Monastery: Difference between revisions

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== Overview ==
== Overview ==
{| class="wikitable" style="text-align:center; border:hidden"
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| {{Perk|LimeGreen|File:Icon_ServiceBuildingBonus_Brew.png}}<br />The Green Brew
| style="text-align:left;border:hidden" | [[Hostility]] is decreased by 100 points. </br>Same building effects do not stack.
|-style="border:hidden"
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This building is a species-specific building, meaning it will only roll as a Blueprint choice if {{Species link|Humans}} are present in your settlement.
This building is a species-specific building, meaning it will only roll as a Blueprint choice if {{Species link|Humans}} are present in your settlement.



Revision as of 17:05, 24 January 2024

This article was last updated during version 0.63.2. The game is now in 1.4.17. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Monastery

Service Building
(City Buildings)

A place where villagers can fulfill their need for: Religion, Leisure. Passive effects: The Green Brew.

Specialization bonus:
Warmth Warmth (Comfort) Lizards
Brewing Brewing (Comfort) Humans
Blightrot Blightrot (Comfort) Foxes

Monastery icon.png

3 Worker round.png Worker round.png Worker round.png Workers

Recipes

Construction

20Bricks Bricks
8City score
61Build time
3 × 3Building size

Not movable

ID = 'Monastery'

Overview

Icon ServiceBuildingBonus Brew.png
The Green Brew
Hostility is decreased by 100 points.
Same building effects do not stack.

This building is a species-specific building, meaning it will only roll as a Blueprint choice if Humans Humans are present in your settlement.

Production Chain

Recipes in the Monastery

2 recipes in the Monastery.
Building Grade Ingredient Product
Monastery

0:00
1 Incense Incense
Religion Religion
Monastery

0:00
1 Ale Ale
Leisure Leisure


Strategies