Bath House: Difference between revisions

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{{Version|0.63.2}}
{{Version|1.1.4}}
{{Buildingbox|{{PAGENAME}}|purpose=[[Services Needs]]}}
{{Buildingbox|{{PAGENAME}}|purpose=[[Services Needs]]}}


== Overview ==
== Overview ==
The [[Bath House]] is a Harpy-themed service building that provides {{Service link|Treatment}} for {{Species link|Harpies}} and {{Species link|Foxes}} when there is at least one worker assigned to the building. It also provides passive effects '''Regular Baths''' with one or more workers and '''Good Health''' when all worker slots are filled. The Bath House is unlocked at [[Level]] 5.
The Bath House is a species-specific building. It can show up as a [[Blueprint]] choice only when {{Species link|Harpies}} are present in your settlement. This restriction can be bypassed if you find a Bath House [[Ruin]] or with a wildcard [[Blueprint]] pick from:
* [[World_Map#List_of_positive_world_modifiers|Overgrown Library]] - [[World Map]] modifier
* [[Smuggler's Visit]] - Legendary [[Cornerstone]]
* [[Contraband]] - [[Perk]] available for purchase from some [[Traders]]
=== Building Effects ===
{| class="wikitable" style="text-align:center; border:hidden"
|- style="font-weight:bold; border:hidden"
|-style="border:hidden"
| {{Perk|LimeGreen|File:Icon_ServiceBuildingBonus_Baths.png}}<br />Regular Baths
| style="text-align:left;border:hidden" | [[Villagers]] with low [[Resolve]] leave 30% slower. </br> Need 1 [[Villager]] assigned.
|-style="border:hidden"
| {{Perk|LimeGreen|File:Icon_ServiceBuildingBonus_GoodHealth.png}}<br />Good Health
| style="text-align:left;border:hidden" | Global Production rate is 25% faster. Does not stack. </br> Need 3 [[Villager]]s assigned.
|-style="border:hidden"
|}
=== Service Building Mechanics ===
The [[Bath House]], like all service buildings, does not require [[villagers]] to visit it in order to fulfill their needs. All services are fulfilled at the [[Hearth]] during a break. Bath House workers still have to carry service goods to the building before they can be consumed.
The Bath House does '''not''' need to be built within the Hearth Radius. It retains full functionality when built outside of the Hearth range, but will not count towards the level 3 [[Hearths#Hearth_Upgrades|Hearth Upgrade]] unless all of the Bath House tiles are within its range.


== Production Chain ==
== Production Chain ==
=== Recipes in the {{PAGENAME}} ===
=== Recipes in the {{PAGENAME}} ===
{{Recipe|building={{PAGENAME}}}}


{{Recipe|building={{PAGENAME}}}}
=== Service Good Recipes ===
{{Recipe|product=Tea}}


== Strategies ==
== Strategies ==

Latest revision as of 22:04, 19 February 2024

This page was last updated during version 1.1.4. The game is now in version 1.3.4. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating this page.

Bath House

"A place where villagers can fulfill their need for: Treatment. Passive effects: Regular Baths, Good Health."

Bath House icon.png
PurposeServices Needs
CategoryCity Buildings City Buildings
Recipes
Size4 × 3
Workplaces3
Build Time61
Build Cost
10Planks Planks
8Bricks Bricks
8Fabric Fabric
ID'Bath House'

Overview

The Bath House is a Harpy-themed service building that provides Treatment Treatment for Harpies Harpies and Foxes Foxes when there is at least one worker assigned to the building. It also provides passive effects Regular Baths with one or more workers and Good Health when all worker slots are filled. The Bath House is unlocked at Level 5.

The Bath House is a species-specific building. It can show up as a Blueprint choice only when Harpies Harpies are present in your settlement. This restriction can be bypassed if you find a Bath House Ruin or with a wildcard Blueprint pick from:

Building Effects

Icon ServiceBuildingBonus Baths.png
Regular Baths
Villagers with low Resolve leave 30% slower.
Need 1 Villager assigned.
Icon ServiceBuildingBonus GoodHealth.png
Good Health
Global Production rate is 25% faster. Does not stack.
Need 3 Villagers assigned.

Service Building Mechanics

The Bath House, like all service buildings, does not require villagers to visit it in order to fulfill their needs. All services are fulfilled at the Hearth during a break. Bath House workers still have to carry service goods to the building before they can be consumed.

The Bath House does not need to be built within the Hearth Radius. It retains full functionality when built outside of the Hearth range, but will not count towards the level 3 Hearth Upgrade unless all of the Bath House tiles are within its range.

Production Chain

Recipes in the Bath House

1 recipes in the Bath House.
BuildingEfficiencyIngredientService

1
Tea Tea
1


Service Good Recipes

3 recipes for Tea.
BuildingEfficiencyIngredient #1Ingredient #2Ingredient #3Product

02:06
4
4
4
4
4
4
5
6
2
2
10
Tea Tea
★★
02:06
3
3
3
3
3
3
4
5
2
2
10
Tea Tea
★★
02:06
3
3
3
3
3
3
4
5
2
2
10
Tea Tea
★★★
01:45
2
2
2
2
2
2
3
4
1
1
10
Tea Tea
★★★
01:45
2
2
2
2
2
2
3
4
1
1
10
Tea Tea


Strategies