Trader Wares: Difference between revisions

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(Created page with "==Regular Traders== {| class="wikitable" style="vertical-align:middle;" |- style="font-weight:bold; text-align:center; background-color:#EFEFEF;" ! rowspan="2" | Level<br />Required ! rowspan="2" | Trader ! colspan="2" | Sells ! Buys ! rowspan="2" | Blueprints <br />and Perks |- style="font-weight:bold; text-align:center; background-color:#EFEFEF;" | Guaranteed | Potential | Guaranteed |- | style="text-align:center;" | 1 | style="text-align:center;" | File:Human c...")
 
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==Regular Traders==
==Regular Traders==


{| class="wikitable" style="vertical-align:middle;"
=== Sahilda ===
|- style="font-weight:bold; text-align:center; background-color:#EFEFEF;"
 
A [[Human]] General Trader, she might have raw food, basic resources, building materials, some crafting materials, and a small number of basic blueprints and perks for sale. She is willing to buy packs of goods, raw food, basic resources, and some building materials. She will stay for 1:30 minutes.
 
{| class="wikitable mw-collapsible style="font-weight:bold; text-align:center; width=100%;"
|+
|- style="vertical-align:middle;"
! rowspan="2" | [[Level]]<br />Required
! rowspan="2" | [[Level]]<br />Required
! rowspan="2" | Trader
! rowspan="2" | Trader
Line 8: Line 13:
! Buys
! Buys
! rowspan="2" | Blueprints <br />and Perks
! rowspan="2" | Blueprints <br />and Perks
|- style="font-weight:bold; text-align:center; background-color:#EFEFEF;"
! rowspan="2" style="| Assault Consequences
| Guaranteed
| Potential
| Guaranteed
|-
|-
| style="text-align:center;" | 1
| style="vertical-align:middle;" | Guaranteed
| style="text-align:center;" | [[File:Human circle.png|64px]]  <br />[[Sahilda]]
| style="vertical-align:middle;" | Potential
| 40 {{rl|Amber}}<br />40 {{rl|Eggs}}<br />40 {{rl|Mushrooms}}<br /><br />
| style="vertical-align:middle;" | Guaranteed
| 40 {{rl|Roots }}<br />40 {{rl|Grain }}<br />40 {{rl|Vegetables}} <br />40 {{rl|Berries }}<br />40 {{rl|Herbs }}<br />50 {{rl|Pottery }}<br />40 {{rl|Insects }}<br />40 {{rl|Clay }}<br />40 {{rl|Stone }}<br />40 {{rl|Reed }}<br />40 {{rl|Leather }}<br />25 {{rl|Bricks }}<br />25 {{rl|Fabric }}<br />25 {{rl|Planks }}<br />10 {{rl|Tools }}<br />30 {{rl|Flour }}<br />40 {{rl|Waterskins}} <br />10 {{rl|Pipes}}
|- style="font-weight:normal; text-align:left;"
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries }}<br />{{rl|Bricks }}<br />{{rl|Clay }}<br />{{rl|Eggs }}<br />{{rl|Fabric }}<br />{{rl|Grain }}<br />{{rl|Herbs }}<br />{{rl|Insects }}<br />{{rl|Leather }}<br />{{rl|Meat }}<br />{{rl|Mushrooms }}<br />{{rl|Pack of Building Materials }}<br />{{rl|Pack of Crops }}<br />{{rl|Pack of Luxury Goods }}<br />{{rl|Pack of Provisions }}<br />{{rl|Pack of Trade Goods }}<br />{{rl|Parts }}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin }}<br />{{rl|Roots }}<br />{{rl|Tools }}<br />{{rl|Stone }}<br />{{rl|Vegetables }}<br />{{rl|Wood }}
| style="text-align:center; vertical-align:middle;" | 1
| +1 {{rl|Clay}}<br />+1 {{rl|Grain}}<br />+1 {{rl|Mushrooms}}<br />+2 {{rl|Coats}}<br />+2 {{rl|Flour}}<br />+3 {{rl|Coats}}<br />Blueprint: Forager's Camp<br />Blueprint: Herbalist's Camp<br />Blueprint: Plantation<br />Blueprint: Small Farm<br />Blueprint: Trapper's Camp<br />+1 Resolve to all Housed Villagers<br />+10 Storage to all Buildings<br />+10% Villager Speed<br />+20 Food Production Speed <br />+20 {{rl|Pottery}} for every rlade opened<br />+20% Woodcutter Speed<br />+3 {{rl|Wine}} for every 15 {{rl|Ale}}<br />+33% Production Speed to All Packs<br />+4 {{rl|Plant Fiber}} for every 12 {{rl|Vegetables}}<br />Fuel Consumption -25%<br />Gain 0.5 Extra Reputation per Reputation Point<br />Haulers Carry +5 more Goods<br />{{rl|Biscuits}} Recipe in Kiln and Rain Mill<br />
| style="text-align:center; vertical-align:middle;" | [[File:Human circle.png|100px]]  <br />[[Sahilda]]<br /><br />"Can I interest you in something specific? </br > Maybe some delicious Grasscap mushrooms,<br /> or Drizzlewing eggs?"<br />
| style="vertical-align:middle;" | 40 {{rl|Amber}}<br />40 {{rl|Eggs}}<br />40 {{rl|Mushrooms}}<br /><br />
| style="vertical-align:middle;" | 40 {{rl|Roots }}<br />40 {{rl|Grain }}<br />40 {{rl|Vegetables}} <br />40 {{rl|Berries }}<br />40 {{rl|Herbs }}<br />50 {{rl|Pottery }}<br />40 {{rl|Insects }}<br />40 {{rl|Clay }}<br />40 {{rl|Stone }}<br />40 {{rl|Reed }}<br />40 {{rl|Leather }}<br />25 {{rl|Bricks }}<br />25 {{rl|Fabric }}<br />25 {{rl|Planks }}<br />10 {{rl|Tools }}<br />30 {{rl|Flour }}<br />40 {{rl|Waterskins}} <br />10 {{rl|Pipes}}
| style="vertical-align:middle;" | {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries }}<br />{{rl|Bricks }}<br />{{rl|Clay }}<br />{{rl|Eggs }}<br />{{rl|Fabric }}<br />{{rl|Grain }}<br />{{rl|Herbs }}<br />{{rl|Insects }}<br />{{rl|Leather }}<br />{{rl|Meat }}<br />{{rl|Mushrooms }}<br />{{rl|Pack of Building Materials }}<br />{{rl|Pack of Crops }}<br />{{rl|Pack of Luxury Goods }}<br />{{rl|Pack of Provisions }}<br />{{rl|Pack of Trade Goods }}<br />{{rl|Parts }}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin }}<br />{{rl|Roots }}<br />{{rl|Tools }}<br />{{rl|Stone }}<br />{{rl|Vegetables }}<br />{{rl|Wood }}
| style="vertical-align:middle;" | +1 {{rl|Clay}}<br />+1 {{rl|Grain}}<br />+1 {{rl|Mushrooms}}<br />+2 {{rl|Coats}}<br />+2 {{rl|Flour}}<br />+3 {{rl|Coats}}<br />Blueprint: Forager's Camp<br />Blueprint: Herbalist's Camp<br />Blueprint: Plantation<br />Blueprint: Small Farm<br />Blueprint: Trapper's Camp<br />+1 Resolve to all Housed Villagers<br />+10 Storage to all Buildings<br />+10% Villager Speed<br />+20 Food Production Speed <br />+20 {{rl|Pottery}} for every rlade opened<br />+20% Woodcutter Speed<br />+3 {{rl|Wine}} for every 15 {{rl|Ale}}<br />+33% Production Speed to All Packs<br />+4 {{rl|Plant Fiber}} for every 12 {{rl|Vegetables}}<br />Fuel Consumption -25%<br />Gain 0.5 Extra Reputation per Reputation Point<br />Haulers Carry +5 more Goods<br />{{rl|Biscuits}} Recipe in Kiln and Rain Mill<br />
| 1 - 4 Villager Deaths<br />+2 Impatience<br />-50% Trader Arrival Speed<br />-50 City Score
|}
 
=== Zhorg ===
 
Quartermaster of the First Dawn Company, he might have cooked and raw food, pottery, and tools, along with perks and blueprints tied to agriculture for sale. He is willing to buy packs of goods, raw food, building materials and some crafting materials. He will stay for 1:30 minutes.
 
{| class="wikitable mw-collapsible style="font-weight:bold; text-align:center; width=100%;"
|+
|- style=""
! rowspan="2" style="vertical-align:middle;" | [[Level]]<br />Required
! rowspan="2" style="vertical-align:middle;" | Trader
! colspan="2" style="vertical-align:middle;" | Sells
! style="vertical-align:middle;" | Buys
! rowspan="2" style="vertical-align:middle;" | Blueprints <br />and Perks
! rowspan="2" | Assault<br />Consequences
|-
| style="vertical-align:middle;" | Guaranteed
| style="vertical-align:middle;" | Potential
| style="vertical-align:middle;" | Guaranteed
|- style="font-weight:normal; text-align:left;"
| style="text-align:center; vertical-align:middle;" | 1
| style="text-align:center; vertical-align:middle;" | [[File:Zhorg Portrait Circle Small.png|100px]]  <br />[[Zhorg]]<br /><br />"I’ve got everything you need. <br />And if I don't have it - you don't need it."<br /><br />
| style="vertical-align:middle;" | 40 {{rl|Amber}}
| style="vertical-align:middle;" | 50 {{rl|Ale }}<br />50 {{rl|Barrels}} <br />50 {{rl|Berries}} <br />40 {{rl|Biscuits }}<br />30 {{rl|Bricks }}<br />40 {{rl|Jerky }}<br />50 {{rl|Eggs }}<br />50 {{rl|Flour }}<br />50 {{rl|Grain }}<br />50 {{rl|Herbs }}<br />40 {{rl|Oil }}<br />50 {{rl|Meat }}<br />50 {{rl|Mushrooms}} <br />50 {{rl|Pickled Goods}} <br />40 {{rl|Pie }}<br />5 {{rl|Pipes}}<br />50 {{rl|Planks }}<br />40 {{rl|Porridge}} <br />50 {{rl|Roots }}<br />40 {{rl|Skewers}} <br />30 {{rl|Fabric }}<br />15 {{rl|Tools }}<br />50 {{rl|Vegetables}} <br />50 {{rl|Wine }}
| style="vertical-align:middle;" | {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Flour}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Meat}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Planks}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Vegetables}}<br />
| style="vertical-align:middle;" | +1 {{rl|Herbs}}<br />+1 {{rl|Plant Fiber}}<br />+2 {{rl|Ale}}<br />+2 {{rl|Grain}}<br />+2 {{rl|Porridge}} <br />+2 {{rl|Pottery}}<br />Blueprint: Clay Pit<br />Blueprint: Herb Garden<br />Blueprint: Plantation <br />Blueprint: Ranch <br />Blueprint: Small Farm <br />Blueprint: {{bl|Bakery}}<br />Blueprint: {{bl|Brewery}}<br />Blueprint: {{bl|Cookhouse}}<br />Blueprint: {{bl|Greenhouse}} <br />+5 Farmer Carry<br />+10 Storage to all Buildings<br />+1 {{rl|Insects}} for every 2 {{rl|Mushrooms}}<br />+3 {{rl|Incense}} for every 10 {{rl|Roots}}<br />+15% Speed to Trader Arrival<br />+20 Food Production Speed <br />+20% Woodcutter Speed<br />+25% Harvesting Speed<br />+25% Planting Speed<br />Gain 0.5 Extra Reputation per Reputation Point<br />Wildcard Pick Trader<br />{{rl|Biscuits}} Recipe in Kiln and Rain Mill<br />
| 2 - 5 Villager Deaths<br />+2 Impatience Points<br />-50% Trader Arrival Speed<br />-50 City Score
|}
 
=== Old Farluf ===
 
As Engineer of the Brass Order, he might have metal, fuel, tools, building materials, and a number of blueprints and perks for sale. He is willing to buy packs of goods, resources, advanced building materials, metal, and some crafting materials. He will stay for 1:30 minutes.
 
{| class="wikitable mw-collapsible style="font-weight:bold; text-align:center; width=100%;"
|+
|- style="color:#333333;"
! rowspan="2" | [[Level]]<br />Required
! rowspan="2" | Trader
! colspan="2" | Sells
! Buys
! rowspan="2" | Blueprints <br />and Perks
! rowspan="2" | Assault<br />Consequences
|-
|-
| style="color:#333333;" | Guaranteed
| style="color:#333333;" | Potential
| style="color:#333333;" | Guaranteed
|- style="font-weight:normal; text-align:left;"
| style="text-align:center;" | 1
| style="text-align:center;" | 1
| style="text-align:center;" | [[File:Zhorg Portrait Circle Small.png|64px]]  <br />[[Zhorg]]
| style="text-align:center;" | [[File:Beaver_circle.png|100px]]  <br />[[Old Farluf]]<br /><br />"Take a look at my wares, viceroy. <br />You won't find better quality materials<br /> anywhere in the kingdom."<br /><br /><br />
| 40 {{rl|Amber}}
| 40 {{rl|Amber}}
| 50 {{rl|Ale }}<br />50 {{rl|Barrels}} <br />50 {{rl|Berries}} <br />40 {{rl|Biscuits }}<br />30 {{rl|Bricks }}<br />40 {{rl|Jerky }}<br />50 {{rl|Eggs }}<br />50 {{rl|Flour }}<br />50 {{rl|Grain }}<br />50 {{rl|Herbs }}<br />40 {{rl|Oil }}<br />50 {{rl|Meat }}<br />50 {{rl|Mushrooms}} <br />50 {{rl|Pickled Goods}} <br />40 {{rl|Pie }}<br />5 {{rl|Pipes}}<br />50 {{rl|Planks }}<br />40 {{rl|Porridge}} <br />50 {{rl|Roots }}<br />40 {{rl|Skewers}} <br />30 {{rl|Fabric }}<br />15 {{rl|Tools }}<br />50 {{rl|Vegetables}} <br />50 {{rl|Wine }}
| 50 {{rl|Ale }}<br />50 {{rl|Barrels}} <br />50 {{rl|Berries}} <br />40 {{rl|Biscuits }}<br />30 {{rl|Bricks }}<br />40 {{rl|Jerky }}<br />50 {{rl|Eggs }}<br />50 {{rl|Flour }}<br />50 {{rl|Grain }}<br />50 {{rl|Herbs }}<br />40 {{rl|Oil }}<br />50 {{rl|Meat }}<br />50 {{rl|Mushrooms}} <br />50 {{rl|Pickled Goods}} <br />40 {{rl|Pie }}<br />5 {{rl|Pipes}}<br />50 {{rl|Planks }}<br />40 {{rl|Porridge}} <br />50 {{rl|Roots }}<br />40 {{rl|Skewers}} <br />30 {{rl|Fabric }}<br />15 {{rl|Tools }}<br />50 {{rl|Vegetables}} <br />50 {{rl|Wine }}
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Flour}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Meat}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Planks}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Vegetables}}<br />
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Flour}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Meat}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Planks}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Vegetables}}<br />
| +1 {{rl|Herbs}}<br />+1 {{rl|Plant Fiber}}<br />+2 {{rl|Ale}}<br />+2 {{rl|Grain}}<br />+2 {{rl|Porridge}} <br />+2 {{rl|Pottery}}<br />Blueprint: Clay Pit<br />Blueprint: Herb Garden<br />Blueprint: Plantation <br />Blueprint: Ranch <br />Blueprint: Small Farm <br />Blueprint: {{bl|Bakery}}<br />Blueprint: {{bl|Brewery}}<br />Blueprint: {{bl|Cookhouse}}<br />Blueprint: {{bl|Greenhouse}} <br />+5 Farmer Carry<br />+10 Storage to all Buildings<br />+1 {{rl|Insects}} for every 2 {{rl|Mushrooms}}<br />+3 {{rl|Incense}} for every 10 {{rl|Roots}}<br />+15% Speed to Trader Arrival<br />+20 Food Production Speed <br />+20% Woodcutter Speed<br />+25% Harvesting Speed<br />+25% Planting Speed<br />Gain 0.5 Extra Reputation per Reputation Point<br />Wildcard Pick Trader<br />{{rl|Biscuits}} Recipe in Kiln and Rain Mill<br />
| +1 {{rl|Herbs}}<br />+1 {{rl|Plant Fiber}}<br />+2 {{rl|Ale}}<br />+2 {{rl|Grain}}<br />+2 {{rl|Porridge}} <br />+2 {{rl|Pottery}}<br />Blueprint: Clay Pit<br />Blueprint: Herb Garden<br />Blueprint: Plantation <br />Blueprint: Ranch <br />Blueprint: Small Farm <br />Blueprint: {{bl|Bakery}}<br />Blueprint: {{bl|Brewery}}<br />Blueprint: {{bl|Cookhouse}}<br />Blueprint: {{bl|Greenhouse}} <br />+5 Farmer Carry<br />+10 Storage to all Buildings<br />+1 {{rl|Insects}} for every 2 {{rl|Mushrooms}}<br />+3 {{rl|Incense}} for every 10 {{rl|Roots}}<br />+15% Speed to Trader Arrival<br />+20 Food Production Speed <br />+20% Woodcutter Speed<br />+25% Harvesting Speed<br />+25% Planting Speed<br />Gain 0.5 Extra Reputation per Reputation Point<br />Wildcard Pick Trader<br />{{rl|Biscuits}} Recipe in Kiln and Rain Mill<br />
| 2 - 5 Villager Deaths<br />+2 Impatience Points<br />-50% Trader Arrival Speed<br />-50 City Score
|}
=== Sothur the Ancient ===
He is a Mysterious Caravanner and might haveluxury items, crafting materials, blueprints for alchemical buildings, and perks for sale. He is willing to buy packs of goods, fuel, cooked food, and luxury goods. He will stay for 1:30 minutes.
{| class="wikitable mw-collapsible style="font-weight:bold; text-align:center; width=100%;"
|+
|-
|-
| style="text-align:center;" | 3
! rowspan="2" style="vertical-align:middle;" | Glade Trader
| style="text-align:center;" | [[File:Beaver circle.png|64px]]  <br />[[Old Farluf]]
! colspan="2" style="vertical-align:middle;" | Sells
| 40 {{rl|Amber}}
! style="vertical-align:middle;" | Buys
| 50 {{rl|Barrels}}<br />40 {{rl|Purging Fire}}<br />40 {{rl|Bricks}}<br />40 {{rl|Coal}}<br />40 {{rl|Copper Bars}}<br />50 {{rl|Copper Ore}}<br />50 {{rl|Clay}}<br />40 {{rl|Crystalized Dew}}<br />60 {{rl|Fabric}}<br />60 {{rl|Oil}}<br />20 {{rl|Pipes}}<br />35 {{rl|Planks}}<br />10 {{rl|Parts}}<br />50 {{rl|Pottery}}<br />35 {{rl|Sea Marrow}}<br />35 {{rl|Stone}}<br />30 {{rl|Tools}}<br />5 {{rl|Wildfire Essence}}
! rowspan="2" style="vertical-align:middle;" | Blueprints <br />and Perks
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Barrels}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Copper Bars}}<br />{{rl|Copper Ore}}<br />{{rl|Crystalized Dew}}<br />{{rl|Fabric}}<br />{{rl|Leather}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Plant Fiber}}<br />{{rl|Planks}}<br />{{rl|Resin}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Stone}}<br />{{rl|Waterskins}}<br />{{rl|Wood}}
! rowspan="2" | Assault<br />Consequences
| +1 {{rl|Copper Ore}} <br />+1 {{rl|Crystalized Dew}}<br />+1 {{rl|Stone}} <br />+1 {{rl|Tools}}<br />+2 {{rl|Barrels}} <br />+2 {{rl|Copper Bars}} <br />+2 {{rl|Pigment}}<br />+2 {{rl|Tools}}<br />Blueprint: {{bl|Rain Mill|small}} <br />Blueprint: {{bl|Carpenter|small}} <br />Blueprint: {{bl|Smelter|small}}  <br />Blueprint: {{bl|Smithy|small}} <br />Blueprint: {{bl|Toolshop|small}} <br />Blueprint: Advanced Rain Collector<br />+ 10% On Roads <br />+ 2 {{rl|Crystalized Dew}} for every 10 {{rl|Berries}}<br />+0.5 Reputation for every Reputation Point<br />+10 {{rl|Copper Ore}} and +30 {{rl|Wood}} for each Opened / Sent Cache <br />+15% Woodcutting <br />+2 Beavers Every Newcomer Group<br />+2 {{rl|Bricks}} for every 10 {{rl|Pottery}} <br />+25% Hauler Speed <br />+3 Beaver Resolve <br />+33% Recipe Speed All Bars and Fuel<br />+5 Carry Amount Scouts <br />+50% Construction of Buildings<br />-50 Hostility
|-
| style="text-align:center;" | 6
| style="text-align:center;" | [[File:Sothur Portrait Circle Small.png|64px]]<br />Sothur the Ancient
| 40 {{rl|Amber}}
| 50 {{rl|Ale}}<br />50 {{rl|Barrels}}<br />50 {{rl|Clay}}<br />50 {{rl|Coats}}<br />50 {{rl|Flour}}<br />50 {{rl|Herbs}}<br />50 {{rl|Incense}}<br />50 {{rl|Pigment}}<br />50 {{rl|Pottery}}<br />50 {{rl|Resin}}<br />50 {{rl|Scrolls}}<br />50 {{rl|Tea}}<br />50 {{rl|Training Gear}}<br />50 {{rl|Waterskins}}<br />50 {{rl|Wine}}<br />40 {{rl|Herbs}}<br />40 {{rl|Leather}}<br />40 {{rl|Clay}}<br />30 {{rl|Bricks}}<br />30 {{rl|Fabric}}<br />30 {{rl|Planks}}<br />15 {{rl|Pipes}}<br />
| {{rl|Ale}}<br />{{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Biscuits}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Incense}}<br />{{rl|Jerky}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pie}}<br />{{rl|Pickled Goods}}<br />{{rl|Porridge}}<br />{{rl|Purging Fire}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Skewers}}<br />{{rl|Tea}}<br />{{rl|Wine}}<br />{{rl|Wildfire Essence}}
| +1 {{rl|Coal}}<br />+1 {{rl|Copper Ore}}<br />+3 {{rl|Pigment}}<br />+3 {{rl|Scrolls}}<br />+3 {{rl|Wine}}<br />Blueprint: Advanced Rain Collector <br />Blueprint: Alchemist<br />Blueprint: {{bl|Apothecary }}<br />Blueprint: Druid<br />Blueprint: {{bl|Tinctury}}<br />+1 Increase Mushroom every time Produced<br />+10 Carry Amount Builders<br />+10 {{rl|Amber}} every left / dead Villager<br />+2 Harpies per Newcomer Group<br />+20 Pottery for each Glade Opened<br />+20% Woodcutter Speed<br />+33% Recipe Speed Bars and Fuel<br />+5 Resolve when consuming {{rl|Ale}}<br />- 50 Hostility<br />-25% Hearth Fuel Consumption<br />Season: +25 Drizzle Duration<br />Season: +25% Clearance Duration<br />Season: -15% Storm Duration<br />Wildcard Pick Trader<br />+ 0.5 Reputation per Reputation Point<br />
|-
| style="text-align:center;" | 9
| style="text-align:center;" | [[File:Lizard circle.png|64px]]  <br />[[Vliss Greybone]]
| 40 {{rl|Amber}}
| 15 {{rl|Parts}}<br />15 {{rl|Purging Fire}}<br />20 {{rl|Pipes}}<br />35 {{rl|Bricks}}<br />35 {{rl|Fabric}}<br />35 {{rl|Planks}}<br />5 {{rl|Wildfire Essence}}<br />50 {{rl|Ale}}<br />50 {{rl|Coats}}<br />50 {{rl|Incense}}<br />50 {{rl|Scrolls}}<br />50 {{rl|Sea Marrow}}<br />50 {{rl|Tea}}<br />50 {{rl|Tools}}<br />50 {{rl|Training Gear}}<br />50 {{rl|Wine}}
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Biscuits}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Bars}}<br />{{rl|Copper Ore}}<br />{{rl|Crystalized Dew}}<br />{{rl|Fabric}}<br />{{rl|Jerky}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pie}}<br />{{rl|Pickled Goods}}<br />{{rl|Planks}}<br />{{rl|Porridge}}<br />{{rl|Purging Fire}}<br />{{rl|Sea Marrow}}<br />{{rl|Skewers}}<br />{{rl|Tools}}<br />{{rl|Training Gear}}<br />{{rl|Wildfire Essence}}
| +1 {{rl|Resin}} <br />+1 {{rl|Tools}}<br />+3 {{rl|Fabric}}<br />+3 {{rl|Planks}}<br />+3 {{rl|Tea}}<br />+3 {{rl|Pickled Goods}}<br />+3 {{rl|Scrolls}}<br />Blueprint:  Kiln<br />Blueprint: {{bl| Stamping Mill}}<br />Blueprint: {{bl|Scribe}} <br />Blueprint: {{bl|Smokehouse}}<br />+ 10% increase chances of Double Yield when using Education  <br />+ 33% Recipe Speed Bars and Fuel<br />+1 Resolve to Housed Villagers<br />+10% Villager Speed<br />+2 Lizards in every Newcomer Group<br />+20 Pottery for each Glade Opened<br />+25% Speed for Blight Fighters<br />+6 {{rl|Pack of Provisions}} for each Glade Opened<br />-25% Hearth Fuel Consumption<br />-30% Break Time when using {{rl|Coats}}<br />-50 Hostility<br /> Wildcard Pick Trader <br />+ 0.5 Reputation per Reputation Point<br />
|-
| style="text-align:center;" | 12
| style="text-align:center;" | [[File:Raven Portrait Circle Small.png|64px]]  <br />[[Sir Renwald Redmane]]
| 50 {{rl|Amber}}
| 60 {{rl|Pie}}<br />60 {{rl|Pickled Goods}}<br />60 {{rl|Skewers}}<br />60 {{rl|Biscuits}}<br />60 {{rl|Jerky}}<br />20 {{rl|Parts}}<br />35 {{rl|Tools}}<br />40 {{rl|Planks}}<br />40 {{rl|Bricks}}<br />40 {{rl|Fabric}}<br />60 {{rl|Oil}}<br />60 {{rl|Coal}}<br />6 {{rl|Wildfire Essence}}<br />60 {{rl|Sea Marrow}}<br />20 {{rl|Pipes}}<br />60 {{rl|Porridge}}
| {{rl|Ale}}<br />{{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Bars}}<br />{{rl|Copper Ore}}<br />{{rl|Crystalized Dew}}<br />{{rl|Fabric}}<br />{{rl|Incense}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Purging Fire}}<br />{{rl|Scrolls}}<br />{{rl|Sea Marrow}}<br />{{rl|Tea}}<br />{{rl|Tools}}<br />{{rl|Training Gear}}<br />{{rl|Wildfire Essence}}<br />{{rl|Wine}}
| +1 to all Packs of Goods <br />+2 {{rl|Vegetables}}<br />+3 {{rl|Biscuits}}<br />+3 {{rl|Pie}}<br />+3 {{rl|Training Gear}}<br />Blueprint: Clan Hall<br />Blueprint: Explorers Lodge<br />Blueprint: Forum<br />Blueprint: Guild House <br />Blueprint: Market<br />Blueprint: Monastery<br />Blueprint: Tavern<br />Blueprint: Temple<br />Blueprint: Bath House<br />+1 {{rl|Grain}} every 20 times Produced<br />+10 Carry Amount to Builders<br />+10% Villager Speed On Roads<br />+15 {{rl|Roots}} for every opened Glade<br />+15% Trader Arrival Speed<br />+2 Humans per Newcomer Group<br />+20% Food Production Speed<br />+25% Trader Arrival Speed<br />+3 to Humans Resolve<br />+3 {{rl|Wine}} for every 15 {{rl|Ale}}<br />+33% Packs Production Speed<br />+50% Production to {{bl|Makeshift Post}}<br />-50 Hostility<br />+ 0.5 Reputation per Reputation Point<br />+ 50% Brewery Production
|-
| style="text-align:center;" | 15
| style="text-align:center;" | [[File:Harpy circle.png|64px]]  <br />[[Xiadani Stormfeather]]
| 50 {{rl|Amber}}
| 50 {{rl|Roots}}<br />50 {{rl|Vegetables}}<br />50 {{rl|Meat}}<br />50 {{rl|Eggs}}<br />50 {{rl|Berries}}<br />50 {{rl|Herbs}}<br />50 {{rl|Clay}}<br />50 {{rl|Stone}}<br />50 {{rl|Plant Fiber}}<br />40 {{rl|Bricks}}<br />40 {{rl|Fabric}}<br />15 {{rl|Tools}}<br />50 {{rl|Flour}}<br />50 {{rl|Pottery}}<br />50 {{rl|Oil}}<br />40 {{rl|Coats}}<br />40 {{rl|Jerky}}<br />40 {{rl|Biscuits}}<br />50 {{rl|Pigment}}<br />40 {{rl|Planks}}<br />15 {{rl|Parts}}<br />40 {{rl|Porridge}}
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Grain}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Leather}}<br />{{rl|Meat}}<br />{{rl|Mushrooms}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Plant Fiber}}<br />{{rl|Resin}}<br />{{rl|Reed}}<br />{{rl|Roots}}<br />{{rl|Stone}}<br />{{rl|Vegetables}}<br />{{rl|Wildfire Essence}}<br />{{rl|Wood}}
| +3 {{rl|Ale}}<br />+3 {{rl|Bricks}}<br />+3 {{rl|Coats}} <br />+3 {{rl|Fabric}} <br />+3 {{rl|Jerky}} <br />+3 {{rl|Oil}} <br />+2 {{rl|Porridge}} <br />+3 {{rl|Skewers}} <br />+3 {{rl|Tea}} <br />+1 {{rl|Vegetables}}<br />Blueprint: {{bl| Brickyard}}<br />Blueprint: Forager's Camp<br />Blueprint: Herb Garden <br />Blueprint: Herbalist Camp <br />Blueprint: Lumbermill<br />Blueprint: SmallFarm <br />Blueprint: Trapper's Camp <br />Blueprint: {{bl|Weaver}} <br />+10 {{rl|Jerky}} for every 10 {{rl|Pie}}<br />+1 Additional Trade Route Slot<br />+1 Resolve to Housed Villagers<br />+2 Harpies Every Newcomer Group<br />+5 Resolve when consuming {{rl|Ale}}<br />+50% to {{bl|Crude Workstation}} Production <br />-30% Break Time when using {{rl|Coats}}<br />0_5 Reputation Donation <br />Wildcard Pick Trader<br /><br />
|-
|-
| style="text-align:center;" | Unlocked by<br /> [[Deed]]<br />[[File:Dicewithdeath4.png|64px]]<br />Dance with Death IV
| style="vertical-align:middle;" | Guaranteed
| style="text-align:center;" | [[File:Trickster Portrait Circle Small.png|64px]] <br />[[Dullahan Warlander]]
| style="vertical-align:middle;" | Potential
| 50 {{rl|Amber}}
| style="vertical-align:middle;" | Guaranteed
| 50 {{rl|Copper Ore}}<br />30 {{rl|Copper Bars}}<br />30 {{rl|Crystalized Dew}}<br />40 {{rl|Insects}}<br />40 {{rl|Plant Fiber}}<br />40 {{rl|Reed}}<br />40 {{rl|Leather}}<br />40 {{rl|Resin}}<br />40 {{rl|Pigment}}<br />15 {{rl|Purging Fire}}<br />15 {{rl|Pack of Building Materials}}<br />15 {{rl|Pack of Crops}}<br />15 {{rl|Pack of Luxury Goods}}<br />15 {{rl|Pack of Provisions}}<br />15 {{rl|Pack of Trade Goods}}<br />35 {{rl|Planks}}<br />35 {{rl|Bricks}}<br />35 {{rl|Fabric}}
|- style="font-weight:normal; text-align:left;"
| {{rl|Ale}}<br />{{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Barrels}}<br />{{rl|Biscuits}}<br />{{rl|Coats}}<br />{{rl|Flour}}<br />{{rl|Grain}}<br />{{rl|Insects}}<br />{{rl|Incense}}<br />{{rl|Jerky}}<br />{{rl|Mushrooms}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Pickled Goods}}<br />{{rl|Pie}}<br />{{rl|Porridge}}<br />{{rl|Pottery}}<br />{{rl|Skewers}}<br />{{rl|Tea}}<br />{{rl|Training Gear}}<br />{{rl|Waterskins}}<br />{{rl|Wine}}
| style="text-align:center; vertical-align:middle;" | [[File:Sothur Portrait Circle Small.png|64px]]<br />Sothur the Ancient<br /><br /><br />"What a curious place... <br />I still remember when this land was entirely<br /> under water."
| style="text-align:center;" | (See Table Below) (Under Construction)<br />
| style="vertical-align:middle;" | 40 {{rl|Amber}}
| style="vertical-align:middle;" | 50 {{rl|Ale}}<br />50 {{rl|Barrels}}<br />50 {{rl|Clay}}<br />50 {{rl|Coats}}<br />50 {{rl|Flour}}<br />50 {{rl|Herbs}}<br />50 {{rl|Incense}}<br />50 {{rl|Pigment}}<br />50 {{rl|Pottery}}<br />50 {{rl|Resin}}<br />50 {{rl|Scrolls}}<br />50 {{rl|Tea}}<br />50 {{rl|Training Gear}}<br />50 {{rl|Waterskins}}<br />50 {{rl|Wine}}<br />40 {{rl|Herbs}}<br />40 {{rl|Leather}}<br />40 {{rl|Clay}}<br />30 {{rl|Bricks}}<br />30 {{rl|Fabric}}<br />30 {{rl|Planks}}<br />15 {{rl|Pipes}}<br />
| style="vertical-align:middle;" | {{rl|Ale}}<br />{{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Biscuits}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Incense}}<br />{{rl|Jerky}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pie}}<br />{{rl|Pickled Goods}}<br />{{rl|Porridge}}<br />{{rl|Purging Fire}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Skewers}}<br />{{rl|Tea}}<br />{{rl|Wine}}<br />{{rl|Wildfire Essence}}
| style="vertical-align:middle;" | +1 {{rl|Coal}}<br />+1 {{rl|Copper Ore}}<br />+3 {{rl|Pigment}}<br />+3 {{rl|Scrolls}}<br />+3 {{rl|Wine}}<br />Blueprint: Advanced Rain Collector <br />Blueprint: Alchemist<br />Blueprint: {{bl|Apothecary }}<br />Blueprint: Druid<br />Blueprint: {{bl|Tinctury}}<br />+1 Increase Mushroom every time Produced<br />+10 Carry Amount Builders<br />+10 {{rl|Amber}} every left / dead Villager<br />+2 Harpies per Newcomer Group<br />+20 Pottery for each Glade Opened<br />+20% Woodcutter Speed<br />+33% Recipe Speed Bars and Fuel<br />+5 Resolve when consuming {{rl|Ale}}<br />- 50 Hostility<br />-25% Hearth Fuel Consumption<br />Season: +25 Drizzle Duration<br />Season: +25% Clearance Duration<br />Season: -15% Storm Duration<br />Wildcard Pick Trader<br />+ 0.5 Reputation per Reputation Point<br />
| 3 - 6 Villager Deaths<br />+3 Impatience Points<br />-50% Trader Arrival Speed<br />-50 City Score
|}
|}

Revision as of 17:06, 14 November 2023

Regular Traders

Sahilda

A Human General Trader, she might have raw food, basic resources, building materials, some crafting materials, and a small number of basic blueprints and perks for sale. She is willing to buy packs of goods, raw food, basic resources, and some building materials. She will stay for 1:30 minutes.

Level
Required
Trader Sells Buys Blueprints
and Perks
Assault Consequences
Guaranteed Potential Guaranteed
1 Human circle.png
Sahilda

"Can I interest you in something specific?
Maybe some delicious Grasscap mushrooms,
or Drizzlewing eggs?"
40 Amber Amber
40 Eggs Eggs
40 Mushrooms Mushrooms

40 Roots Roots
40 Grain Grain
40 Vegetables Vegetables
40 Berries Berries
40 Herbs Herbs
50 Pottery Pottery
40 Insects Insects
40 Clay Clay
40 Stone Stone
40 Reed Reed
40 Leather Leather
25 Bricks Bricks
25 Fabric Fabric
25 Planks Planks
10 Tools Tools
30 Flour Flour
40 Waterskins Waterskins
10 Pipes Pipes
Amber Amber
Ancient Tablet Ancient Tablet
Berries Berries
Bricks Bricks
Clay Clay
Eggs Eggs
Fabric Fabric
Grain Grain
Herbs Herbs
Insects Insects
Leather Leather
Meat Meat
Mushrooms Mushrooms
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Parts Parts
Plant Fiber Plant Fiber
Reed Reed
Resin Resin
Roots Roots
Tools Tools
Stone Stone
Vegetables Vegetables
Wood Wood
+1 Clay Clay
+1 Grain Grain
+1 Mushrooms Mushrooms
+2 Coats Coats
+2 Flour Flour
+3 Coats Coats
Blueprint: Forager's Camp
Blueprint: Herbalist's Camp
Blueprint: Plantation
Blueprint: Small Farm
Blueprint: Trapper's Camp
+1 Resolve to all Housed Villagers
+10 Storage to all Buildings
+10% Villager Speed
+20 Food Production Speed
+20 Pottery Pottery for every rlade opened
+20% Woodcutter Speed
+3 Wine Wine for every 15 Ale Ale
+33% Production Speed to All Packs
+4 Plant Fiber Plant Fiber for every 12 Vegetables Vegetables
Fuel Consumption -25%
Gain 0.5 Extra Reputation per Reputation Point
Haulers Carry +5 more Goods
Biscuits Biscuits Recipe in Kiln and Rain Mill
1 - 4 Villager Deaths
+2 Impatience
-50% Trader Arrival Speed
-50 City Score

Zhorg

Quartermaster of the First Dawn Company, he might have cooked and raw food, pottery, and tools, along with perks and blueprints tied to agriculture for sale. He is willing to buy packs of goods, raw food, building materials and some crafting materials. He will stay for 1:30 minutes.

Level
Required
Trader Sells Buys Blueprints
and Perks
Assault
Consequences
Guaranteed Potential Guaranteed
1 Zhorg Portrait Circle Small.png
Zhorg

"I’ve got everything you need.
And if I don't have it - you don't need it."

40 Amber Amber 50 Ale Ale
50 Barrels Barrels
50 Berries Berries
40 Biscuits Biscuits
30 Bricks Bricks
40 Jerky Jerky
50 Eggs Eggs
50 Flour Flour
50 Grain Grain
50 Herbs Herbs
40 Oil Oil
50 Meat Meat
50 Mushrooms Mushrooms
50 Pickled Goods Pickled Goods
40 Pie Pie
5 Pipes Pipes
50 Planks Planks
40 Porridge Porridge
50 Roots Roots
40 Skewers Skewers
30 Fabric Fabric
15 Tools Tools
50 Vegetables Vegetables
50 Wine Wine
Amber Amber
Ancient Tablet Ancient Tablet
Berries Berries
Bricks Bricks
Clay Clay
Coats Coats
Copper Ore Copper Ore
Eggs Eggs
Fabric Fabric
Flour Flour
Herbs Herbs
Insects Insects
Meat Meat
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Parts Parts
Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters.
Planks Planks
Plant Fiber Plant Fiber
Reed Reed
Resin Resin
Roots Roots
Sea Marrow Sea Marrow
Tools Tools
Vegetables Vegetables
+1 Herbs Herbs
+1 Plant Fiber Plant Fiber
+2 Ale Ale
+2 Grain Grain
+2 Porridge Porridge
+2 Pottery Pottery
Blueprint: Clay Pit
Blueprint: Herb Garden
Blueprint: Plantation
Blueprint: Ranch
Blueprint: Small Farm
Blueprint: Bakery
Blueprint: Brewery
Blueprint: Cookhouse
Blueprint: Greenhouse
+5 Farmer Carry
+10 Storage to all Buildings
+1 Insects Insects for every 2 Mushrooms Mushrooms
+3 Incense Incense for every 10 Roots Roots
+15% Speed to Trader Arrival
+20 Food Production Speed
+20% Woodcutter Speed
+25% Harvesting Speed
+25% Planting Speed
Gain 0.5 Extra Reputation per Reputation Point
Wildcard Pick Trader
Biscuits Biscuits Recipe in Kiln and Rain Mill
2 - 5 Villager Deaths
+2 Impatience Points
-50% Trader Arrival Speed
-50 City Score

Old Farluf

As Engineer of the Brass Order, he might have metal, fuel, tools, building materials, and a number of blueprints and perks for sale. He is willing to buy packs of goods, resources, advanced building materials, metal, and some crafting materials. He will stay for 1:30 minutes.

Level
Required
Trader Sells Buys Blueprints
and Perks
Assault
Consequences
Guaranteed Potential Guaranteed
1 Beaver circle.png
Old Farluf

"Take a look at my wares, viceroy.
You won't find better quality materials
anywhere in the kingdom."


40 Amber Amber 50 Ale Ale
50 Barrels Barrels
50 Berries Berries
40 Biscuits Biscuits
30 Bricks Bricks
40 Jerky Jerky
50 Eggs Eggs
50 Flour Flour
50 Grain Grain
50 Herbs Herbs
40 Oil Oil
50 Meat Meat
50 Mushrooms Mushrooms
50 Pickled Goods Pickled Goods
40 Pie Pie
5 Pipes Pipes
50 Planks Planks
40 Porridge Porridge
50 Roots Roots
40 Skewers Skewers
30 Fabric Fabric
15 Tools Tools
50 Vegetables Vegetables
50 Wine Wine
Amber Amber
Ancient Tablet Ancient Tablet
Berries Berries
Bricks Bricks
Clay Clay
Coats Coats
Copper Ore Copper Ore
Eggs Eggs
Fabric Fabric
Flour Flour
Herbs Herbs
Insects Insects
Meat Meat
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Parts Parts
Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters.
Planks Planks
Plant Fiber Plant Fiber
Reed Reed
Resin Resin
Roots Roots
Sea Marrow Sea Marrow
Tools Tools
Vegetables Vegetables
+1 Herbs Herbs
+1 Plant Fiber Plant Fiber
+2 Ale Ale
+2 Grain Grain
+2 Porridge Porridge
+2 Pottery Pottery
Blueprint: Clay Pit
Blueprint: Herb Garden
Blueprint: Plantation
Blueprint: Ranch
Blueprint: Small Farm
Blueprint: Bakery
Blueprint: Brewery
Blueprint: Cookhouse
Blueprint: Greenhouse
+5 Farmer Carry
+10 Storage to all Buildings
+1 Insects Insects for every 2 Mushrooms Mushrooms
+3 Incense Incense for every 10 Roots Roots
+15% Speed to Trader Arrival
+20 Food Production Speed
+20% Woodcutter Speed
+25% Harvesting Speed
+25% Planting Speed
Gain 0.5 Extra Reputation per Reputation Point
Wildcard Pick Trader
Biscuits Biscuits Recipe in Kiln and Rain Mill
2 - 5 Villager Deaths
+2 Impatience Points
-50% Trader Arrival Speed
-50 City Score

Sothur the Ancient

He is a Mysterious Caravanner and might haveluxury items, crafting materials, blueprints for alchemical buildings, and perks for sale. He is willing to buy packs of goods, fuel, cooked food, and luxury goods. He will stay for 1:30 minutes.

Glade Trader Sells Buys Blueprints
and Perks
Assault
Consequences
Guaranteed Potential Guaranteed
Sothur Portrait Circle Small.png
Sothur the Ancient


"What a curious place...
I still remember when this land was entirely
under water."
40 Amber Amber 50 Ale Ale
50 Barrels Barrels
50 Clay Clay
50 Coats Coats
50 Flour Flour
50 Herbs Herbs
50 Incense Incense
50 Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters.
50 Pottery Pottery
50 Resin Resin
50 Scrolls Scrolls
50 Tea Tea
50 Training Gear Training Gear
50 Waterskins Waterskins
50 Wine Wine
40 Herbs Herbs
40 Leather Leather
40 Clay Clay
30 Bricks Bricks
30 Fabric Fabric
30 Planks Planks
15 Pipes Pipes
Ale Ale
Amber Amber
Ancient Tablet Ancient Tablet
Biscuits Biscuits
Coal Coal
Coats Coats
Copper Ore Copper Ore
Incense Incense
Jerky Jerky
Oil Oil
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Parts Parts
Pie Pie
Pickled Goods Pickled Goods
Porridge Porridge
Purging Fire Purging Fire
Sea Marrow Sea Marrow
Tools Tools
Skewers Skewers
Tea Tea
Wine Wine
Wildfire Essence Wildfire Essence
+1 Coal Coal
+1 Copper Ore Copper Ore
+3 Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters.
+3 Scrolls Scrolls
+3 Wine Wine
Blueprint: Advanced Rain Collector
Blueprint: Alchemist
Blueprint: Apothecary
Blueprint: Druid
Blueprint: Tinctury
+1 Increase Mushroom every time Produced
+10 Carry Amount Builders
+10 Amber Amber every left / dead Villager
+2 Harpies per Newcomer Group
+20 Pottery for each Glade Opened
+20% Woodcutter Speed
+33% Recipe Speed Bars and Fuel
+5 Resolve when consuming Ale Ale
- 50 Hostility
-25% Hearth Fuel Consumption
Season: +25 Drizzle Duration
Season: +25% Clearance Duration
Season: -15% Storm Duration
Wildcard Pick Trader
+ 0.5 Reputation per Reputation Point
3 - 6 Villager Deaths
+3 Impatience Points
-50% Trader Arrival Speed
-50 City Score