Trader Wares: Difference between revisions
(Created page with "==Regular Traders== {| class="wikitable" style="vertical-align:middle;" |- style="font-weight:bold; text-align:center; background-color:#EFEFEF;" ! rowspan="2" | Level<br />Required ! rowspan="2" | Trader ! colspan="2" | Sells ! Buys ! rowspan="2" | Blueprints <br />and Perks |- style="font-weight:bold; text-align:center; background-color:#EFEFEF;" | Guaranteed | Potential | Guaranteed |- | style="text-align:center;" | 1 | style="text-align:center;" | File:Human c...") |
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==Regular Traders== | ==Regular Traders== | ||
{| class="wikitable | === Sahilda === | ||
A [[Human]] General Trader, she might have raw food, basic resources, building materials, some crafting materials, and a small number of basic blueprints and perks for sale. She is willing to buy packs of goods, raw food, basic resources, and some building materials. She will stay for 1:30 minutes. | |||
{| class="wikitable mw-collapsible style="font-weight:bold; text-align:center; width=100%;" | |||
|+ | |||
|- style="vertical-align:middle;" | |||
! rowspan="2" | [[Level]]<br />Required | ! rowspan="2" | [[Level]]<br />Required | ||
! rowspan="2" | Trader | ! rowspan="2" | Trader | ||
Line 8: | Line 13: | ||
! Buys | ! Buys | ||
! rowspan="2" | Blueprints <br />and Perks | ! rowspan="2" | Blueprints <br />and Perks | ||
! rowspan="2" style="| Assault Consequences | |||
| | |||
|- | |- | ||
| style=" | | style="vertical-align:middle;" | Guaranteed | ||
| style=" | | style="vertical-align:middle;" | Potential | ||
| | | style="vertical-align:middle;" | Guaranteed | ||
|- style="font-weight:normal; text-align:left;" | |||
| style="text-align:center; vertical-align:middle;" | 1 | |||
| style="text-align:center; vertical-align:middle;" | [[File:Human circle.png|100px]] <br />[[Sahilda]]<br /><br />"Can I interest you in something specific? </br > Maybe some delicious Grasscap mushrooms,<br /> or Drizzlewing eggs?"<br /> | |||
| style="vertical-align:middle;" | 40 {{rl|Amber}}<br />40 {{rl|Eggs}}<br />40 {{rl|Mushrooms}}<br /><br /> | |||
| style="vertical-align:middle;" | 40 {{rl|Roots }}<br />40 {{rl|Grain }}<br />40 {{rl|Vegetables}} <br />40 {{rl|Berries }}<br />40 {{rl|Herbs }}<br />50 {{rl|Pottery }}<br />40 {{rl|Insects }}<br />40 {{rl|Clay }}<br />40 {{rl|Stone }}<br />40 {{rl|Reed }}<br />40 {{rl|Leather }}<br />25 {{rl|Bricks }}<br />25 {{rl|Fabric }}<br />25 {{rl|Planks }}<br />10 {{rl|Tools }}<br />30 {{rl|Flour }}<br />40 {{rl|Waterskins}} <br />10 {{rl|Pipes}} | |||
| style="vertical-align:middle;" | {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries }}<br />{{rl|Bricks }}<br />{{rl|Clay }}<br />{{rl|Eggs }}<br />{{rl|Fabric }}<br />{{rl|Grain }}<br />{{rl|Herbs }}<br />{{rl|Insects }}<br />{{rl|Leather }}<br />{{rl|Meat }}<br />{{rl|Mushrooms }}<br />{{rl|Pack of Building Materials }}<br />{{rl|Pack of Crops }}<br />{{rl|Pack of Luxury Goods }}<br />{{rl|Pack of Provisions }}<br />{{rl|Pack of Trade Goods }}<br />{{rl|Parts }}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin }}<br />{{rl|Roots }}<br />{{rl|Tools }}<br />{{rl|Stone }}<br />{{rl|Vegetables }}<br />{{rl|Wood }} | |||
| style="vertical-align:middle;" | +1 {{rl|Clay}}<br />+1 {{rl|Grain}}<br />+1 {{rl|Mushrooms}}<br />+2 {{rl|Coats}}<br />+2 {{rl|Flour}}<br />+3 {{rl|Coats}}<br />Blueprint: Forager's Camp<br />Blueprint: Herbalist's Camp<br />Blueprint: Plantation<br />Blueprint: Small Farm<br />Blueprint: Trapper's Camp<br />+1 Resolve to all Housed Villagers<br />+10 Storage to all Buildings<br />+10% Villager Speed<br />+20 Food Production Speed <br />+20 {{rl|Pottery}} for every rlade opened<br />+20% Woodcutter Speed<br />+3 {{rl|Wine}} for every 15 {{rl|Ale}}<br />+33% Production Speed to All Packs<br />+4 {{rl|Plant Fiber}} for every 12 {{rl|Vegetables}}<br />Fuel Consumption -25%<br />Gain 0.5 Extra Reputation per Reputation Point<br />Haulers Carry +5 more Goods<br />{{rl|Biscuits}} Recipe in Kiln and Rain Mill<br /> | |||
| 1 - 4 Villager Deaths<br />+2 Impatience<br />-50% Trader Arrival Speed<br />-50 City Score | |||
|} | |||
=== Zhorg === | |||
Quartermaster of the First Dawn Company, he might have cooked and raw food, pottery, and tools, along with perks and blueprints tied to agriculture for sale. He is willing to buy packs of goods, raw food, building materials and some crafting materials. He will stay for 1:30 minutes. | |||
{| class="wikitable mw-collapsible style="font-weight:bold; text-align:center; width=100%;" | |||
|+ | |||
|- style="" | |||
! rowspan="2" style="vertical-align:middle;" | [[Level]]<br />Required | |||
! rowspan="2" style="vertical-align:middle;" | Trader | |||
! colspan="2" style="vertical-align:middle;" | Sells | |||
! style="vertical-align:middle;" | Buys | |||
! rowspan="2" style="vertical-align:middle;" | Blueprints <br />and Perks | |||
! rowspan="2" | Assault<br />Consequences | |||
|- | |||
| style="vertical-align:middle;" | Guaranteed | |||
| style="vertical-align:middle;" | Potential | |||
| style="vertical-align:middle;" | Guaranteed | |||
|- style="font-weight:normal; text-align:left;" | |||
| style="text-align:center; vertical-align:middle;" | 1 | |||
| style="text-align:center; vertical-align:middle;" | [[File:Zhorg Portrait Circle Small.png|100px]] <br />[[Zhorg]]<br /><br />"I’ve got everything you need. <br />And if I don't have it - you don't need it."<br /><br /> | |||
| style="vertical-align:middle;" | 40 {{rl|Amber}} | |||
| style="vertical-align:middle;" | 50 {{rl|Ale }}<br />50 {{rl|Barrels}} <br />50 {{rl|Berries}} <br />40 {{rl|Biscuits }}<br />30 {{rl|Bricks }}<br />40 {{rl|Jerky }}<br />50 {{rl|Eggs }}<br />50 {{rl|Flour }}<br />50 {{rl|Grain }}<br />50 {{rl|Herbs }}<br />40 {{rl|Oil }}<br />50 {{rl|Meat }}<br />50 {{rl|Mushrooms}} <br />50 {{rl|Pickled Goods}} <br />40 {{rl|Pie }}<br />5 {{rl|Pipes}}<br />50 {{rl|Planks }}<br />40 {{rl|Porridge}} <br />50 {{rl|Roots }}<br />40 {{rl|Skewers}} <br />30 {{rl|Fabric }}<br />15 {{rl|Tools }}<br />50 {{rl|Vegetables}} <br />50 {{rl|Wine }} | |||
| style="vertical-align:middle;" | {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Flour}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Meat}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Planks}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Vegetables}}<br /> | |||
| style="vertical-align:middle;" | +1 {{rl|Herbs}}<br />+1 {{rl|Plant Fiber}}<br />+2 {{rl|Ale}}<br />+2 {{rl|Grain}}<br />+2 {{rl|Porridge}} <br />+2 {{rl|Pottery}}<br />Blueprint: Clay Pit<br />Blueprint: Herb Garden<br />Blueprint: Plantation <br />Blueprint: Ranch <br />Blueprint: Small Farm <br />Blueprint: {{bl|Bakery}}<br />Blueprint: {{bl|Brewery}}<br />Blueprint: {{bl|Cookhouse}}<br />Blueprint: {{bl|Greenhouse}} <br />+5 Farmer Carry<br />+10 Storage to all Buildings<br />+1 {{rl|Insects}} for every 2 {{rl|Mushrooms}}<br />+3 {{rl|Incense}} for every 10 {{rl|Roots}}<br />+15% Speed to Trader Arrival<br />+20 Food Production Speed <br />+20% Woodcutter Speed<br />+25% Harvesting Speed<br />+25% Planting Speed<br />Gain 0.5 Extra Reputation per Reputation Point<br />Wildcard Pick Trader<br />{{rl|Biscuits}} Recipe in Kiln and Rain Mill<br /> | |||
| 2 - 5 Villager Deaths<br />+2 Impatience Points<br />-50% Trader Arrival Speed<br />-50 City Score | |||
|} | |||
=== Old Farluf === | |||
As Engineer of the Brass Order, he might have metal, fuel, tools, building materials, and a number of blueprints and perks for sale. He is willing to buy packs of goods, resources, advanced building materials, metal, and some crafting materials. He will stay for 1:30 minutes. | |||
{| class="wikitable mw-collapsible style="font-weight:bold; text-align:center; width=100%;" | |||
|+ | |||
|- style="color:#333333;" | |||
! rowspan="2" | [[Level]]<br />Required | |||
! rowspan="2" | Trader | |||
! colspan="2" | Sells | |||
! Buys | |||
! rowspan="2" | Blueprints <br />and Perks | |||
! rowspan="2" | Assault<br />Consequences | |||
|- | |- | ||
| style="color:#333333;" | Guaranteed | |||
| style="color:#333333;" | Potential | |||
| style="color:#333333;" | Guaranteed | |||
|- style="font-weight:normal; text-align:left;" | |||
| style="text-align:center;" | 1 | | style="text-align:center;" | 1 | ||
| style="text-align:center;" | [[File: | | style="text-align:center;" | [[File:Beaver_circle.png|100px]] <br />[[Old Farluf]]<br /><br />"Take a look at my wares, viceroy. <br />You won't find better quality materials<br /> anywhere in the kingdom."<br /><br /><br /> | ||
| 40 {{rl|Amber}} | | 40 {{rl|Amber}} | ||
| 50 {{rl|Ale }}<br />50 {{rl|Barrels}} <br />50 {{rl|Berries}} <br />40 {{rl|Biscuits }}<br />30 {{rl|Bricks }}<br />40 {{rl|Jerky }}<br />50 {{rl|Eggs }}<br />50 {{rl|Flour }}<br />50 {{rl|Grain }}<br />50 {{rl|Herbs }}<br />40 {{rl|Oil }}<br />50 {{rl|Meat }}<br />50 {{rl|Mushrooms}} <br />50 {{rl|Pickled Goods}} <br />40 {{rl|Pie }}<br />5 {{rl|Pipes}}<br />50 {{rl|Planks }}<br />40 {{rl|Porridge}} <br />50 {{rl|Roots }}<br />40 {{rl|Skewers}} <br />30 {{rl|Fabric }}<br />15 {{rl|Tools }}<br />50 {{rl|Vegetables}} <br />50 {{rl|Wine }} | | 50 {{rl|Ale }}<br />50 {{rl|Barrels}} <br />50 {{rl|Berries}} <br />40 {{rl|Biscuits }}<br />30 {{rl|Bricks }}<br />40 {{rl|Jerky }}<br />50 {{rl|Eggs }}<br />50 {{rl|Flour }}<br />50 {{rl|Grain }}<br />50 {{rl|Herbs }}<br />40 {{rl|Oil }}<br />50 {{rl|Meat }}<br />50 {{rl|Mushrooms}} <br />50 {{rl|Pickled Goods}} <br />40 {{rl|Pie }}<br />5 {{rl|Pipes}}<br />50 {{rl|Planks }}<br />40 {{rl|Porridge}} <br />50 {{rl|Roots }}<br />40 {{rl|Skewers}} <br />30 {{rl|Fabric }}<br />15 {{rl|Tools }}<br />50 {{rl|Vegetables}} <br />50 {{rl|Wine }} | ||
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Flour}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Meat}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Planks}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Vegetables}}<br /> | | {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Flour}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Meat}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Planks}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Vegetables}}<br /> | ||
| +1 {{rl|Herbs}}<br />+1 {{rl|Plant Fiber}}<br />+2 {{rl|Ale}}<br />+2 {{rl|Grain}}<br />+2 {{rl|Porridge}} <br />+2 {{rl|Pottery}}<br />Blueprint: Clay Pit<br />Blueprint: Herb Garden<br />Blueprint: Plantation <br />Blueprint: Ranch <br />Blueprint: Small Farm <br />Blueprint: {{bl|Bakery}}<br />Blueprint: {{bl|Brewery}}<br />Blueprint: {{bl|Cookhouse}}<br />Blueprint: {{bl|Greenhouse}} <br />+5 Farmer Carry<br />+10 Storage to all Buildings<br />+1 {{rl|Insects}} for every 2 {{rl|Mushrooms}}<br />+3 {{rl|Incense}} for every 10 {{rl|Roots}}<br />+15% Speed to Trader Arrival<br />+20 Food Production Speed <br />+20% Woodcutter Speed<br />+25% Harvesting Speed<br />+25% Planting Speed<br />Gain 0.5 Extra Reputation per Reputation Point<br />Wildcard Pick Trader<br />{{rl|Biscuits}} Recipe in Kiln and Rain Mill<br /> | | +1 {{rl|Herbs}}<br />+1 {{rl|Plant Fiber}}<br />+2 {{rl|Ale}}<br />+2 {{rl|Grain}}<br />+2 {{rl|Porridge}} <br />+2 {{rl|Pottery}}<br />Blueprint: Clay Pit<br />Blueprint: Herb Garden<br />Blueprint: Plantation <br />Blueprint: Ranch <br />Blueprint: Small Farm <br />Blueprint: {{bl|Bakery}}<br />Blueprint: {{bl|Brewery}}<br />Blueprint: {{bl|Cookhouse}}<br />Blueprint: {{bl|Greenhouse}} <br />+5 Farmer Carry<br />+10 Storage to all Buildings<br />+1 {{rl|Insects}} for every 2 {{rl|Mushrooms}}<br />+3 {{rl|Incense}} for every 10 {{rl|Roots}}<br />+15% Speed to Trader Arrival<br />+20 Food Production Speed <br />+20% Woodcutter Speed<br />+25% Harvesting Speed<br />+25% Planting Speed<br />Gain 0.5 Extra Reputation per Reputation Point<br />Wildcard Pick Trader<br />{{rl|Biscuits}} Recipe in Kiln and Rain Mill<br /> | ||
| 2 - 5 Villager Deaths<br />+2 Impatience Points<br />-50% Trader Arrival Speed<br />-50 City Score | |||
|} | |||
=== Sothur the Ancient === | |||
He is a Mysterious Caravanner and might haveluxury items, crafting materials, blueprints for alchemical buildings, and perks for sale. He is willing to buy packs of goods, fuel, cooked food, and luxury goods. He will stay for 1:30 minutes. | |||
{| class="wikitable mw-collapsible style="font-weight:bold; text-align:center; width=100%;" | |||
|+ | |||
|- | |- | ||
! rowspan="2" style="vertical-align:middle;" | Glade Trader | |||
! colspan="2" style="vertical-align:middle;" | Sells | |||
! style="vertical-align:middle;" | Buys | |||
! rowspan="2" style="vertical-align:middle;" | Blueprints <br />and Perks | |||
! rowspan="2" | Assault<br />Consequences | |||
|- | |- | ||
| style=" | | style="vertical-align:middle;" | Guaranteed | ||
| style="text-align:center;" | [[File: | | style="vertical-align:middle;" | Potential | ||
| | | style="vertical-align:middle;" | Guaranteed | ||
| 50 {{rl| | |- style="font-weight:normal; text-align:left;" | ||
| style="text-align:center; vertical-align:middle;" | [[File:Sothur Portrait Circle Small.png|64px]]<br />Sothur the Ancient<br /><br /><br />"What a curious place... <br />I still remember when this land was entirely<br /> under water." | |||
| style=" | | style="vertical-align:middle;" | 40 {{rl|Amber}} | ||
| style="vertical-align:middle;" | 50 {{rl|Ale}}<br />50 {{rl|Barrels}}<br />50 {{rl|Clay}}<br />50 {{rl|Coats}}<br />50 {{rl|Flour}}<br />50 {{rl|Herbs}}<br />50 {{rl|Incense}}<br />50 {{rl|Pigment}}<br />50 {{rl|Pottery}}<br />50 {{rl|Resin}}<br />50 {{rl|Scrolls}}<br />50 {{rl|Tea}}<br />50 {{rl|Training Gear}}<br />50 {{rl|Waterskins}}<br />50 {{rl|Wine}}<br />40 {{rl|Herbs}}<br />40 {{rl|Leather}}<br />40 {{rl|Clay}}<br />30 {{rl|Bricks}}<br />30 {{rl|Fabric}}<br />30 {{rl|Planks}}<br />15 {{rl|Pipes}}<br /> | |||
| style="vertical-align:middle;" | {{rl|Ale}}<br />{{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Biscuits}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Incense}}<br />{{rl|Jerky}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pie}}<br />{{rl|Pickled Goods}}<br />{{rl|Porridge}}<br />{{rl|Purging Fire}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Skewers}}<br />{{rl|Tea}}<br />{{rl|Wine}}<br />{{rl|Wildfire Essence}} | |||
| style="vertical-align:middle;" | +1 {{rl|Coal}}<br />+1 {{rl|Copper Ore}}<br />+3 {{rl|Pigment}}<br />+3 {{rl|Scrolls}}<br />+3 {{rl|Wine}}<br />Blueprint: Advanced Rain Collector <br />Blueprint: Alchemist<br />Blueprint: {{bl|Apothecary }}<br />Blueprint: Druid<br />Blueprint: {{bl|Tinctury}}<br />+1 Increase Mushroom every time Produced<br />+10 Carry Amount Builders<br />+10 {{rl|Amber}} every left / dead Villager<br />+2 Harpies per Newcomer Group<br />+20 Pottery for each Glade Opened<br />+20% Woodcutter Speed<br />+33% Recipe Speed Bars and Fuel<br />+5 Resolve when consuming {{rl|Ale}}<br />- 50 Hostility<br />-25% Hearth Fuel Consumption<br />Season: +25 Drizzle Duration<br />Season: +25% Clearance Duration<br />Season: -15% Storm Duration<br />Wildcard Pick Trader<br />+ 0.5 Reputation per Reputation Point<br /> | |||
| 3 - 6 Villager Deaths<br />+3 Impatience Points<br />-50% Trader Arrival Speed<br />-50 City Score | |||
|} | |} |
Revision as of 17:06, 14 November 2023
Regular Traders
Sahilda
A Human General Trader, she might have raw food, basic resources, building materials, some crafting materials, and a small number of basic blueprints and perks for sale. She is willing to buy packs of goods, raw food, basic resources, and some building materials. She will stay for 1:30 minutes.
Level Required |
Trader | Sells | Buys | Blueprints and Perks |
Assault Consequences | |
---|---|---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||||
1 | ![]() Sahilda "Can I interest you in something specific? Maybe some delicious Grasscap mushrooms, or Drizzlewing eggs?" |
40 ![]() 40 ![]() 40 ![]() |
40 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 50 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 25 ![]() 25 ![]() 25 ![]() 10 ![]() 30 ![]() 40 ![]() 10 ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
+1 ![]() +1 ![]() +1 ![]() +2 ![]() +2 ![]() +3 ![]() Blueprint: Forager's Camp Blueprint: Herbalist's Camp Blueprint: Plantation Blueprint: Small Farm Blueprint: Trapper's Camp +1 Resolve to all Housed Villagers +10 Storage to all Buildings +10% Villager Speed +20 Food Production Speed +20 ![]() +20% Woodcutter Speed +3 ![]() ![]() +33% Production Speed to All Packs +4 ![]() ![]() Fuel Consumption -25% Gain 0.5 Extra Reputation per Reputation Point Haulers Carry +5 more Goods ![]() |
1 - 4 Villager Deaths +2 Impatience -50% Trader Arrival Speed -50 City Score |
Zhorg
Quartermaster of the First Dawn Company, he might have cooked and raw food, pottery, and tools, along with perks and blueprints tied to agriculture for sale. He is willing to buy packs of goods, raw food, building materials and some crafting materials. He will stay for 1:30 minutes.
Level Required |
Trader | Sells | Buys | Blueprints and Perks |
Assault Consequences | |
---|---|---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||||
1 | ![]() Zhorg "I’ve got everything you need. And if I don't have it - you don't need it." |
40 ![]() |
50 ![]() 50 ![]() 50 ![]() 40 ![]() 30 ![]() 40 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 40 ![]() 50 ![]() 50 ![]() 50 ![]() 40 ![]() 5 ![]() 50 ![]() 40 ![]() 50 ![]() 40 ![]() 30 ![]() 15 ![]() 50 ![]() 50 ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
+1 ![]() +1 ![]() +2 ![]() +2 ![]() +2 ![]() +2 ![]() Blueprint: Clay Pit Blueprint: Herb Garden Blueprint: Plantation Blueprint: Ranch Blueprint: Small Farm Blueprint: Bakery Blueprint: Brewery Blueprint: Cookhouse Blueprint: Greenhouse +5 Farmer Carry +10 Storage to all Buildings +1 ![]() ![]() +3 ![]() ![]() +15% Speed to Trader Arrival +20 Food Production Speed +20% Woodcutter Speed +25% Harvesting Speed +25% Planting Speed Gain 0.5 Extra Reputation per Reputation Point Wildcard Pick Trader ![]() |
2 - 5 Villager Deaths +2 Impatience Points -50% Trader Arrival Speed -50 City Score |
Old Farluf
As Engineer of the Brass Order, he might have metal, fuel, tools, building materials, and a number of blueprints and perks for sale. He is willing to buy packs of goods, resources, advanced building materials, metal, and some crafting materials. He will stay for 1:30 minutes.
Level Required |
Trader | Sells | Buys | Blueprints and Perks |
Assault Consequences | |
---|---|---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||||
1 | ![]() Old Farluf "Take a look at my wares, viceroy. You won't find better quality materials anywhere in the kingdom." |
40 ![]() |
50 ![]() 50 ![]() 50 ![]() 40 ![]() 30 ![]() 40 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 40 ![]() 50 ![]() 50 ![]() 50 ![]() 40 ![]() 5 ![]() 50 ![]() 40 ![]() 50 ![]() 40 ![]() 30 ![]() 15 ![]() 50 ![]() 50 ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
+1 ![]() +1 ![]() +2 ![]() +2 ![]() +2 ![]() +2 ![]() Blueprint: Clay Pit Blueprint: Herb Garden Blueprint: Plantation Blueprint: Ranch Blueprint: Small Farm Blueprint: Bakery Blueprint: Brewery Blueprint: Cookhouse Blueprint: Greenhouse +5 Farmer Carry +10 Storage to all Buildings +1 ![]() ![]() +3 ![]() ![]() +15% Speed to Trader Arrival +20 Food Production Speed +20% Woodcutter Speed +25% Harvesting Speed +25% Planting Speed Gain 0.5 Extra Reputation per Reputation Point Wildcard Pick Trader ![]() |
2 - 5 Villager Deaths +2 Impatience Points -50% Trader Arrival Speed -50 City Score |
Sothur the Ancient
He is a Mysterious Caravanner and might haveluxury items, crafting materials, blueprints for alchemical buildings, and perks for sale. He is willing to buy packs of goods, fuel, cooked food, and luxury goods. He will stay for 1:30 minutes.
Glade Trader | Sells | Buys | Blueprints and Perks |
Assault Consequences | |
---|---|---|---|---|---|
Guaranteed | Potential | Guaranteed | |||
![]() Sothur the Ancient "What a curious place... I still remember when this land was entirely under water." |
40 ![]() |
50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 40 ![]() 40 ![]() 40 ![]() 30 ![]() 30 ![]() 30 ![]() 15 ![]() |
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+1 ![]() +1 ![]() +3 ![]() +3 ![]() +3 ![]() Blueprint: Advanced Rain Collector Blueprint: Alchemist Blueprint: Apothecary Blueprint: Druid Blueprint: Tinctury +1 Increase Mushroom every time Produced +10 Carry Amount Builders +10 ![]() +2 Harpies per Newcomer Group +20 Pottery for each Glade Opened +20% Woodcutter Speed +33% Recipe Speed Bars and Fuel +5 Resolve when consuming ![]() - 50 Hostility -25% Hearth Fuel Consumption Season: +25 Drizzle Duration Season: +25% Clearance Duration Season: -15% Storm Duration Wildcard Pick Trader + 0.5 Reputation per Reputation Point |
3 - 6 Villager Deaths +3 Impatience Points -50% Trader Arrival Speed -50 City Score |