2 Wildfire Essence Wildfire Essence
25 Coal Coal
Id: "I Solve Dangerous Relic"

Problem Solver

Objective: Complete glade events
Difficulty 4: Complete any 3 glade events

Rewards:
10 Planks Planks
6 Tools Tools
3 Random Villagers
Id: "I Solve Any Relic"

Businessman

Objective: Complete trade routes
Difficulty 4: Complete 6 trade routes

Rewards:
15 Amber Amber
2 Wildfire Essence Wildfire Essence
2 Random Villagers
Id: "I Trade Routes"

No Place Like Home

Objective: Build Lizard and Harpy houses
Note: doesn't require having house blueprints to appear
Difficulty 4: Build 3 Lizard houses and 3 Harpy houses

Rewards:
Nets (+1 Meat production)
10 Fabric Fabric
3 Random Villagers
Id: "I Houses"

Booming Economy

Objective: Sell goods
Difficulty 4: 20 value of goods sold

Rewards:
10 Amber Amber
20 Oil Oil
2 Random Villagers
Id: "I Trader Value Sold"

Amber Trade

Objective: Sell goods and deliver amber
Difficulty 4: 16 value of goods sold, deliver 10 Amber Amber

Rewards:
6 Tools Tools
2 Wildfire Essence Wildfire Essence
2 Random Villagers
Id: "I Amber"

Delivery

Objective: Complete trade routes and deliver Pack of Crops Pack of Crops
Difficulty 4: Complete 3 trade routes and deliver 5 Pack of Crops Pack of Crops

Rewards:
10 Amber Amber
20 Grain Grain
4 Random Villagers
Id: "IB Provisions and Crops"

Clearing Glades

Objective: Complete glade events and deliver Pack of Building Materials Pack of Building Materials
Difficulty 4: Complete 2 glade events and deliver 5 Pack of Building Materials Pack of Building Materials

Rewards:
30 Jerky Jerky
3 Parts Parts
4 Random Villagers
Id: "I Clearing Glades"

Natural Dye

Objective: Deliver Pigment Pigment
Difficulty 4: Deliver 20 Pigment Pigment

Rewards:
Large Berry Baskets (+1 Berry production)
20 Wine Wine
2 Random Villagers
Id: "I Pigment"