Royal Woodlands: Difference between revisions

From Against the Storm Official Wiki
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|+
|- style="font-weight:bold; text-align:center;"
|- style="font-weight:bold; text-align:center;"
! Primary <br /> Resources
! style="vertical-align:middle;" | Primary Resources
! colspan="2" | Charges → Resource Deposits
! colspan="2" | Charges → Resource Deposits
! Bonuse Resources
! Bonus Resources
! Gathering Building
! Gathering Building
! Worker <br /> Slots
! Speed<br />per Unit
! Specialization <br /> Bonus
! Specialization <br /> Bonus
! Build Cost
|- style="vertical-align:middle;"
|-
| rowspan="2" | {{rl|Roots|large}}<br /><br />{{rl|Vegetables|large}}
| rowspan="2" | [[File:Roots.png|64px]] Roots<br /><br />[[File:Vegetables.png|64px]] Vegetables
| colspan="2" | 70 → [[File:DebugNode_RootsBig_icon.png|32px]] Roots Node<br /><br />70 → [[File:DebugNode_MossBroccoliBig_icon.png|32px]] Moss Broccoli Patch
| colspan="2" | 82 → [[File:DebugNode_RootsBig_icon.png|32px]] Roots Node (LARGE) →<br /><br />82 → [[File:DebugNode_MossBroccoliBig_icon.png|32px]]Moss Broccoli Patch (LARGE) →<br />
| [[File:Herbs.png|32px]] 30% + [[File:Resin.png|32px]] 30%<br /><br />[[File:Insects.png|32px]] 40% + [[File:Roots.png|32px]] 20%
| [[File:Herbs.png|32px]] 30% + [[File:Resin.png|32px]] 30%<br /><br /><br />[[File:Insects.png|32px]] 40% + [[File:Roots.png|32px]] 20%
| {{bl|Foragers' Camp|large}}{{2Star}}
| {{bl|Foragers' Camp|large}}{{2Star}}
| rowspan="2" style="text-align:center;" | 2
| style="text-align:center;" | 00:17
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]] <br /><br />[[File: Human_circle.png|32px]] [[Human]]
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]] <br /><br />[[File: Human_circle.png|32px]] [[Human]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|- style="vertical-align:middle;"
|-
| colspan="2" | 12 → [[File:DebugNode_RootsSmall_icon.png|32px]] Roots Deposit<br /><br />12 → [[File:DebugNode_MossBroccoliSmall_icon.png|32px]] Moss Broccoli Patch
| colspan="2" | 27 → [[File:DebugNode_RootsSmall_icon.png|32px]] [[Roots Deposit]] (SMALL)→<br /><br />27 → [[File:DebugNode_MossBroccoliSmall_icon.png|32px]] [[Moss Broccoli Patch]] (SMALL)→
| [[File:Herbs.png|32px]] 20%<br /><br />[[File:Insects.png|32px]] 30%
| [[File:Herbs.png|32px]] 20%<br /><br />[[File:Insects.png|32px]] 30%
| {{bl|Small Foragers' Camp|large}} {{1Star}}
| {{bl|Small Foragers' Camp|large}}{{1Star}}
|-
| style="text-align:center;" | 00:25
| [[File:PlantFiber.png|64px]] [[Plant Fiber]]
|- style="vertical-align:middle;"
| colspan="2" | 72 → [[File:DebugNode_FlaxBig_icon.png|32px]] [[Flax Field]] (LARGE)→ <br /><br />32 → [[File:DebugNode_FlaxSmall_icon.png|32px]] [[Flax Field]] (SMALL)→
| {{rl|Plant Fiber|large}}
| [[File:Icon Resource Clay.png|32px]] 50% + [[File:Insects icon.png|32px]] 30%<br /><br />[[File:Icon Resource Clay.png|32px]] 30% + [[File:Insects icon.png|32px]] 20%
| colspan="2" | 60 → [[File:DebugNode_FlaxBig_icon.png|32px]] Flax Field<br /><br />20 → [[File:DebugNode_FlaxSmall_icon.png|32px]] Flax Field
| {{bl|Harvesters' Camp|large}} {{2Star}}
| [[File:Icon Resource Clay.png|32px]] 50% + [[File:Insects icon.png|32px]] 30%<br /><br />[[File:Icon Resource Clay.png|32px]] 30% + [[File:Insects icon.png|32px]] 20%<br />
| style="text-align:center;" | 2
| {{bl|Harvesters' Camp|large}}{{2Star}}
| style="text-align:center;" | 00:05
| style="text-align:center;" | none
| style="text-align:center;" | none
| [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|- style="vertical-align:middle;"
|-
| rowspan="2" | {{rl|Berries|large}}<br /><br />{{rl|Mushrooms|large}}
| rowspan="2" | [[File:Berries.png|64px]] [[Berries]] <br /><br />[[File:Mushrooms.png|64px]] [[Mushrooms]]
| colspan="2" | 70 → [[File:DebugNode DewberryBushBig icon.png|32px]] Dewberry Bush<br /><br />70 → [[File:DebugNode_MarshlandsMushroomBig_icon.png|32px]] Grasscap Mushrooms
| colspan="2" | 82 →[[File:DebugNode DewberryBushBig icon.png|32px]] Dewberry Bush (LARGE) →<br /><br />82 →[[File:DebugNode MushroomBig icon.png|32px]] Bleeding Tooth Mushrooms (LARGE) →
| [[File:Icon_Resource_Berries.png|32px]] 40%<br /><br />[[File:Insects.png|32px]] 40%
| [[File:Icon_Resource_Berries.png|32px]] 40%<br /><br />[[File:Insects.png|32px]] 40%
| {{bl|Herbalists' Camp|large}} {{2Star}}
| {{bl|Herbalists' Camp|large}}{{2Star}}
| rowspan="2" style="text-align:center;" | 2
| style="text-align:center;" | 00:17
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Alchemy 64x64.png|16px]] [[Alchemy]] <br /><br />[[File:Harpy_circle.png|32px]] [[Harpy]]
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Alchemy 64x64.png|16px]] [[Alchemy]] <br /><br />[[File:Harpy_circle.png|32px]] [[Harpy]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|- style="vertical-align:middle;"
|-
| colspan="2" | 15 → [[File:DebugNode DewberryBushSmall icon.png|32px]] Dewberry Bush<br /><br />15 → [[File:DebugNode_MarshlandsMushroomSmall_icon.png|32px]] Grasscap Mushrooms
| colspan="2" | 27 →[[File:DebugNode DewberryBushSmall icon.png|32px]] Dewberry Bush (SMALL) →<br /><br />27 →[[File:DebugNode MushroomSmall icon.png|32px]] Bleeding Tooth Mushrooms (SMALL) →
| [[File:Icon_Resource_Berries.png|32px]] 20%<br /><br />[[File:Insects.png|32px]] 20%
| [[File:Icon_Resource_Berries.png|32px]] 20%<br /><br />[[File:Insects.png|32px]] 20%
| {{bl|Small Herbalists' Camp|large}} {{1Star}}
| {{bl|Small Herbalists' Camp|large}}{{1Star}}
|-
| style="text-align:center;" | 00:25
| rowspan="2" | [[File:Clay.png|64px]] [[Clay]] <br /><br />[[File:SeaMarrow.png|64px]] [[Sea Marrow]]
|- style="vertical-align:middle;"
| colspan="2" | 72 →[[File:DebugNode ClayBig icon.png|32px]] [[Clay Deposit]] (LARGE) →<br /><br />72 →[[File:DebugNode SeaMarrowBig icon.png|32px]] [[Sea Marrow Deposit]] (LARGE) →
| rowspan="2" | {{rl|Clay|large}}<br /><br />{{rl|Sea Marrow|large}}
| [[File:CopperOre.png|32px]] 75% + [[File:Roots.png|32px]] 30%<br /><br />[[File:Stone.png|32px]] 50% + [[File:Icon_Resource_AncientTablet.png|32px]] 1% +    [[File:SeaMarrow.png|32px]] 100%
| colspan="2" | 60 → [[File:DebugNode ClayBig icon.png|32px]] Clay Deposit<br /><br />60 → [[File:DebugNode SeaMarrowBig icon.png|32px]] Sea Marrow Deposit
| rowspan="2" | {{bl|Stonecutters' Camp|large}} {{2Star}}
| [[File:CopperOre.png|32px]] 75% + [[File:Roots.png|32px]] 30%<br /><br />[[File:Stone.png|32px]] 50% + [[File:Icon_Resource_AncientTablet.png|32px]] 01% +    [[File:SeaMarrow.png|32px]] 100%
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" | {{bl|Stonecutters' Camp|large}}{{2Star}}
| rowspan="2" style="text-align:center;" | 00:05
| rowspan="2" style="text-align:center;" | ''none''
| rowspan="2" style="text-align:center;" | ''none''
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|- style="vertical-align:middle;"
|-
| colspan="2" | 20 → [[File:DebugNode ClaySmall icon.png|32px]] Clay Deposit<br /><br />20 → [[File:DebugNode SeaMarrowSmall icon.png|32px]] Sea Marrow Deposit
| colspan="2" | 32 →[[File:DebugNode ClaySmall icon.png|32px]] [[Clay Deposit]] (SMALL) →<br /><br />32 →[[File:DebugNode SeaMarrowSmall icon.png|32px]] [[Sea Marrow Deposit]] (SMALL) →
| [[File:CopperOre.png|32px]] 50% + [[File:Roots.png|32px]] 20%<br /><br />[[File:SeaMarrow.png|32px]] 80% + [[File:Stone.png|32px]] 40%
| [[File:CopperOre.png|32px]] 50% + [[File:Roots.png|32px]] 20%<br /><br />[[File:SeaMarrow.png|32px]] 80% + [[File:Stone.png|32px]] 40%
|-
|- style="vertical-align:middle;"
| rowspan="2" | [[File:Meat.png|64px]] [[Meat]]<br /> <br />[[File:Eggs.png|64px]] [[Eggs]]
| rowspan="2" | {{rl|Meat|large}}<br /> <br />{{rl|Eggs|large}}
| colspan="2" | 82 →[[File:DebugNode SnailBroodmotherBig icon.png|32px]][[Slickshell Broodmother]] (LARGE) →<br /><br />82 →[[File:DebugNode_DrizzlewingNestBig_icon.png|32px]] [[Drizzlewing Nest]] (LARGE)
| colspan="2" | 70 → [[File:DebugNode SnailBroodmotherBig icon.png|32px]] Slickshell Broodmother<br /><br />70 → [[File:DebugNode_DrizzlewingNestBig_icon.png|32px]] Drizzlewing Nest
| [[File:Leather.png|32px]]100%<br /><br />[[File:Meat.png|32px]] 40%
| [[File:Leather.png|32px]]100%<br /><br />[[File:Meat.png|32px]] 40%
| {{bl|Trappers' Camp|large}} {{2Star}}
| {{bl|Trappers' Camp|large}}{{2Star}}
| style="text-align:center;" | 2
| style="text-align:center;" | 00:17
| rowspan="2" style="text-align:center;" | [[File:Icon_Spec_Meat_64x64.png|16px]] [[Meat Production]]<br /> <br />[[File:Lizard_circle.png|32px]] [[Lizard]]
| rowspan="2" style="text-align:center;" | [[File:Icon_Spec_Meat_64x64.png|16px]] [[Meat Production]]<br /> <br />[[File:Lizard_circle.png|32px]] [[Lizard]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|- style="vertical-align:middle;"
|-
| colspan="2" | 15 → [[File:DebugNode SnailBroodmotherSmall icon.png|32px]] Slickshell Broodmother<br /><br />15 → [[File:DebugNode_DrizzlewingNestSmall_icon.png|32px]] Drizzlewing Nest
| colspan="2" | 27 →[[File:DebugNode SnailBroodmotherSmall icon.png|32px]][[Slickshell Broodmother]] (SMALL) →<br /><br />27 →[[File:DebugNode_DrizzlewingNestSmall_icon.png|32px]] [[Drizzlewing Nest]] (SMALL)
| [[File:Leather.png|32px]] 20%<br /><br />[[File:Meat.png|32px]] 20%
| [[File:Leather.png|32px]] 20%<br /><br />[[File:Meat.png|32px]] 20%
| {{bl|Small Trappers' Camp|large}} {{1Star}}
| {{bl|Small Trappers' Camp|large}}{{1Star}}
| style="text-align:center;" | 2
| style="text-align:center;" | 00:25
|}
|}



Revision as of 12:12, 15 December 2023

Overview

The Queen's forests were once part of the Smoldering City, but the Blightstorm reclaimed this land. The Royal Woodlands are rich in roots, moss broccoli, mushrooms, and flax, with a decent amount of dewberries and clay. The ground is fertile and soft, which makes it perfect for farming. The Woodlands are probably the first biome a Viceroy will look to when starting their first settlement.


Effects

Icon Biome Woodlands01.png
Gift of the Woodlands
The Royal Woodlands are very lush and rich in timber. Trees gives more Wood Wood.

Resources

The Royal has an Average amount of FertileSoil.png Fertile Soil and contains the following Resources:

Trees

All trees can be harvested by Woodcutters Camp icon.png Woodcutters' Camp buildings to give Wood.png Wood. They may also grant additional resources depending on the biome. These trees have 2 charges each.

Trees Charges Bonus Resources Description
Lush Trees.png
Lush Trees
2 Eggs Eggs 5%
Plant Fiber Plant Fiber 10%
Resin Resin 15%
Wood Wood 100%
A perfect source of Wood Wood.

Natural Resources

Primary Resources Charges → Resource Deposits Bonus Resources Gathering Building Speed
per Unit
Specialization
Bonus
Roots Roots

Vegetables Vegetables
70 → DebugNode RootsBig icon.png Roots Node

70 → DebugNode MossBroccoliBig icon.png Moss Broccoli Patch
Herbs.png 30% + Resin.png 30%

Insects.png 40% + Roots.png 20%
Foragers' Camp Foragers' Camp★★ 00:17 Icon Spec Farm 64x64.png Farming

Human circle.png Human
12 → DebugNode RootsSmall icon.png Roots Deposit

12 → DebugNode MossBroccoliSmall icon.png Moss Broccoli Patch
Herbs.png 20%

Insects.png 30%
Small Foragers' Camp Small Foragers' Camp 00:25
Plant Fiber Plant Fiber 60 → DebugNode FlaxBig icon.png Flax Field

20 → DebugNode FlaxSmall icon.png Flax Field
Icon Resource Clay.png 50% + Insects icon.png 30%

Icon Resource Clay.png 30% + Insects icon.png 20%
Harvesters' Camp Harvesters' Camp★★ 00:05 none
Berries Berries

Mushrooms Mushrooms
70 → DebugNode DewberryBushBig icon.png Dewberry Bush

70 → DebugNode MarshlandsMushroomBig icon.png Grasscap Mushrooms
Icon Resource Berries.png 40%

Insects.png 40%
Herbalists' Camp Herbalists' Camp★★ 00:17 Icon Spec Alchemy 64x64.png Alchemy

Harpy circle.png Harpy
15 → DebugNode DewberryBushSmall icon.png Dewberry Bush

15 → DebugNode MarshlandsMushroomSmall icon.png Grasscap Mushrooms
Icon Resource Berries.png 20%

Insects.png 20%
Small Herbalists' Camp Small Herbalists' Camp 00:25
Clay Clay

Sea Marrow Sea Marrow
60 → DebugNode ClayBig icon.png Clay Deposit

60 → DebugNode SeaMarrowBig icon.png Sea Marrow Deposit
CopperOre.png 75% + Roots.png 30%

Stone.png 50% + Icon Resource AncientTablet.png 01% + SeaMarrow.png 100%
Stonecutters' Camp Stonecutters' Camp★★ 00:05 none
20 → DebugNode ClaySmall icon.png Clay Deposit

20 → DebugNode SeaMarrowSmall icon.png Sea Marrow Deposit
CopperOre.png 50% + Roots.png 20%

SeaMarrow.png 80% + Stone.png 40%
Meat Meat

Eggs Eggs
70 → DebugNode SnailBroodmotherBig icon.png Slickshell Broodmother

70 → DebugNode DrizzlewingNestBig icon.png Drizzlewing Nest
Leather.png100%

Meat.png 40%
Trappers' Camp Trappers' Camp★★ 00:17 Icon Spec Meat 64x64.png Meat Production

Lizard circle.png Lizard
15 → DebugNode SnailBroodmotherSmall icon.png Slickshell Broodmother

15 → DebugNode DrizzlewingNestSmall icon.png Drizzlewing Nest
Leather.png 20%

Meat.png 20%
Small Trappers' Camp Small Trappers' Camp 00:25

Strategy

See Also