All public logs
From Empires of the Undergrowth Official Wiki
Combined display of all available logs of Empires of the Undergrowth Official Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 14:42, 20 June 2024 AntBZK talk contribs uploaded File:ThumbBulletAnt.jpg
- 14:41, 20 June 2024 AntBZK talk contribs created page File:ThumbAfricanMantis.jpg
- 14:41, 20 June 2024 AntBZK talk contribs uploaded File:ThumbAfricanMantis.jpg
- 14:41, 20 June 2024 AntBZK talk contribs created page File:ThumbCentipede.jpg
- 14:41, 20 June 2024 AntBZK talk contribs uploaded File:ThumbCentipede.jpg
- 14:10, 20 June 2024 AntBZK talk contribs created page Speed Modifying Effect (Created page with "This page shows mechanics of speed modifying effects. <br/> =='''Movement speed modifications'''== =='''Mechanics'''== Movement speed buff (speed-up) and movement speed debuff (slow-down) are treated as different effects. Each creature can be inflicted with both a movement speed buff and a movement speed debuff at once. The effects will nullify each other. Creatures with ''slow resistance'' can reduce inflicted speed debuff by a certain amount. <br/> =='''Movement spe...")
- 13:34, 20 June 2024 AntBZK talk contribs created page Quote - Custom Game (Created page with "This page shows the narrations of common events and custom game exclusive events. <br/> =='''Common events'''== '''You don't have enough food to spawn''': * The colony is starving. There is not enough food to feed the new brood. '''You don't have enough food to build brood tiles''': * This colony must remain small for now. Food is too scarce to support greater numbers. '''You don't have enough points to upgrade''': * The workers have done all they can to prepare th...")
- 13:47, 19 June 2024 AntBZK talk contribs created page Primary Colony (Created page with "The primary colony is a gene-thief ant colony that appears in the story mode as the protagonist. <br /> =='''Descriptions''' == The primary colony utilizes different species of ants, which fulfill specific roles on battlefield. You can choose the color of the primary, although its color is canonically red. You only have access to level 1 gene-thief ant workers at the start of the story. You can spend Royal Jelly to unlock n...")
- 13:29, 19 June 2024 AntBZK talk contribs created page Counterpart Colony (Created page with "The counterpart colony is a gene-thief ant colony that appears in the story mode as a rival to the primary colony. <br /> =='''Descriptions''' == The counterpart colony utilizes different ant species from the primary colony, all of which are melee units. Its color is canonically blue. The counterpart colony has access to slave-maker ant soldiers, trap-jaw ant soldiers, army ant med...")
- 12:59, 19 June 2024 AntBZK talk contribs created page Executing Effect (Created page with "This page shows mechanics of execution. <br/> =='''Execution'''== ==='''Mechanics'''=== Affected creatures will be eliminated instantly. Dead creature can be eaten or left on the ground. Some creatures can even execute normally immune creatures. Executing abilities will inflict damage instead if the targets are immune to execution. {|class="mw-collapsible wikitable" |colspan="2" width="900pt"|<big>'''Users'''</big> |- |width="50%" style="text-align:center"|'''Executi...")
- 14:01, 17 June 2024 AntBZK talk contribs created page Damage Modifying Effect (Created page with "This page shows mechanics about damage modifying effects. <br/> =='''General damage buff'''== General damage buff can only be inflicted on the user. Affected creatures can inflict more damage with all abilities, regardless of damage type. The buff is applied before damage is put in damage calculation. {|class="mw-collapsible wikitable" |width="400pt"|<big>'''Users (self)'''</big> |- | *Vigorous fire ant soldiers |} <br/> =='''Resistance buff'''== Resista...")
- 12:18, 17 June 2024 AntBZK talk contribs created page Uncategorized Effect (Created page with "This page shows the mechanics of other status effects. <br/> =='''Taunt'''== Affected creatures must follow and attack the user, regardless of its threat value. They have realization marks on their heads. {|class="mw-collapsible wikitable" |width="400pt"|<big>'''Users'''</big> |- | *Taunt leafcutter ant majors |} <br/> =='''Invincibility'''== Affected creatures can't be targeted for attack. {|class="mw-collapsible wikitable" |width="400pt"|<big>'''...")
- 11:31, 17 June 2024 AntBZK talk contribs created page File:Concept Rasberry.gif
- 11:31, 17 June 2024 AntBZK talk contribs uploaded File:Concept Rasberry.gif
- 11:28, 17 June 2024 AntBZK talk contribs created page File:Concept Island.jpg
- 11:28, 17 June 2024 AntBZK talk contribs uploaded File:Concept Island.jpg
- 11:20, 17 June 2024 AntBZK talk contribs created page File:Concept Wood.gif
- 11:20, 17 June 2024 AntBZK talk contribs uploaded File:Concept Wood.gif
- 11:20, 17 June 2024 AntBZK talk contribs created page File:Concept Turtle.gif
- 11:20, 17 June 2024 AntBZK talk contribs uploaded File:Concept Turtle.gif
- 11:20, 17 June 2024 AntBZK talk contribs created page File:Concept Trapjaw.gif
- 11:20, 17 June 2024 AntBZK talk contribs uploaded File:Concept Trapjaw.gif
- 11:19, 17 June 2024 AntBZK talk contribs created page File:Concept Slavemaker.gif
- 11:19, 17 June 2024 AntBZK talk contribs uploaded File:Concept Slavemaker.gif
- 11:18, 17 June 2024 AntBZK talk contribs created page File:Concept Silver.gif
- 11:18, 17 June 2024 AntBZK talk contribs uploaded File:Concept Silver.gif
- 11:17, 17 June 2024 AntBZK talk contribs created page File:Concept Leafcutter.gif
- 11:17, 17 June 2024 AntBZK talk contribs uploaded File:Concept Leafcutter.gif
- 11:16, 17 June 2024 AntBZK talk contribs created page File:Concept Jumping.gif
- 11:16, 17 June 2024 AntBZK talk contribs uploaded File:Concept Jumping.gif
- 11:16, 17 June 2024 AntBZK talk contribs created page File:Concept Honeypot.gif
- 11:16, 17 June 2024 AntBZK talk contribs uploaded File:Concept Honeypot.gif
- 11:15, 17 June 2024 AntBZK talk contribs created page File:Concept Genethief.gif
- 11:15, 17 June 2024 AntBZK talk contribs uploaded File:Concept Genethief.gif
- 11:15, 17 June 2024 AntBZK talk contribs created page File:Concept Fire.gif
- 11:15, 17 June 2024 AntBZK talk contribs uploaded File:Concept Fire.gif
- 11:15, 17 June 2024 AntBZK talk contribs created page File:Concept Carpenter.gif
- 11:15, 17 June 2024 AntBZK talk contribs uploaded File:Concept Carpenter.gif
- 11:14, 17 June 2024 AntBZK talk contribs created page File:Concept Bull.gif
- 11:14, 17 June 2024 AntBZK talk contribs uploaded File:Concept Bull.gif
- 11:14, 17 June 2024 AntBZK talk contribs created page File:Concept Driver.gif
- 11:14, 17 June 2024 AntBZK talk contribs uploaded File:Concept Driver.gif
- 11:12, 17 June 2024 AntBZK talk contribs created page File:Concept Black.gif
- 11:12, 17 June 2024 AntBZK talk contribs uploaded File:Concept Black.gif
- 11:10, 17 June 2024 AntBZK talk contribs created page Kickstarter Concept (Created page with "This page shows the early concepts of '''Empires of the Undergrowth''' from 2015 to 2017. Most of these concepts have been removed or changed. <br/> =='''History'''== '''Empires of the Undergrowth''' was planned to be a tug-of-war game on mobile phone. The developers tried to create the game using their own homemade engine. The original story of the game involved a scientist who followed a ''Formica ereptor'' queen on its migration. The story occured on an island with...")
- 05:36, 16 June 2024 AntBZK talk contribs created page Scientist (Created page with "The scientists study the cross-species nature of gene-thief ants in a laboratory. <br/> =='''Descriptions'''== The scientists narrate what is happening in the formicarium. They have different dialogues depending on which creatures you choose to drop in your formicarium and which rewards you choose as completion bonus. The female scientist leads the research team. She gives orders and questions about the progress of the experiments. She is willing to...")
- 15:01, 15 June 2024 AntBZK talk contribs created page Quote - Formicarium Challenge (Created page with "This page shows the dialogues of the scientists during the formicarium challenges. <br/> =='''The First Experiment'''== '''Level begins:''' * '''Scientist 1:''' I think it is time we connected the outworld to the feeder colonies. I want to see how these ''ereptors'' respond under pressure. * '''Scientist 2:''' I will prepare the experiments. * '''Scientist 1:''' Let’s begin with a small threat. * '''Scientist 2:''' Connecting the [...")
- 13:41, 15 June 2024 AntBZK talk contribs created page Quote - Formicarium (Created page with "This page contains the dialogues of the scientists in the formicarium. <br/> =='''First formicarium'''== '''Story begins:''' * '''Scientist 1:''' Ah, I see the queen has taken well to her new home. * '''Scientist 2:''' It’s fascinating, she has already started to spawn. Incredible really that we found such a healthy specimen. * '''Scientist 1:''' How long until we can expect to see inter-species polymorphism? * '''Scientist 2:''' We should be patien...")
- 11:45, 15 June 2024 AntBZK talk contribs created page Repositioning Effect (Created page with "This page shows mechanics of repositioning effects. <br/> =='''Pickup'''== ==='''Mechanics'''=== An affected creature will be eaten or taken away. It will drop what it is carrying and can't do anything to the user. The respective ability can't be used if the target is immune to pickup. Some creatures can even pickup normally immune creatures. {|class="mw-collapsible wikitable" |colspan="2" width="900pt"|<big>'''Users'''</big> |- |width="50%" style="text-align:center"...")
- 09:56, 15 June 2024 AntBZK talk contribs created page Level Difficulty (Created page with "This page shows mechanics about difficulty settings and objectives in story mode and arcade mode. <br/> =='''Difficulty'''== Levels can be played on either easy, medium, hard, extreme or impossible. Few levels only have a single set difficulty. Medium is the recommended choice for first-time playing. Some elements in a level may change on high difficulty. * Resources are less abundant. * Objectives are more difficult to complete. * Swarm enemies appear in larger num...")